GREE Group reported Q2 FY2025 consolidated net sales of ¥15.6 billion and an operating profit of ¥2.2 billion, driven by anniversary events and Investment Business dividends.
See it on page 6The company issued a conservative downward revision for the full-year forecast, citing delayed new title releases and rising development costs for console games.
See it on page 17The Game and Anime segment outperformed internal expectations with an operating profit of ¥1.21 billion during the second quarter.
See it on page 25The Metaverse segment experienced significant momentum, highlighted by a 211% year-over-year sales increase in the VTuber business.
See it on page 36The DX Business is currently undergoing a transition from project-based work to a recurring-earnings SaaS model, which is expected to suppress short-term margins.
See it on page 43Despite short-term downward revisions, the group maintains a medium-term target of 41% profit CAGR through fiscal year 2027.
See it on page 47The Investment Business manages ¥49.6 billion in assets and is shifting its focus toward third-party capital management.
See it on page 54GREE Group achieved strong second-quarter results for fiscal year 2025, recording consolidated net sales of ¥15.6 billion and an operating profit of ¥2.2 billion. This performance was primarily fueled by successful anniversary events within the Game and Anime segment and substantial dividends from the Investment Business. While the core operational segments—Game and Anime, Metaverse, and DX—generated ¥13.7 billion in sales, the company issued a conservative downward revision for the full-year forecast. This adjustment reflects anticipated year-over-year declines in sales and profit due to delayed new title releases and rising development costs for console games.
The Game and Anime business remains a cornerstone of the group's portfolio, surpassing internal expectations in the second quarter with an operating profit of ¥1.21 billion. Simultaneously, the Metaverse segment demonstrated robust growth, particularly through its VTuber business, which saw a 211% year-over-year sales increase. The DX Business is currently in a transitional investment phase, shifting from project-based work to a recurring-earnings SaaS model. Although these investments are expected to temporarily suppress short-term margins, the group maintains an aggressive medium-term target of a 41% profit CAGR through fiscal year 2027.
The Investment Business provided significant volatility and upside, contributing to a major quarterly surge in profit through fund dividends. With ¥49.6 billion in assets under management, this segment is increasingly focused on third-party capital management while maintaining a portfolio that consistently outperforms venture capital benchmarks. Geographically centered on the Japanese market but expanding its digital reach, the group is balancing long-term stability in its legacy segments with high-growth trajectories in its emerging Metaverse and DX operations, underpinned by a commitment to sustainability and internet safety.