Blood
Game
Documents about Blood
Financial report64 pages
CD PROJEKT Capital Group Q1 2016 Financial Statement
CD PROJEKT Capital Group achieved a significant financial turnaround during the first quarter of 2016, transitioning from a net loss in the previous year to a net profit of 32.56 million PLN.
- CD PROJEKT Capital Group achieved a net profit of 32.56 million PLN in Q1 2016, marking a significant turnaround from a net loss in the same period the previous year.
- Sales revenue for Q1 2016 reached 86.99 million PLN, primarily driven by the ongoing commercial and critical success of The Witcher 3: Wild Hunt.
- The company maintains a strong liquidity position with over 434 million PLN in cash and cash equivalents and operates with a conservative capital structure that includes no issued debt securities.
CD ProjektMay 2016
Financial report12 pages
Q2 2026 Earnings Release: Shift Up
Shift Up’s Q2 2026 earnings release highlights a period of stable financial performance and strategic preparation for future growth.
- Shift Up reported Q2 2026 revenue of KRW 55.7 billion, a 17.8% increase quarter-over-quarter, alongside a net profit of KRW 41.7 billion.
- The company maintains a high operating profit margin of 50.5%, despite a 50.4% year-over-year revenue decline.
- Goddess of Victory: NIKKE remains the primary revenue driver, achieving top-grossing status in Korea and Japan following its 3.5th-anniversary update.
Shift Up
Financial report2 pages
Q3 2022/23 Sales: 9-Month Cumulative Report
NACON reported Q3 2022-23 sales of €41.1 million, a 4.5% decline from the same period in 2021-22, bringing cumulative nine-month sales to €118.7 million versus €124.2 million previously.
- NACON reported cumulative nine-month sales of €118.7 million for 2022/23, representing a decline from the €124.2 million recorded during the same period in the previous fiscal year.
- Accessories revenue dropped significantly, falling 41.5% in Q3 and 37.8% over the nine-month period, primarily due to global shortages of new-generation consoles.
- Video game revenue demonstrated strong growth, with a 59% increase over nine months driven by a 17.2% rise in catalogue sales and a 59.5% surge in back-catalogue performance.
Nacon