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Bulletstorm

Game23 documents

23 documents in the library are about Bulletstorm, from writers such as PCF Group, People Can Fly Group and FLEGA – Flemish Games Association, the newest from 2025. Each has a summary and key insights with the page they come from.

Bulletstorm cover

Bulletstorm brings new furor to first-person shooter action thanks to its signature 'kill with skill' gameplay. The game tells the story of a futuristic confederation protected by an elite band of mercenaries: Dead Echo. When Dead Echo members Grayson Hunt and Ishi Sato learn they've been working for the wrong side, they're betrayed by their commander and exiled to the far reaches of the galaxy. In Bulletstorm, Grayson and Ishi find themselves surrounded by hordes of mutants and flesh eating gangs in an abandoned paradise. They have two objectives: get off the planet alive, and exact revenge on the man who sent them there. Players step into the role of Grayson Hunt complete with an arsenal of over-the-top combat moves and outrageously large guns. Bulletstorm's array of distinct 'skillshots' produces unprecedented levels of frantic gameplay and yell-inducing satisfaction. The skillshot system rewards players for inciting mayhem in the most creative way possible. The more insane the skillshot, the more points players collects to upgrade their character and unlock weapons, which then allows them to execute even more creative moves and exaggerated skillshots.

Released
Feb 22, 2011
Genres
Shooter
Platforms
PlayStation 3, PC (Microsoft Windows), Xbox 360

Game data from IGDB.com

Key figures

  • Total revenue grew to PLN 131.9 million from PLN 111.3 million, driven by the release of Bulletstorm VR and increased Work-for-Hire activity.

    PCF Group, 2024 · Financial Results 9M24, p. 6

  • PCF Group reported 56.9 million PLN in revenue for 3M24, driven by the launch of Bulletstorm VR and progress on the Maverick project.

    People Can Fly Group, 2024 · PCF Group 3M24 Financial Results, p. 10

  • Portfolio optimization led to the cancellation of Project Dagger, resulting in a PLN 68.3 million non-cash write-off, and the termination of the Bulletstorm VR agreement with Incuvo S.A. to regain commercial control.

    PCF Group, 2024 · Consolidated Quarterly Report for First Quarter 2024, p. 39

Documents about Bulletstorm

Cover of Półroczne Sprawozdanie Zarządu z Działalności Grupy Kapitałowej PCF Group S.A. oraz Spółki PCF Group S.A.: 2025
Financial report51 pages

Półroczne Sprawozdanie Zarządu z Działalności Grupy Kapitałowej PCF Group S.A. oraz Spółki PCF Group S.A.: 2025

PCF Group S.A. experienced a period of significant strategic realignment and financial volatility during the first half of 2025.

  • PCF Group recorded a 51% year-over-year revenue increase to 115.3 million PLN, driven by work-for-hire contracts with Microsoft (Gears of War: E-Day), Krafton, and Sony Interactive Entertainment.
  • The company reported a net loss of 21.3 million PLN and an 81% decline in cash reserves, necessitating a capital raise of 6.67 million Series H shares in August 2025.
  • Financial results were heavily impacted by 173 million PLN in non-cash write-offs related to the suspension of the self-published Project Bifrost and the impairment of subsidiary Incuvo S.A.
PCF GroupSep 2025
Cover of People Can Fly Q4 2024 Financial Results Presentation
Financial report19 pages

People Can Fly Q4 2024 Financial Results Presentation

People Can Fly presents a strategic pivot toward cash flow optimization and a refined production focus as of April 2025.

  • People Can Fly is exiting the virtual reality market following the release of Project Bison in late 2025, citing the cessation of platform subsidies as the primary driver.
  • The company reported a net loss of PLN 175.3 million for fiscal year 2024, driven by significant one-off write-offs for Projects Red and Bifrost and the impairment of its Incuvo subsidiary.
  • Annual revenue grew to PLN 190.4 million in 2024, up from PLN 150.1 million in 2023, bolstered by work-for-hire contributions from Project Maverick and Project Echo.
PCF GroupApr 2025
Cover of People Can Fly 3Q24 Financial Results
Financial report17 pages

People Can Fly 3Q24 Financial Results

The People Can Fly Group’s financial results for the third quarter of 2024 highlight a period of operational transition and strategic realignment.

