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Ghost Ship

Game

6 documents in the library are about Ghost Ship, from writers such as Embracer Group and Gamecity Hamburg. Each has a summary and key insights with the page they come from.

Connections

Each row is a game or company named alongside Ghost Ship, each column a document, oldest first. A mark means that document names it. Select a row to see those documents.

Documents about Ghost Ship

Cover of Embracer Group Annual General Meeting 2025: Presentation
Presentation54 pages

Embracer Group Annual General Meeting 2025: Presentation

The Embracer Group 2025 Annual General Meeting presentation outlines a comprehensive corporate restructuring strategy aimed at transitioning the organization into a more resilient, IP-focused entity.

  • Embracer Group achieved a net cash position of SEK 5.4 billion by the end of the 2024/25 fiscal year, driven by the divestment of major assets including Easybrain, Saber, and Gearbox, and the spin-off of Asmodee.
  • Financial performance for the 2024/25 fiscal year saw net sales decline 18% year-over-year to SEK 22,370 million, with adjusted EBIT falling 33% to SEK 3,344 million.
  • The company significantly improved free cash flow by reducing annual capital expenditure from SEK 8 billion to SEK 3 billion and streamlining its development pipeline to 116 projects.
Embracer GroupSep 2025
Cover of Embracer Group Q1 Interim Report: FY21/22
Financial report47 pages

Embracer Group Q1 Interim Report: FY21/22

Embracer Group achieved significant financial growth during the first quarter of the 2021/2022 fiscal year, characterized by a 66 percent year-over-year increase in net sales to SEK 3,427 million and a 79 percent rise in operational EBIT to SEK 1,271 million.

  • Embracer Group reported strong Q1 FY21/22 growth with net sales rising 66% year-over-year to SEK 3,427 million and operational EBIT increasing 79% to SEK 1,271 million.
  • The company maintains a strong financial position with approximately SEK 17 billion in cash and credit facilities to support a development pipeline of 180 active projects.
  • Growth is driven by a dual-strategy of organic investment and aggressive acquisitions, including the recent integration of studios such as Easy Trigger, Ghost Ship Games, CrazyLabs, Demiurge Studios, SmartPhone Labs, and Fractured Byte.
Embracer GroupAug 2021
Cover of M&A Medley: 8 Acquisitions
Presentation37 pages

M&A Medley: 8 Acquisitions

Embracer Group has executed a strategic expansion through the acquisition of eight distinct entities, including CrazyLabs, Ghost Ship Games, Easy Trigger Games, Force Field VR, DigixArt, Slipgate Ironworks, 3D Realms, and a majority stake in Grimfrost.

  • Embracer Group acquired eight entities—CrazyLabs, Ghost Ship Games, Easy Trigger Games, Force Field VR, DigixArt, Slipgate Ironworks, 3D Realms, and a majority stake in Grimfrost—to expand its mobile, VR, and indie gaming footprint.
  • The acquisitions involve an initial purchase price of SEK 2.7 billion, with total potential consideration reaching SEK 4.7 billion based on performance milestones through 2029.
  • These investments are projected to contribute between SEK 2,000 and 3,000 million in net sales and SEK 350 to 550 million in Operational EBIT for the fiscal year ending March 2023.
Embracer GroupAug 2021
Cover of THQ Nordic AB Acquires Coffee Stain: Investor Presentation
Financial report16 pages

THQ Nordic AB Acquires Coffee Stain: Investor Presentation

THQ Nordic AB acquired the Coffee Stain Group in November 2018 to bolster its portfolio of intellectual property and expand its publishing capabilities.

  • THQ Nordic AB acquired Coffee Stain Group in November 2018 for an upfront payment of SEK 392 million, with potential earn-outs of up to SEK 535 million tied to performance targets through 2023.
  • Coffee Stain operates as an independent unit under its own brand, maintaining its existing creative autonomy and management team led by CEO Anton Westbergh.
  • The acquisition adds nine intellectual properties to THQ Nordic’s portfolio, most notably the 'Goat Simulator' franchise, which has achieved over 14 million units in sales.
Embracer GroupNov 2018
Cover of Portside Game Assembly: Conference Speaker and Program Announced
Article

Portside Game Assembly: Conference Speaker and Program Announced

The Portside Game Assembly is a specialized B2B conference designed for international indie game studio leaders and decision-makers.

  • The Portside Game Assembly, a B2B conference for indie studio leaders, will take place on June 27, 2025, in Hamburg, Germany.
  • The event features participation from over 60 studios representing more than 15 countries, including Evil Empire, Stray Fawn Studio, Ghost Ship Games, The Game Kitchen, and Young Horses Inc.
  • Core programming focuses on high-level operational challenges such as resource allocation, company culture management, investment strategies, and long-term game monetization.
Gamecity Hamburg
Cover of Big Success for the First Portside Game Assembly 2025
Article

Big Success for the First Portside Game Assembly 2025

The inaugural Portside Game Assembly, held on June 26 and 27, 2025, in Hamburg, Germany, successfully established a new B2B conference format tailored for the independent games industry.

  • The inaugural Portside Game Assembly, held June 26–27, 2025, in Hamburg, established a new B2B conference format specifically for independent game studio executives.
  • The event hosted 100 selected studio directors from 15 countries, supported by an additional 200 industry peers participating in supplementary networking activities.
  • The conference featured high-level strategic discourse, including a keynote on the Triple-i Initiative by Benjamin Laulan of Evil Empire and contributions from studios such as Ghost Ship Games, The Game Kitchen, and Stray Fawn Studio.
Gamecity Hamburg