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Game World Observer
The group alleges the compromised information includes emails, passwords, full names, payment details, and proprietary source code.
The hacker group Mogilevich recently claimed to have breached Epic Games’ internal servers, asserting the theft of approximately 189GB of sensitive data. The group alleged that the compromised information includes emails, passwords, full names, payment details, and proprietary source code. Mogilevich, a self-described ransomware-for-hire operation, set a deadline for the sale of this data, threatening to leak the files publicly if no buyer emerged.
In response to these claims, Epic Games initiated an internal investigation and stated that there is currently no evidence to support the legitimacy of the breach. The company noted that it reached out to the hacker group for proof of the alleged theft but received no response. The claims originated from a screenshot of a dark web page, which Epic Games characterized as unsubstantiated.
This incident highlights the ongoing vulnerability of major game developers to cyberattacks. In recent years, numerous industry leaders—including Rockstar Games, Electronic Arts, Capcom, and Insomniac Games—have faced significant data breaches involving the theft of internal files, employee information, and unreleased project data. Mogilevich, a relatively new entrant in the ransomware landscape, has previously targeted other corporate entities, such as Nissan’s subsidiary Infiniti USA, as part of its stated agenda to penalize organizations for perceived security failures.
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