  • People Can Fly reported a net loss of PLN 33.3 million for the first nine months of 2024, driven by a write-off for Project Red and contract adjustments with Square Enix.
  • Revenue for the first nine months of 2024 reached PLN 131.9 million, up from PLN 111.3 million in the same period of 2023, though EBITDA fell to PLN 5.1 million.
  • The company is targeting PLN 3.3 billion in total revenue between 2024 and 2028, with an estimated financing requirement of PLN 350 million for 2025–2026.
People Can Fly GroupNov 2024
Cover of Financial Results 9M24
Financial report17 pages

Financial Results 9M24

PCF Group S.A. presents its financial and operational results for the first nine months of 2024, focusing on the performance of its global development studios and its VR-specialized subsidiary, Incuvo.

  • PCF Group reported a net loss of PLN 33.3 million for 9M 2024, widening from a PLN 13.4 million loss in the same period last year.
  • Total revenue grew to PLN 131.9 million from PLN 111.3 million, driven by the release of Bulletstorm VR and increased Work-for-Hire activity.
  • Adjusted EBITDA dropped to negative PLN 1.7 million, down from a positive PLN 8.5 million in 9M 2023.
PCF GroupNov 2024
Cover of People Can Fly 1H24 Financial Results
Financial report17 pages

People Can Fly 1H24 Financial Results

The People Can Fly Group 1H24 financial results provide an overview of the company’s operational performance, portfolio status, and strategic outlook.

  • People Can Fly reported a net loss of PLN 13.1 million for 1H24, with revenue reaching PLN 76.3 million and adjusted EBITDA of PLN 4.0 million.
  • Profitability was negatively impacted by a PLN 7.8 million write-off for Project Red and accounting adjustments related to the Gemini project contract with Square Enix.
  • The company is targeting PLN 3.3 billion in total revenue between 2024 and 2028, necessitating approximately PLN 350 million in new financing.
People Can Fly GroupOct 2024
Cover of Półroczne Sprawozdanie Zarządu z Działalności Grupy Kapitałowej PCF Group S.A. oraz Spółki PCF Group S.A.: 2024
Financial report51 pages

Półroczne Sprawozdanie Zarządu z Działalności Grupy Kapitałowej PCF Group S.A. oraz Spółki PCF Group S.A.: 2024

PCF Group S.A. experienced a period of significant strategic realignment and financial volatility during the first half of 2024.

  • PCF Group reported a 155% increase in net loss to 33.3 million PLN for H1 2024, driven by a 63% surge in operating costs and over 76 million PLN in write-offs from the cancellation of Project Dagger and Project Red.
  • The company requires approximately 350 million PLN in new financing between 2025 and 2026 to support its transition toward a self-publishing business model.
  • Revenue grew 11% year-over-year to 76.3 million PLN, supported by work-for-hire development fees from partnerships with Square Enix (Project Gemini), Microsoft (Project Maverick), and Krafton (Project Echo).
PCF GroupSep 2024
Cover of Financial Results 1H24
Financial report17 pages

Financial Results 1H24

PCF Group S.A. reported its financial results for the first half of 2024, highlighting a period of strategic adjustment and portfolio expansion within the global gaming market.

