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AppMagic
The market experienced a 3.4% year-over-year growth.
The global mobile gaming market achieved a steady 3.4% year-over-year growth in 2025, reaching a total valuation of $57.1 billion. This expansion is characterized by a significant divergence in performance across genres and platforms. The App Store continues to outperform Google Play, consistently driving higher average transaction values and revenue growth, while Google Play faces stagnation or declines in per-user spending. Consequently, developers are increasingly prioritizing long-term monetization ecosystems over rapid experimentation, evidenced by a 46% increase in the adoption of direct-to-consumer payment systems among top-tier titles in the United States.
Genre-specific performance reveals a stark contrast in market health. The Strategy sector has emerged as a primary revenue driver with a 25.5% increase, bolstered by the success of Card Battlers and 4X titles. Similarly, the Puzzle and Simulation segments grew by 15% and 11%, respectively, while the Hybridcasual market experienced explosive growth of 88%. Conversely, the RPG and Casino sectors faced notable downturns, with RPG revenues falling by 13–16% and Casino revenues declining by 7.5% due to reduced engagement in major subgenres like Slots.
Across these segments, a strategic shift toward attracting fewer, higher-value spenders is reshaping monetization tactics. While traditional hard currency packs remain central to top-grossing titles, the industry is standardizing new mechanisms to sustain revenue. Hybridcasual games, in particular, have successfully integrated Season Passes and ad-skip tickets as core components of their financial models. As developers navigate these shifting landscapes, the focus has moved toward optimizing average purchase values and refining bundle pricing to maintain profitability despite a broader decline in the frequency of individual user payments.
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