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Sensor Tower
This revenue was achieved during its first two months following its September 28, 2020, launch. The title averaged over $6 million in daily revenue.
Genshin Impact achieved significant commercial success in its initial launch phase, generating approximately $393 million in global mobile revenue during its first two months. Released on September 28, 2020, the open-world RPG maintained a strong performance, averaging over $6 million in daily earnings. By the end of this period, the title secured its position as the second highest-grossing mobile game worldwide, trailing only Honor of Kings and outperforming PUBG Mobile.
The revenue distribution highlights the game's international appeal, with 69.5 percent of total spending originating from markets outside of China. China remained the leading individual market, contributing $120 million, followed by Japan with $98 million and the United States with $74 million. Platform-wise, the Apple App Store captured the majority of consumer spending at 57.5 percent, while Google Play accounted for 42.5 percent.
These findings are based on data from Sensor Tower’s Store Intelligence platform, covering the period from September 28 to November 28, 2020. While revenue experienced a slight decline in the second month compared to the first, the game’s rapid ascent as a new intellectual property marks a notable achievement within the mobile gaming industry. The long-term trajectory for the title now depends on the developer's ability to sustain this momentum and retain its status among the world’s top-earning mobile applications.
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