  • PCF Group reported a net loss of PLN 33.3 million and an EBITDA loss of PLN 11.3 million for 1H24, driven by a contract amendment with Square Enix for Project Gemini and a PLN 7.8 million write-off for Project Red.
  • Revenue for 1H24 reached PLN 76.3 million, a modest increase from the PLN 68.7 million recorded in 1H23, despite the negative impact of margin reductions in the second quarter.
  • The group is shifting its strategic focus toward self-publishing and VR specialization to mitigate the financial volatility inherent in major work-for-hire contract renegotiations.
PCF GroupSep 2024
Cover of People Can Fly: Q1 2024 Financial Results
Article

People Can Fly: Q1 2024 Financial Results

People Can Fly’s financial results for the first quarter of 2024 demonstrate a significant improvement in profitability, characterized by a 63% year-over-year revenue increase to PLN 56.8 million (€13.1 million).

  • People Can Fly achieved a 63% year-over-year revenue increase to PLN 56.8 million in Q1 2024, narrowing its net loss to PLN 864k and reaching an operating profit of PLN 3.9 million.
  • The studio is managing a five-project pipeline, including Project Gemini (Square Enix), Project Maverick (Microsoft), two Krafton-partnered titles (Bifrost and Victoria), and Project Red, which is currently seeking a publisher.
  • The launch of Bulletstorm VR was deemed unsatisfactory, resulting in the termination of the agreement with Incuvo and People Can Fly taking full control of the title's future.
Game World ObserverMay 2024
Cover of PCF Group 3M24 Financial Results
Financial report15 pages

PCF Group 3M24 Financial Results

The PCF Group 3M24 financial results report outlines the company’s operational performance and financial standing for the first quarter of 2024.

  • PCF Group reported 56.9 million PLN in revenue for 3M24, driven by the launch of Bulletstorm VR and progress on the Maverick project.
  • EBITDA and adjusted EBITDA grew to 11.0 million PLN, a significant increase from the 3.0 million PLN recorded in 3M 2023.
  • The company recorded a net loss of 0.9 million PLN, resulting from increased investment in the publishing team and a more conservative approach to capitalizing new project costs.
People Can Fly GroupMay 2024
Cover of Financial Results Q1 2024
Financial report15 pages

Financial Results Q1 2024

PCF Group S.A. reported its financial results for the first quarter of 2024, highlighting a period of significant revenue growth and improved profitability.

  • PCF Group achieved a net profit of 11.0 million PLN in Q1 2024, a significant turnaround from the 0.9 million PLN net loss recorded in Q1 2023.
  • Quarterly revenue grew to 56.9 million PLN, up from 34.9 million PLN in the prior year, driven by the release of Bulletstorm VR and progress on Project Maverick.
  • EBITDA rose to 11.0 million PLN, compared to 3.0 million PLN in Q1 2023, reflecting a disciplined cost approach alongside higher revenue.
PCF GroupMay 2024
Cover of PCF Group 2023 Financial Results
Financial report18 pages

PCF Group 2023 Financial Results

The 2023 financial results for PCF Group reflect a challenging fiscal year characterized by a significant decline in profitability, largely driven by the impairment of the Dagger project and increased operational costs.

PCF GroupMay 2024
Cover of Consolidated Quarterly Report for First Quarter 2024
Financial report49 pages

Consolidated Quarterly Report for First Quarter 2024

PCF Group demonstrated a significant operational recovery during the first quarter of 2024, characterized by a substantial increase in consolidated revenue to PLN 56.9 million, up from PLN 34.9 million in the same period of 2023.

  • PCF Group reported Q1 2024 consolidated revenue of PLN 56.9 million, a significant increase from PLN 34.9 million in Q1 2023, driven largely by self-publishing growth from PLN 2.1 million to PLN 20.9 million.
  • The Group incurred a consolidated net loss of PLN 0.9 million, an improvement over the PLN 4.3 million loss in the prior year, with the parent company achieving a net profit of PLN 5.7 million.
  • Portfolio optimization led to the cancellation of Project Dagger, resulting in a PLN 68.3 million non-cash write-off, and the termination of the Bulletstorm VR agreement with Incuvo S.A. to regain commercial control.
PCF GroupMay 2024

Writers

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