Market (Mobile)·Updated Mar 17, 2026 by Sensor Tower
Report · January 1, 2024
Published by Sensor Tower
Global mobile gaming experienced a minor 2% year-on-year decline in in-app purchase revenue in 2023, totaling $76.7 billion. Despite this slight contraction, the market remains 22% larger than pre-pandemic levels in 2019. Projections indicate a recovery to $78 billion in 2024, with a long-term growth trajectory expected to surpass $100 billion by 2028 at an average annual growth rate of 6.8%. These findings are based on Sensor Tower App Performance Insights, covering the App Store and Google Play across major global markets including the United States, China, Japan, and South Korea. The industry is currently defined by a shift in consumer spending from mid-core and hardcore titles toward casual and hybrid-casual models. Casual game revenue grew 8% to $28.6 billion in 2023, now accounting for 38% of the global market. Hybrid-casual games showed the most aggressive growth, increasing 30% to exceed $2.1 billion. In contrast, traditional high-revenue genres like RPGs and Strategy games both saw 10% revenue declines as the pandemic-era stay-at-home boost faded. Despite these drops, RPGs and Strategy remain the largest individual segments, generating $20 billion and $14.8 billion respectively. Geographically, the United States remains the largest market at $22.2 billion, followed by the Chinese iOS market at $15.1 billion. While the Japanese and South Korean markets saw declines of 13% and 7% respectively, specific titles defied broader trends. MONOPOLY GO! and Royal Match emerged as major drivers in the casual sector, with the former generating $1.2 billion and the latter surpassing Candy Crush Saga in monthly revenue. In the mid-core space, new entrants like Honkai: Star Rail and Whiteout Survival achieved significant growth, particularly in APAC markets, by utilizing innovative themes and integrated gameplay mechanics.
Sensor Tower d $76.7 billion, a 2% — a 22% increase from 2019. It This ound to $78 billion in 2024. report provides an in-depth analysis of the global mobile game market for 2023 on both the App Store and Google Play, as well as the outlook for the global mobile game market from 2024 to 2028. It includes global unting for 38% of global mobile game revenue trends, mobile game revenue trends in Key APAC markets, and changes in revenue for mid-core through to casual models. The report further analyses the revenue performance and top games of key genres such as Puzzle, RPG, and Strategy games globally, as well as the rankings of top mobile games within APAC markets. ndemic-driven stay-at-home like "MONOPOLY GO!" and with revenue growth of 18%
Contents Introduction 02 Global Mobile Gaming Industry Overview 04 Trends within Top Mobile Gaming Genres 09 Top Performing Games in Key APAC Markets 18 Key Highlights 23
Annual Global In-App Annual Global Trends in Mobile Game Purchase Revenue in Mobile IAP Revenue Games Apple Store IGoogle Play $120B In 2023, global IAP revenue from mobile games +6.8% reached $76.7 billion, showing a 2% year-on-year decline. This decline was less steep compared to 2022, but still 22% higher than the revenue recorded $90B in 2019. For 2024, it is anticipated that global mobile game revenue will rebound to 78 billion. By 2028, 60B revenue is expected to surpass $100 billion, with an average annual growth rate of approximately 6.8%. $30B Explanation on Revenue Statistics: The data provided by Sensor Tower represents estimated values of in-app purchases (IAP) from the App Store and Google Play. This data does not include revenue from advertising, income from third-party Android markets, or direct payments generated from manufacturer websites and other payment channels. Unless explicitly stated as net income, these figures represent total revenue (i.e., $0B revenue before platform fees are deducted). 2019 2020 2021 2022 2023 2024F 2025F 2026F 2027F 2028F Note:Revenue figures for 2024 to 2028 are forecasts. Data Source: Sensor Tower App Performance Insights
