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GameRefinery
The Sports & Racing category is a niche segment within the broader mobile market. It accounts for slightly over 5% of total in-app purchase revenues in the US.
The mobile sports and racing games market represents a niche but stable segment of the broader gaming industry, accounting for slightly over 5% of in-app purchase (IAP) revenues in the United States as of early 2019. The market is characterized by high levels of concentration, where individual legacy titles often dominate their respective genres. Analysis of the "Big Three" markets—the US, Japan, and China—reveals distinct regional preferences, with Japan favoring soccer and baseball, China leaning toward soccer and basketball, and the US exhibiting a more diverse spread of sports titles.
Methodologically, the analysis utilizes a three-layered taxonomy—categorizing games by feature-set, theme, and mechanics—to evaluate performance across top-grossing charts. Data indicates that the sports and racing categories are currently led by mature titles that have solidified their market share over time. Specifically, Golf Clash accounts for nearly 45% of the sports genre's revenue in the US, while CSR Racing 2 commands nearly half of the racing genre's revenue. These titles have not only maintained their dominance but have expanded their market share compared to the previous year.
While the sports genre shows limited turnover in top-performing titles, the racing market appears slightly more dynamic, with several new entrants appearing in the top 10 rankings. Despite this, the overall category remains difficult to penetrate for new releases. The findings suggest that established intellectual property and brand licensing remain critical drivers of success. Future market shifts are anticipated to be influenced by high-profile releases, such as Nintendo’s entry into the mobile karting space, which holds the potential to disrupt existing market hierarchies.
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PocketGamer.biz · 2020