Dragon Quest Tact
Game
Documents about Dragon Quest Tact
Aiming Q1 2021 Quarterly Report
This quarterly report details the financial performance of Aiming Inc. for the first quarter of 2021, covering the period from January 1 to March 31, 2021.
Aiming Q1 2021 Earnings Results: Difference Between Forecast and Actuals
Aiming’s financial performance for the first quarter of the 2021 fiscal year significantly outperformed initial projections released in February 2021.
Aiming Q1 2021 Earnings Results
Aiming’s financial results for the first quarter of 2021 reflect a period of steady profitability and operational transition within the Japanese mobile gaming sector.
Aiming Annual Securities Report: 10th Fiscal Year
Aiming Inc. successfully transitioned from a period of financial instability to profitability during its 10th fiscal year, ending in December 2020.
- Aiming Inc. achieved a significant financial turnaround in its 10th fiscal year (ending December 2020), moving from a net loss to a net profit of approximately 1.69 billion yen.
- Annual sales doubled to approximately 11.9 billion yen, driven primarily by the performance of mobile titles including Dragon Quest Tact, Caravan Stories, and Sword of Fantasy.
- The company successfully resolved its status as a going concern, ending the fiscal year with 4.5 billion yen in cash and cash equivalents.
Square Enix Holdings 1-3Q FY2021/3 Financial Results Briefing
Square Enix Holdings reported strong financial performance for the first three quarters of the fiscal year ending March 31, 2021, characterized by significant growth in its Digital Entertainment and Publication segments.
- Square Enix reported net sales of ¥253.6 billion and operating income of ¥41 billion for the first three quarters of FY2021/3, marking year-over-year increases of ¥63.9 billion and ¥13.3 billion, respectively.
- The Digital Entertainment segment drove growth with ¥203.5 billion in net sales, fueled by the profitability of HD titles like Final Fantasy VII Remake and Marvel's Avengers, as well as strong performance in mobile and browser games.
- Net income attributable to parent company shareholders fell by ¥800 million to ¥18.3 billion, primarily due to foreign exchange losses and extraordinary costs from pandemic-related operational suspensions.
Aiming 2020 Fiscal Year Earnings Results
Aiming’s fiscal year 2020 earnings results demonstrate a successful turnaround for the company, marked by a return to profitability driven primarily by the strong performance of the mobile title Dragon Quest Tact.
2020年12月期 通期決算説明会 質疑応答概要
The 2020 fiscal year-end earnings Q&A session outlines the strategic direction and operational priorities for the company’s game development and business partnerships.
- The company is pivoting away from high-risk, large-scale MMO development in favor of mid-sized titles that bridge the gap between casual and hardcore gaming.
- A capital injection of 80 million yen from Growth Capital has been secured specifically to fund marketing and advertising efforts for original titles.
- Management is intentionally avoiding exclusive publisher partnerships to maintain operational flexibility and reduce dependency risks.
Aiming 2020 Fiscal Year Financial Results
Aiming’s 2020 fiscal year financial results demonstrate a significant turnaround, characterized by a return to profitability and substantial revenue growth.
Square Enix Holdings Financial Results: Nine-Month Period Ended December 31, 2020
Square Enix Holdings reported strong financial growth for the nine-month period ending December 31, 2020, characterized by significant increases in net sales and operating income compared to the same period in the previous fiscal year.
- Square Enix reported a strong nine-month performance ending December 31, 2020, with net sales reaching 253.6 billion yen and operating income rising to 41.0 billion yen, a significant increase from 27.7 billion yen in the same period the previous year.
- The Digital Entertainment segment drove growth through major HD game releases like 'FINAL FANTASY VII REMAKE' and 'Marvel's Avengers,' alongside strong performance in smart device and PC browser titles such as 'DRAGON QUEST WALK' and 'DRAGON QUEST TACT.'
- The Amusement segment suffered a sharp decline, recording an operating loss due to COVID-19-related facility closures through mid-June 2020, with quarterly net sales bottoming out at 4.6 billion yen in Q1 FY2021/3.
Square Enix Holdings 2Q FY2021/3 Financial Results Briefing
Square Enix Holdings reported strong financial growth for the first half of the fiscal year ending March 31, 2021, driven primarily by robust performance in its Digital Entertainment segment.
Aiming Quarterly Report: Q3 10th Term
This quarterly report for Aiming Inc. covers the third quarter of the 10th fiscal year, spanning from July 1, 2020, to September 30, 2020.
Aiming FY2020 Q3 Earnings Results Q&A
Aiming’s fiscal year 2020 third-quarter earnings discussion outlines a strategic shift toward sustainable development and operational efficiency.
- Dragon Quest Tact exceeded FY2020 Q3 performance expectations due to a higher-than-anticipated influx of new users.
- Aiming is shifting its development philosophy from aggressive, large-scale investment toward the long-term cultivation of individual and team expertise.
- Management plans to transition back to an office-based development model once public health conditions permit, citing concerns over the long-term efficacy of remote collaboration for new projects.
Companies behind it
As the documents state it.