In the US and Chinese Global Trends in IAP Revenue by Market Markets, IAP Revenue in 2023 is Stabilising - US - China iOS - Japan- South Korea $40B The United States remains the largest market for mobile games, generating $22.2 billion in revenue in 2023, in line with 2022 and 38% higher than 2019. It is expected that mobile game revenue in the US will steadily $30B increase from 2024 to 2028, with a potential reach of $33.5 billion by 2028. In the Chinese iOS mobile game market, IAP revenue 20B Sensorfower also remained stable, reaching 15.1 billion in 2022. In 2023, revenue in the Japanese and South Korean markets saw declines. The Japanese market decreased by 13% to 12.5 billion, while the South Korean market decreased by 7% to 4.8 billion. $10B Explanation on Revenue Statistics: The data provided by Sensor Tower represents estimated values of in-app purchases (IAP) from the App Store and Google Play. This data does not include revenue from advertising, income from $0B third-party Android markets, or direct payments generated from manufacturer websites and other 2019 2020 2021 2022 2023 2024F 2025F 2026F 2027F 2028F payment channels. Unless explicitly stated as net income, these figures represent total revenue (i.e., revenue before platform fees are deducted). Note:Revenue figures for 2024 to 2028 are forecasts. Data Source:Sensor Tower App Performance Insights
Casual and Hybrid-Casual Distribution and Growth Rate of Mobile Game Revenue Games Continue To See by Product Model for 2023 Growth Revenue Share by Product Model Annual Revenue Growth Rate by Product Model for 2023 With the popularity of casual games such as Mid-Hardcore Casual MONOPOLY GO! and Eggy Party, along with the Hybrid-Casual Hyper-Casual growth of hybrid games like Survivor!.io, spend in casual gaming has been increasing annually. 2020 66% 33% Mid-Hardcore -9% Meanwhile, revenue share for mid-core to hardcore games has been decreasing. In 2023, revenue from casual games grew by 8% to $28.6 billion, accounting for 38% of total global mobile 2021 66% 33% Casual 8% game revenue. Notably, the growth trajectory of hybrid games has ver been remarkable, with revenue in this category 2022 64% 34% Hybrid-Casual 30% increasing by 30% to surpass $2.1 billion in 2023. Explanation on Revenue Statistics: The revenue data provided by Sensor Tower represents estimated values of IAP from the App Store 2023 59% 38% 3 Hyper-Casual 8% and Google Play. This data does not include revenue from ads, income from third-party Android markets, or direct payments from manufacturer websites and other channels. Unless stated as net income, these figures represent total revenue (i.e., revenue before platform fees are deducted). Explanation on Download Statistics: 0% 25% 50% 75% 100% -10% 0% 10% 20% 30% The download data provided by Sensor Tower represents estimated values from the App Store and Google Play. This data does not include pre-installs, duplicate downloads, or downloads from third-party Android markets.
ucted). Explanation on Download Statistics: 0% 25% 50% 75% 100% -10% 0% 10% 20% 30% The download data provided by Sensor Tower represents estimated values from the App Store and Google Play. This data does not include pre-installs, duplicate downloads, or downloads from third-party Android markets. Google Play services are not available in Mainland China. Data Source: Sensor Tower App Performance Insights
The global mobile gaming market entered a period of mature recovery in 2024, characterized by a strategic pivot toward live services and high-value player retention. While total downloads declined by 6.6%, global in-app purchase revenue grew by 4% to reach $82 billion. This growth was primarily driven by North America and the Middle East, offsetting spending declines in Asia. The industry has transitioned into a "live operations" era, where 84% of all revenue is generated by games utilizing continuous updates and seasonal events. This shift is further evidenced by a 50% decrease in new game releases since 2020, as publishers prioritize high-quality core titles over volume. Genre performance highlights a market dominated by Strategy and RPG titles, which collectively generated over $34 billion in 2024. Action games emerged as the fastest-growing category with a 46% revenue increase, fueled by breakout hits like Last War: Survival. Despite the dominance of established franchises, a record 11 games surpassed $1 billion in annual consumer spend, including MONOPOLY GO!, which secured the top global position. The market is also seeing a demographic shift, particularly in the United States, where the 18-24 age group now represents 18% of the player base, up from 13% in 2022. Marketing strategies have evolved to combat rising user acquisition costs, with a significant move toward high-intent creative content and short-form video platforms. TikTok experienced a 67% year-over-year growth in social ad share, while mid-core developers nearly doubled their impression share on social networks. To maintain profitability, publishers are increasingly leveraging external web stores, celebrity partnerships, and localized cultural influencers, such as virtual YouTubers in the Japanese market. These trends underscore a broader industry movement toward sophisticated monetization models and IP-driven growth in an increasingly concentrated competitive landscape.
