The financial results for the first quarter of 2026 reflect a period of significant contraction for Aiming, a company primarily engaged in the development and operation of free-to-play online games for smartphones. During the period from January 1, 2026, to March 31, 2026, the company reported net sales of 3,249 million yen, representing a 37.1% decline compared to the same period in the previous year. Operating profit fell sharply by 82.2% to 241 million yen, while ordinary profit and net profit attributable to owners of the parent decreased by 61.9% and 54.7%, respectively.
The company attributes these results to an increasingly competitive domestic market characterized by high-quality international titles and the rising costs associated with longer development cycles. Despite these headwinds, the company maintained revenue streams through established titles such as Dragon Quest Tact, which benefited from a 5.5-year anniversary event, and other titles including The Eminence in Shadow: Master of Garden. Additionally, the company launched a live-action romance simulation game in March 2026 as part of its ongoing efforts to expand its portfolio.
Financially, the company remains stable with a capital adequacy ratio of 77.5%. Total assets stood at 9,089 million yen at the end of the quarter, a slight decrease from the previous fiscal year-end. The company continues to operate as a single-segment business focused on online games. Looking ahead, management intends to prioritize the acquisition of intellectual property to enhance user appeal and explore collaborative business schemes to navigate the intensifying market environment. A notable post-reporting event includes an additional investment in the equity-method affiliate Betimo to support marketing and application development, aimed at long-term group value maximization.