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Capcom
Capcom’s first-half report for the fiscal year ending March 31, 2026, details a period of robust financial growth across all business segments. The company achieved its highest-ever total and catalog unit sales for a first-half period, driven primarily by the sustained performance of its core intellectual properties. Consequently, management has maintained its full-year earnings forecast, projecting net sales of 190 billion yen and an operating profit of 73 billion yen.
The Digital Contents segment remains the primary revenue driver, benefiting from strong catalog sales and digital distribution strategies. Total unit sales reached 23.85 million units, a 19.1% increase year-on-year, with catalog titles accounting for 95.8% of that volume. Key brands such as Resident Evil, Monster Hunter, and Street Fighter continue to anchor this performance. Additionally, the Amusement Equipments segment saw significant growth, with revenue rising 378% year-on-year to 15.1 billion yen, bolstered by the successful sales of titles like Shin Onimusha 3. The Arcade Operations segment also contributed positively, supported by increased customer spending during the summer heatwave and the opening of new locations.
Financial health remains stable, with total assets reaching 298.8 billion yen. While cash flows from operating activities were 4.5 billion yen, the company continues to invest heavily in research and development, with 23.7 billion yen allocated during the first half. The report emphasizes that future performance remains subject to market volatility, including fluctuations in foreign exchange rates, consumer demand for hardware, and the success of upcoming titles such as Resident Evil Requiem and Monster Hunter Stories 3: Twisted Reflection. The company’s strategy focuses on leveraging its established brand portfolio to maintain long-term growth.
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