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Alba: A Wildlife Adventure

GameBy ustwo games

3 documents in the library are about Alba: A Wildlife Adventure, from writers such as Develop:Brighton, GameDiscoverCo and PocketGamer.biz. Each has a summary and key insights with the page they come from.

Documents
3
newest 14 Nov 2025
Steam revenue
$1.8M
estimate, to date
Sold on Steam
185K
units

Connections

Each row is a game or company named alongside Alba: A Wildlife Adventure, each column a document, oldest first. A mark means that document names it. Select a row to see those documents.

On Steam

Steam estimates as of 9 Oct 2026. Revenue is premium revenue on Steam only: game sales, without DLC.

Revenue to date
$1.8M
Units sold
185K
Last 12 months
$220K
29K units
Price
$16.99
Positive reviews
98%
of 8,427 reviews
Peak players
222
at the same time
Followers
14K
Average playtime
3 h
Revenue by year
YearShare of the best yearRevenueUnits
2020$119K9,968
2021$427K40K
2022$313K29K
2023$291K29K
2024$262K28K
2025$223K26K
2026 so far$177K23K

On Steam since Dec 11, 2020 · Developer ustwo games · Publisher Dear Villagers, PID Games, ustwo gamesSteam store page

Documents about Alba: A Wildlife Adventure

Cover of Stuck in the Middle With You: Translating Between Business and Creativity as a Producer
47 min
Develop:Brighton47 min

Stuck in the Middle With You: Translating Between Business and Creativity as a Producer

Game production functions as a critical bridge between the divergent priorities of business stakeholders and creative teams.

  • Producers act as translators between the creative team, which prioritizes quality and exploration, and the business side, which prioritizes predictability, risk mitigation, and quantifiable outcomes.
  • To resolve conflicts over project delays, producers should translate creative needs into business-relevant terms by framing requests as risk-management scenarios, such as comparing the impact of a six-month extension against potential revenue loss from poor reviews.
  • Effective production requires maintaining an up-to-date, sized backlog that allows for immediate, data-driven answers when stakeholders ask about the impact of adding or changing features on the project's profitability and timeline.
Develop:BrightonNov 2025
Cover of PocketGamer.biz Mobile Games Awards 2021
68 min
PocketGamer.biz68 min

PocketGamer.biz Mobile Games Awards 2021

The mobile gaming sector reached a pivotal maturation point in 2021, solidifying its position as the dominant force in the global interactive entertainment market.

  • The mobile gaming sector reached a valuation between $91 billion and $120 billion in 2021, accounting for approximately 50% of the total global games market.
  • The industry experienced significant financial consolidation and investment, characterized by over $60 billion in mergers and acquisitions alongside increased venture capital funding for studios and service providers.
  • Growth is increasingly driven by high-fidelity experiences and sophisticated live operations, with industry leaders like TiMi Studio Group, Tencent, and Supercell setting the standard for development.
PocketGamer.bizJul 2021
Article

How to Build One-off Narrative Games and Still Succeed on Steam: Console

This analysis explores the viability of one-off narrative games on Steam and consoles, contrasting them with the high-replayability, systemic titles—such as city builders or survival sandboxes—that typically dominate the market.

  • One-off narrative games require an 'Overwhelmingly Positive' Steam rating of 90% or higher to overcome consumer hesitation regarding their lower 'dollars-per-hour' value compared to systemic, high-replayability titles.
  • Narrative titles typically experience 'slow-burn' commercial success, relying on long-term word-of-mouth and player evangelism rather than the massive pre-release hype cycles common in genre-driven games.
  • Successful narrative games often exceed the industry-standard review-to-sales ratio of 20–60 sales per review, indicating that their player bases are significantly more vocal and engaged than those of typical titles.
GameDiscoverCoFeb 2021