Steam’s recent homepage redesign has introduced a Personal Calendar feature that aggregates users’ wishlists and recommended titles into a 30‑day view, positioned prominently on the main page. The feature’s algorithm prioritizes playtime similarity and recent wishlist activity, delivering daily “re‑training” of recommendations. Early adopters report dramatic spikes in wishlist additions for titles within the 30‑day pre‑launch window. Solarpunk saw a rise from 14,000 to 35,000 daily wishlists over two days; Vampire Syndicate added 2,000–3,000 new entries after the update; and the indie horror title Karjala doubled its 1,000 wishlists in two days. A case study of a mid‑tier game showed daily wishlist growth jump from 300–500 to 5,000–6,000 immediately after the redesign, peaking at 10,000 once front‑page inclusion was achieved. These increases translate into roughly 100,000 additional wishlists and a 1,900 follower boost for the example title. While many new wishlists may be casual and less likely to convert on launch day, the calendar’s visibility offers a low‑effort discovery channel that can sustain interest through pre‑ and post‑release periods. The feature’s impact appears proportional to existing public interest; titles with modest baseline engagement still benefit, but the magnitude of lift correlates with pre‑existing wishlist strength. Overall, Steam’s Personal Calendar emerges as a potent discovery enhancer that reshapes pre‑launch visibility dynamics without guaranteeing conversion.