A Little to the Left
GameBy Max Inferno
3 documents in the library are about A Little to the Left, from writers such as Extra Credits, GameDiscoverCo and Game Maker's Toolkit. Each has a summary and key insights with the page they come from.
Connections
The documents about A Little to the Left on the inner ring, the other games and companies they name on the outer one. Select a cover to see it up close and open it in a new tab; drag to move, pinch or Ctrl + scroll to zoom.
On Steam
Steam estimates as of 9 Oct 2026. Revenue is premium revenue on Steam only: game sales, without DLC.
- Revenue to date
- $5.7M
- Units sold
- 580K
- Last 12 months
- $1.0M
- 121K units
- Price
- $14.99
- Positive reviews
- 92%
- of 19K reviews
- Peak players
- 2,936
- at the same time
- Followers
- 58K
- Average playtime
- 7 h
| Year | Share of the best year | Revenue | Units |
|---|---|---|---|
| 2022 | $350K | 31K | |
| 2023 | $1.7M | 162K | |
| 2024 | $1.7M | 166K | |
| 2025 | $1.2M | 131K | |
| 2026 so far | $752K | 90K |
On Steam since Nov 8, 2022 · Developer Max Inferno · Publisher Secret ModeSteam store page
Documents about A Little to the Left
100 Steam Games That Started Life During GMTK Game Jam
The GMTK Game Jam serves as a significant incubator for the independent gaming industry, with over 100 titles originating from the event successfully transitioning into full commercial releases on Steam.
- Over 100 titles originating from the GMTK Game Jam have successfully transitioned into full commercial releases on the Steam platform.
- The GMTK Game Jam functions as a proven incubator for professional development, allowing developers to validate core mechanics through rapid prototyping before committing to full-scale production.
- Successful commercial outcomes include titles like Sol Cesto, which has achieved sales exceeding 100,000 copies.
Planning the Game Day Experience Room for C.S. Mott Children's Hospital | Design Club
The Michigan Game Day Experience at C.S. Mott Children’s Hospital serves as a specialized therapeutic environment designed to integrate recreational technology into pediatric care.
- The Michigan Game Day Experience at C.S. Mott Children’s Hospital uses a symptom-based approach to integrate video games as therapeutic tools for mitigating pain, boredom, and anxiety in pediatric patients.
- The facility maintains a curated library of 'cozy' and low-barrier titles, such as Journey, Flower, and A Little to the Left, to ensure immediate satisfaction and broad accessibility for diverse cognitive and physical needs.
- Technical operations rely on daily hardware resets and shared, persistent accounts to protect patient privacy while allowing for gameplay progression.
A Little to the Left: How DLC Boosted the Stealth Hit!
This analysis examines the impact of downloadable content (DLC) on the lifecycle of independent titles, specifically focusing on the puzzle game A Little to the Left.
- The 'Cupboards & Drawers' DLC for 'A Little to the Left' achieved a 23.6% attach rate across PC and console platforms, effectively rejuvenating base game sales.
- DLC releases can drive significant spikes in base game performance, as evidenced by the expansion triggering some of the title's highest historical unit sales on Steam.
- Strategic DLC launches can propel indie titles to the top of digital storefront charts, such as 'A Little to the Left' reaching the number one spot on the Nintendo eShop in Europe and Australia.