Aiming Inc. returned to profitability in FY2025 with an operating profit of 2,079 million yen and a net profit of 1,086 million yen, recovering from losses in the previous year.
See it on page 1Total revenue declined 7.4% year-over-year to 15,826 million yen, driven by the online game business in the Japanese smartphone market.
See it on page 2Core revenue was sustained by titles including 'Dragon Quest Tact' (with Square Enix) and 'The Eminence in Shadow: Master of Garden', alongside newer releases like '2.5 Dimensional Seduction: Angels' Stage'.
See it on page 4The company significantly strengthened its financial position, increasing cash and cash equivalents to 5,498 million yen and raising its equity ratio to 74.7%.
See it on page 12A non-operating investment loss of 1,056 million yen was recorded under the equity method, partially offset by a 1,100 million yen capital contribution to affiliates like Betimo.
See it on page 8Q1 2026 forecasts show a 34% revenue decline to 3,409 million yen, with management citing intense competition from overseas titles and major IP-based games as primary risks.
See it on page 4Future growth strategy includes the launch of a live-action romance simulation game co-produced with TV Asahi, scheduled for release in March 2026.
See it on page 4Aiming Inc. reported its consolidated financial results for the fiscal year ended December 31, 2025, revealing a significant turnaround in profitability despite a decline in top-line revenue. The company operates within a single segment, the online game business, primarily targeting the Japanese smartphone market. While total revenue fell 7.4% year-over-year to 15,826 million yen, the company achieved an operating profit of 2,079 million yen and a net profit attributable to owners of the parent of 1,086 million yen, recovering from substantial losses in the previous fiscal year.
The return to profitability was driven by the sustained performance of core titles and effective cost management. Key revenue contributors included Dragon Quest Tact, developed with Square Enix, and The Eminence in Shadow: Master of Garden, which saw high engagement through its third-anniversary events. Newer titles such as 2.5 Dimensional Seduction: Angels' Stage and Legend of the Galactic Heroes: Die Neue Saga also provided steady income. Conversely, the company faced a non-operating hit from an investment loss of 1,056 million yen under the equity method.
Financially, the company strengthened its balance sheet, with total assets increasing to 9,205 million yen and the equity ratio rising to 74.7%. Cash and cash equivalents nearly doubled to 5,498 million yen, bolstered by 4,530 million yen in cash flow from operating activities, primarily due to the collection of accounts receivable. Investment activities included a 1,100 million yen capital contribution to affiliates, notably Betimo, which launched a bicycle race betting service in late 2025 to diversify revenue streams.
Looking ahead to the first quarter of fiscal year 2026, Aiming forecasts a 34% decline in revenue to 3,409 million yen and a sharp drop in profits compared to the previous year's period. The company cites the high volatility of the mobile gaming market and intensifying competition from high-quality overseas titles and major IP-based games as primary challenges. Future growth strategies focus on upcoming releases, including a live-action romance simulation game co-produced with TV Asahi scheduled for March 2026.