Darkness Rises
Game
Documents about Darkness Rises
Nexon FY 2018 Financial Results
Nexon achieved record-breaking financial performance in fiscal year 2018, driven by the sustained success of its flagship PC and mobile franchises across global markets.
- Nexon achieved record-breaking fiscal year 2018 results with ¥253.7 billion in revenue, an 8% year-over-year increase, alongside ¥98.4 billion in operating income and ¥107.7 billion in net income.
- Flagship titles drove performance, with Dungeon&Fighter achieving double-digit growth in China for the third consecutive year and MapleStory recording a 67% revenue increase in Korea.
- The company experienced a 13% year-over-year revenue decline in the fourth quarter, primarily due to underperforming new mobile titles in Japan and Korea.
Nexon Q3 2018 Financial Results: Record Results and Strategic Investment
Nexon’s third quarter 2018 financial results demonstrate strong global growth, characterized by record revenues and a strategic pivot toward future interactive technologies.
- Nexon achieved record Q3 2018 revenues of 69.3 billion yen, marking a 15% year-over-year increase, with an operating income of 23.7 billion yen.
- Growth was primarily driven by the National Day update for Dungeon&Fighter in China and the strong performance of MapleStory in Korea.
- Revenues in North America, Europe, and other regions more than doubled year-over-year, bolstered by the global launches of MapleStory M and Darkness Rises, alongside contributions from Pixelberry Studios.
NEXON Q2 2018 Earnings Prepared Remarks
Nexon’s second-quarter 2018 earnings report emphasizes a strategic commitment to long-term live service management over the industry-standard focus on new game releases.
- Nexon is prioritizing long-term live service management over new game releases to generate annuity-like cash flows, aiming to avoid the industry's typical boom-bust cycle.
- The 15-year-old MapleStory franchise achieved 61% year-over-year revenue growth in Korea, demonstrating the financial viability of sustained franchise support.
- The Dungeon&Fighter franchise remains a critical global asset, having generated over $10 billion in life-to-date gross revenue.
Nexon FY2018 Q2 Earnings Presentation: Q&A Summary
Nexon’s second-quarter 2018 earnings discussion focuses on strategic marketing investments, the transition of major sports franchises, and the performance of key titles in the Chinese market.
- Nexon plans a ¥7.0 billion marketing expenditure in Q3 2018 to support the global and regional launches of Darkness Rises, MapleStory M, and OVERHIT.
- The company successfully migrated users from EA SPORTS FIFA Online 3 to FIFA Online 4 by allowing the conversion of in-game assets into points for the new platform.
- Management expects revenue from the FIFA Online franchise to recover as users exhaust converted assets and begin engaging with the newly launched FIFA Online 4M mobile title.
Nexon Q2 2018 Financial Results
Nexon’s financial results for the second quarter of 2018 demonstrate the efficacy of a long-term live service business model, characterized by sustained growth in flagship intellectual properties.
- Nexon reported Q2 2018 revenues of 47.8 billion yen, a 2% year-over-year increase, with operating income of 16.0 billion yen and net income of 32.2 billion yen.
- Financial performance was bolstered by a 2.7 billion yen gain from the consolidation of NAT Games and a 15.5 billion yen foreign exchange gain on U.S. dollar-denominated assets.
- MapleStory revenue in Korea surged 61% year-over-year, driven by 15th-anniversary events and seasonal updates, while Dungeon&Fighter remained a primary revenue driver in China.