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Game World Observer
It represents a 3.17% increase compared to the same period in the previous year.
The Chinese games market demonstrated continued growth in the first quarter of 2022, reaching a total revenue of ¥79.4 billion, or approximately $12.1 billion. This figure represents a 3.17% year-over-year increase, though the pace of expansion has decelerated compared to the same period in the previous year. Mobile gaming remains the dominant segment of the industry, accounting for 76% of total market revenue, with mobile-specific earnings reaching ¥60.4 billion ($9.2 billion), a 2.72% increase year-over-year.
Market performance was largely driven by the sustained popularity of established titles such as Genshin Impact and Fantasy Westward Journey 3D. Additionally, new releases contributed significantly to the quarterly results. The mobile title Civilization and Conquest led new game performance with over ¥500 million ($76.2 million) in revenue, followed by Return to Empire, a mobile adaptation of the Age of Empires franchise, which generated over ¥300 million ($45.7 million).
The data, sourced from Gamma Data, provides a snapshot of the Chinese gaming landscape during the initial months of 2022. While the market maintains a positive trajectory, the reliance on mobile platforms remains a defining characteristic of the region's financial health. These findings highlight a mature market that continues to generate substantial revenue through a mix of long-standing hits and high-performing new entries, despite a broader trend of slowing growth rates.
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