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Assassin's Creed Shadows

GameBy Ubisoft

Documents about Assassin's Creed Shadows

Cover of Attracting new players with ROG Xbox Ally will be a ‘longer journey’
30 min
The Game Business30 min

Attracting new players with ROG Xbox Ally will be a ‘longer journey’

The gaming industry is currently navigating a significant transition as major platform holders, particularly Xbox, shift from traditional console-exclusive models toward a hybrid console-PC ecosystem.

  • The European gaming market experienced a contraction in the first 20 weeks of the year, with unit sales declining by 6% and total revenue falling by 2%.
  • Despite overall market contraction, consumer spending per game increased by €2 year-over-year, indicating a shift toward higher investment in indie and high-quality, shorter experiences.
  • The Asus ROG Ally is currently positioned as a niche 'frontier product' for enthusiasts rather than a mass-market device, primarily because its Windows-based software lacks the plug-and-play accessibility of native console operating systems.
The Game BusinessAug 2025
Cover of Rendering 'Assassin's Creed Shadows'
62 min
Game Developers Conference62 min

Rendering 'Assassin's Creed Shadows'

Assassin’s Creed Shadows represents a significant technical evolution for the Anvil engine, transitioning to a unified, monorepo codebase designed to streamline development across Ubisoft’s diverse portfolio.

  • Assassin's Creed Shadows utilizes a multi-tiered rendering system for its open world, employing LOD meshes up to 4km, point cloud mass-imposter rendering up to 8km, and baked terrain vistas for distances beyond 8km.
  • The engine architecture uses a database-driven approach to manage mesh relations and properties, allowing for C++-like data structures that automatically generate getters and setters for both CPU and GPU storage.
  • The rendering pipeline incorporates a hybrid approach to Global Illumination (GI), combining baked volumetric GI with hardware and software-accelerated ray tracing to balance performance and visual fidelity.
Game Developers ConferenceMay 2025
Cover of Nintendo Preps, Riot's Fighter Roster Revealed, and AC Shadow's Beautiful Dunk | Games For Breakfast
122 min
Extra Credits122 min

Nintendo Preps, Riot's Fighter Roster Revealed, and AC Shadow's Beautiful Dunk | Games For Breakfast

The gaming industry is currently navigating a period of significant structural and strategic shifts, characterized by corporate restructuring, hardware transitions, and evolving player-support policies.

  • Nintendo is preparing for its next-generation console transition, with industry expectations anticipating a $400 price point, full backward compatibility, and seamless account migration.
  • Ubisoft is restructuring its operations by creating a dedicated subsidiary for core franchises like Assassin’s Creed and Far Cry while securing a minority investment from Tencent.
  • Riot Games will launch its upcoming fighting game, 2X KO, as a free-to-play title featuring a curated 10-character roster designed for long-term expansion.
Extra CreditsApr 2025
Cover of Are Publishers Right to Flee Grand Theft Auto 6? - THE GAME BUSINESS SHOW Episode 1
53 min
The Game Business53 min

Are Publishers Right to Flee Grand Theft Auto 6? - THE GAME BUSINESS SHOW Episode 1

The global gaming industry is currently undergoing a period of profound transition, characterized by a widening gap between thriving studios and those struggling with funding shortages and labor instability.

  • The impending release of Grand Theft Auto 6 is forcing major publishers to aggressively shift their release schedules to avoid being eclipsed by its market dominance, following historical data where its predecessor captured two-thirds of UK game sales in its first three weeks.
  • The gaming industry is becoming increasingly fragmented as companies abandon traditional trade shows like GDC in favor of proprietary events, threatening long-term professional networking and collective industry cohesion.
  • A widening gap exists between thriving studios and those facing severe labor instability and funding shortages, creating a landscape defined by distinct winners and losers.
The Game BusinessMar 2025
Cover of How Ubisoft Brought Feudal Japan to Life: Rendering 'Assassin's Creed Shadows' with Nicolas Lopez
3 min
Game Developers Conference3 min

How Ubisoft Brought Feudal Japan to Life: Rendering 'Assassin's Creed Shadows' with Nicolas Lopez

The development of Assassin’s Creed Shadows represents a significant technical evolution for the Anvil engine, necessitating a shift from traditional asset-based workflows to highly scalable, systemic solutions.

  • The development of Assassin's Creed Shadows required a next-generation overhaul of the Anvil engine, incorporating a new ray-tracing pipeline and micropolyon technology.
  • Managing the game's massive scale—which includes dynamic time-of-day, seasonal changes, and systemic weather—necessitated the development of specialized debugging tools, such as generating QR codes to replicate exact in-game environmental parameters for testers.
  • Working on an open-world project of this magnitude requires shifting the engineering mindset from pursuing maximum individual asset quality to prioritizing scalable solutions across all production stages.
Game Developers ConferenceFeb 2025
Cover of Week in Mobile Games E30 - Ubisoft's woes and Genshin Impact hits $6bn in four years(!)
36 min
PocketGamer.biz36 min

Week in Mobile Games E30 - Ubisoft's woes and Genshin Impact hits $6bn in four years(!)

Ubisoft currently faces a period of profound instability characterized by a 20 percent decline in share price, driven by the strategic delay of Assassin’s Creed Shadows and the underwhelming commercial performance of Star Wars Outlaws.

  • Genshin Impact has generated $6.3 billion in lifetime revenue over four years, demonstrating the long-term viability of mobile live-service titles despite a recent dip in annual earnings due to market saturation.
  • Ubisoft is facing significant financial instability, marked by a 20 percent share price decline following the delay of Assassin’s Creed Shadows and the poor commercial performance of Star Wars Outlaws.
  • Dungeon & Fighter Mobile has emerged as a major revenue driver, securing over $800 million in gross revenue within its first four months in the Chinese market.
PocketGamer.bizSep 2024