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Sensor Tower
The market generated over USD $10 billion (¥1.56 trillion) in IAP revenue over the 12 months ending July 2026. It remains the second-largest mobile gaming market in Asia.
Japan remains one of the world's most valuable yet mature gaming markets, with a profile built on high spending per player rather than install volume. In the 12 months ending July 2026, mobile game IAP revenue exceeded USD 10 billion (JPY 1.56 trillion), second in Asia behind China's iOS market. Revenue fell 5.1% year over year, yet Japan still earned more than twice South Korea's total and nearly four times Taiwan's. Downloads reached 585 million, down 5.4% and ranking ninth globally, while players logged roughly 16.7 billion hours, with engagement stable since 2024 after peaking in 2022. iOS holds the majority of spending and a modest download lead. Download estimates cover the App Store and Google Play, excluding pre-installs, re-downloads, and third-party Android stores.
In mobile rankings, eFootball climbed six places to become the top-grossing game from January through July 2026, hitting a record monthly high in July on World Cup activity. Monster Strike, Last War: Survival, Whiteout Survival, and Umamusume: Pretty Derby followed. New releases such as Arknights: Endfield, Dragon Quest Smash/Grow, Heartopia, NTE, and hololive Dreams were among the fastest growers. Block Blast! stayed the most downloaded title, with hololive Dreams debuting second and Arrows Puzzle Escape rising 52 places to third. Puzzle subgenres drive downloads, led by Puzzle Sort at 45.8% growth, while 4X Strategy leads revenue and grew 9.4%. Realistic Sports rose 8%.
PC and console sales in Japan neared 21 million units in the first half of 2026, above the prior-year period, with Steam and PlayStation contributing comparable volumes. Action led at 5.9 million units, up 22.4%, more than double the global growth rate, with Resident Evil Requiem on top. Racing grew fastest at 60.1%. Globally, sales stayed above 1 billion units, and Action reached 308 million units, up 9.7%. Forza Horizon 6 drove Racing's global growth, and new IP such as PRAGMATA and MECCCHA CHAMELEON competed alongside sequels.
Digital advertising in Japan hit record spend and impressions by mid-2026, with gaming ranking third by spend and impressions behind Media & Entertainment and Shopping. Publishers face the challenge of sustaining monetization while broadening audiences across platforms.
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Sensor Tower · 2026