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Cover of Apple app review woes, EA job cuts, Supercell, Monopoly Go and more
18 min
Mobilegamer.biz18 min

Apple app review woes, EA job cuts, Supercell, Monopoly Go and more

The mobile gaming industry is currently navigating significant operational shifts, ranging from platform-level bottlenecks to major corporate restructuring.

  • Apple’s App Store review times have extended from 24–48 hours to several weeks due to a surge in AI-generated submissions, disrupting developer roadmaps while Google Play remains unaffected.
  • Scopely emerged as the top-earning U.S. publisher in Q3 with $507 million in revenue, bolstered by Monopoly Go, which generated $41 million in Q3 licensing earnings for Hasbro.
  • Electronic Arts is cutting 400 jobs, representing 3% of its global workforce, as part of a restructuring plan following its transition to private ownership.
Mobilegamer.bizOct 2026
Cover of Did Apple really resolve its EU dispute? | Week in Mobile Games podcast
34 min
PocketGamer.biz34 min

Did Apple really resolve its EU dispute? | Week in Mobile Games podcast

Apple’s recent attempt to resolve its regulatory dispute with the European Union regarding the Digital Markets Act remains contentious.

  • Apple has updated its App Store business terms in response to EU Digital Markets Act (DMA) scrutiny, setting commission rates at 26% for standard App Store apps, 20% for those using alternative payment processing, and 15% for apps that link out to external payment methods.
  • Roblox is facing increased pressure from international regulators, including a three-month mandate from Australian authorities to improve child safety measures after reports that adults could still contact minors on the platform.
  • The mobile idle RPG 'Digimon New Century' (referred to as Digimon Up) generated $10 million in player spending across Google Play and the App Store during its first month following its July 15, 2024, launch.
PocketGamer.bizAug 2026
Cover of Pocket Gamer Reacts: Breaking down Scopely's blockbuster $3.5bn deal for Niantic's games business
31 min
PocketGamer.biz31 min

Pocket Gamer Reacts: Breaking down Scopely's blockbuster $3.5bn deal for Niantic's games business

Scopely’s acquisition of Niantic’s games business for $3.5 billion represents a major consolidation within the mobile gaming sector, signaling a strategic pivot for both organizations.

  • Scopely has acquired Niantic’s games business for $3.5 billion, taking over the development and live-service operations for titles including Pokémon GO, Monster Hunter Now, and Pikmin Bloom.
  • Pokémon GO remains the primary financial anchor of the deal, having generated over $8.5 billion in lifetime gross revenue.
  • Niantic is pivoting to focus on geospatial AI technology, supported by a $250 million funding round that includes a strategic investment from Scopely.
PocketGamer.bizMar 2025
Cover of Week in Mobile Games E38 - Xbox and Adjust mishandle their PR and Supercell's culture revolution
45 min
PocketGamer.biz45 min

Week in Mobile Games E38 - Xbox and Adjust mishandle their PR and Supercell's culture revolution

Microsoft’s strategic pivot toward a proprietary mobile store has encountered significant friction, exacerbated by a U.S. court decision to pause Google Play remedies and a widely criticized communication strategy.

  • Supercell is abandoning its traditional small-team structure in favor of a dual-model approach that integrates larger live-game teams and formal management to combat creative stagnation.
  • Microsoft’s attempt to launch a proprietary mobile store is facing significant setbacks due to a U.S. court decision pausing Google Play remedies and a poorly received communication strategy that alienated key partners.
  • Mobile measurement firm Adjust is undergoing internal instability following abrupt leadership changes and workforce reductions, allowing competitors like Singular to capture market share and talent.
PocketGamer.bizNov 2024
Cover of Week in Mobile Games E36 - Games industry M&A hits overdrive with Plarium and Easybrain deals
68 min
PocketGamer.biz68 min

Week in Mobile Games E36 - Games industry M&A hits overdrive with Plarium and Easybrain deals

The mobile gaming industry is currently undergoing a period of intense structural realignment, characterized by high-profile mergers and acquisitions and a strategic pivot toward more sustainable monetization models.

  • Major mobile gaming M&A activity is accelerating, highlighted by Miniclip’s $1.2 billion acquisition of Easybrain and MTG’s $620 million purchase of Plarium.
  • Publishers are shifting from hyper-casual advertising models to hybrid-casual strategies to improve long-term revenue sustainability.
  • The Indian mobile gaming market is forecast to reach a valuation of $7.5 billion by 2028, signaling significant regional growth.
PocketGamer.bizNov 2024
Cover of Monster Hunter Now Launch / Luda Raises For AI Sim / CS:GO 2 Launch
77 min
Naavik77 min

Monster Hunter Now Launch / Luda Raises For AI Sim / CS:GO 2 Launch

The gaming industry is currently defined by a tension between established live-service giants and emerging technological shifts.

  • Valve’s transition to Counter-Strike 2 highlights the extreme profitability of mature live-service ecosystems, where a robust skin economy generates millions of dollars in revenue per hour.
  • Niantic’s Monster Hunter Now generated $15 million in revenue within its first two weeks, proving the continued commercial viability of location-based mobile gaming when paired with high-profile IP.
  • The esports industry is undergoing a structural reset as the traditional publisher-led marketing model proves financially unsustainable, shifting toward decentralized, profit-oriented structures.
NaavikOct 2023