The analysis focuses on May 2026 sales performance across Steam and major console platforms, drawing data from GameDiscoverCo Pro. For new releases on Steam, Subnautica 2 led with 4.35 million copies sold and a peak concurrent user count of 462,000, while Forza Horizon 6 achieved 2.58 million purchases and $152.2 million in revenue, supported by a median playtime of 23 hours and 165,000 concurrent users. Indie title Gamble With Your Friends sold just over 2 million copies, and 007 First Light added 851,000 units after a late‑month launch. Revenue rankings mirrored copies sold: Forza Horizon 6 topped the chart with $152.2 million, followed by Subnautica 2 at $105.9 million; 007 First Light generated $39.9 million on Steam alone, with total May revenue exceeding $110 million across platforms.
Among all Steam titles, Forza Horizon 6 displaced Counter‑Strike 2 as the highest‑earning game ($131.6 million estimated for CS2). Apex Legends, PUBG: Battlegrounds, and Diablo IV followed with $43.1 million, $34.85 million, and $26.11 million respectively, the latter buoyed by a new DLC launch.
Console sales data highlight Forza Horizon 6’s 2.2 million Xbox purchases, expanding to over 10 million Game Pass users, and Subnautica 2’s 2.7 million Game Pass downloads. PlayStation Plus added 4.5 million new players to EA Sports FC 26, while titles such as Wuchang: Fallen Feathers and Nine Sols reached 1 million and 650,000 downloads respectively. The Nintendo eShop saw Yoshi and the Mysterious Book sell 150,000 copies, with Mina the Hollower achieving similar digital sales.
Overall, May 2026 saw a concentration of high‑volume titles across PC and console ecosystems, with Forza Horizon 6 emerging as the dominant revenue generator on both Steam and Xbox.