Global mobile gaming revenue experienced its first historical year-over-year decline in the first quarter of 2022, falling 6% to $21.2 billion. This contraction follows a period of unprecedented pandemic-driven growth and is largely attributed to market stabilization and rising inflation, which contributed to a 22% spending drop on Google Play. While established markets such as the United States and Japan saw double-digit revenue decreases, global game adoption remained resilient at approximately 14 billion quarterly downloads, a figure significantly higher than pre-pandemic benchmarks. Geographic performance diverged sharply between mature and emerging regions. The U.S. market saw consumer spending fall 10% to $5.8 billion, and the broader Asian market declined 7% to $11.2 billion. Conversely, emerging markets in Southeast Asia and the APAC region showed significant growth. India solidified its position as the global leader in volume, accounting for 15% of worldwide installs and a 73% increase in consumer spending. In Europe, Turkey emerged as a primary growth hub, recording a 36% revenue increase and becoming the region's fastest-growing market for both downloads and development. Genre and monetization trends indicate a shift toward sophisticated engagement mechanics. While RPG and Shooter revenues fell by 13% and 14% respectively, RPG remains the highest-grossing genre globally, and Hypercasual titles continue to dominate downloads with a 32.5% market share. Real-Time Strategy emerged as the fastest-growing sub-genre by revenue. To combat declining spending, developers are increasingly adopting Season Passes, now utilized by half of the world’s top-grossing titles to revitalize legacy games. Furthermore, strong correlations have emerged between specific aesthetics and monetization strategies, particularly the synergy between Anime art styles and Gacha mechanics, as well as the integration of ad-removal subscriptions within casual titles.
The global mobile gaming market underwent a significant correction in 2023, characterized by a 10% decline in worldwide downloads and a 2% drop in total revenue. This downturn was primarily fueled by escalating user acquisition costs and a post-pandemic stabilization of consumer habits. While the broader market contracted, a distinct shift toward casualization occurred, evidenced by an 8% increase in Casual game revenue and a 30% surge in the Hybridcasual segment. Conversely, Mid-core titles faced a 9% revenue decline, signaling a transition in player preferences toward more accessible experiences. Geographic performance diverged sharply as publishers pivoted toward emerging markets to mitigate rising costs in established territories. While the Asian market saw a 6% revenue contraction, the Middle East, Europe, and Latin America experienced revenue growth of 8%, 7%, and 4% respectively, despite falling download numbers. This regional resilience was often driven by high-profile intellectual properties, such as the success of Monopoly GO! in Europe and the expansion of Netflix’s gaming portfolio, which saw a 194% increase in downloads through the integration of major franchises like Grand Theft Auto. Strategic adaptations in 2023 focused on maximizing player lifetime value through Live Ops events and transmedia collaborations. Mobile gaming now commands 67% of global digital advertising spend, with marketing strategies increasingly segmented by platform; YouTube and TikTok serve as primary hubs for core gamers, while Facebook and Pinterest remain vital for reaching casual female audiences. To combat the challenges of the current landscape, the industry has embraced low-cost user-generated content and external subscription models, leveraging recognizable IP to bridge the gap between gaming and broader entertainment media.
The global mobile gaming market underwent a significant correction in 2023, characterized by a 10% decline in downloads and a 2% dip in overall revenue. This downturn was primarily driven by escalating user acquisition costs and a post-pandemic stabilization of consumer habits. A distinct shift in player preference emerged as mid-core revenue fell by 9%, while casual and hybrid-casual segments grew by 8% and 30%, respectively. Despite these macro challenges, breakout successes like Monopoly Go! and Royal Match proved that innovative monetization and robust live operations can still yield massive returns in a tightening market. Marketing strategies have evolved to prioritize high-impact collaborations and mobile advertising, which now commands 67% of global gaming ad spend. The industry is seeing a move toward gender parity in mid-core gaming, while platform-specific engagement has become more specialized, with TikTok attracting core gamers and Facebook remaining a stronghold for the female-skewing casual demographic. To mitigate rising costs, developers are increasingly leveraging intellectual property and transmedia expansions to drive organic discovery and long-term player retention. Geographically, the industry focus is shifting toward emerging markets such as Latin America and the Middle East, where lower costs per install in countries like Brazil and Saudi Arabia offer new avenues for growth. While external subscription models, such as Netflix Games, experienced a 194% surge in downloads, they currently represent a small and largely unprofitable portion of the total ecosystem. Consequently, the prevailing industry strategy emphasizes the optimization of existing titles through aggressive live operations and brand partnerships rather than relying solely on new user acquisition in saturated Western markets.