The sector generated $1.04 billion, a 14.8% year-over-year increase. Projections indicate the market is expected to reach $1.77 billion by 2030.
The player base grew from 511 million in 2025 to an anticipated 700 million by 2030. The gender split is reaching near parity.
The average revenue per user was $2.04 in 2025.
UPI is utilized by 84.6% of players. Meanwhile, 31.5% of the audience prefers purchasing content through third-party stores or web shops.
Battle Royale remains the dominant genre, but its share is declining. Non-Battle Royale mobile games grew to account for 62.8% of revenue in June 2026.
There is a growing, cautious sentiment among Indian players regarding generative AI. This is driven by concerns over economic impact and job security.
Cautious sentiment. Player sentiment toward generative AI has become increasingly cautious.
India’s gaming market reached a significant milestone in 2025, surpassing $1 billion in revenue for the first time. The sector generated $1.04 billion, representing a 14.8% year-over-year increase. Projections indicate continued expansion, with the market expected to reach $1.2 billion in 2026 and $1.77 billion by 2030. This trajectory reflects a five-year compound annual growth rate of 11.2%, positioning India as the fastest-growing gaming market currently tracked. Notably, these figures exclude the substantial real-money gaming segment, focusing exclusively on traditional video game revenue.
The player base is expanding rapidly, growing from 511 million in 2025 to an anticipated 700 million by 2030. Despite this massive scale, monetization remains a challenge, as the average revenue per user (ARPU) was $2.04 in 2025 and is projected to reach only $2.52 by 2030. Demographic shifts are also evident, with the gender split among players reaching near parity, as the share of female gamers rose to 49% in 2026.
Market preferences are diversifying beyond the dominant Battle Royale genre, which saw its share of mobile revenue decline as other categories gained traction. User engagement is increasingly directed toward user-generated content platforms like Roblox and Minecraft, as well as older PC titles. Payment infrastructure is heavily reliant on the Unified Payments Interface (UPI), utilized by 84.6% of players, while 31.5% of the audience prefers purchasing content through third-party stores or web shops. Furthermore, there is a growing, cautious sentiment among Indian players regarding the integration of generative AI, driven by concerns over economic impact and job security. These findings are derived from comprehensive market analysis and player behavior surveys.