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DiGRA
The paper asks whether the affinity between gaming culture and reactionary politics is merely incidental or reflects deeper structural parallels. It situates this question in the aftermath of #GamerGate.
Rob Gallagher's paper examines whether the affinity between gaming culture and reactionary politics is merely incidental or reflects deeper structural parallels. Situating its inquiry in the aftermath of #GamerGate, the paper argues that reactionary movements have drawn heavily on gaming aesthetics, tactics, and terminology, and it contends that the connection runs deeper than the representational content of games or the demographics of their audiences. The core claim is that videogames inculcate values, such as meritocratic competition, hidden-system mastery, and zero-sum struggle, that resonate with reactionary worldviews, from the "red pill" trope to the belief in fixed natural hierarchies.
The paper's argument draws on a wide body of scholarship on toxic geek masculinity, the manosphere, and the alt-right, and it attends specifically to how games like those in the dating-sim genre encode transactional attitudes toward relationships. It highlights the adoption of dating-sim mechanics by pick-up artists, whose seduction-training games frame romance as a Darwinian marketplace that they believe feminism has distorted, and it notes that scholars have disagreed over whether the genre can be meaningfully subverted.
The paper's central case study is Angela Washko's The Game: The Game (2018), which reverses the dating-sim convention by casting the player as a woman targeted by several prominent pick-up artists over an evening. The analysis argues that this inversion exposes the bigotry and biological essentialism underlying pick-up artistry and reveals the gap between promised mastery and the manipulative realities of both interpersonal life and game design. The paper concludes that critical reworkings of familiar genres can help players recognise and contest the reactionary ideas that games can also articulate.
DiGRA · 2024