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SK Telecom

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Documents about SK Telecom

Cover of Financial Results for the Fourth Quarter of the Fiscal Year Ended on June 30, 2011
Financial report25 pages

Financial Results for the Fourth Quarter of the Fiscal Year Ended on June 30, 2011

This financial report details the performance of GREE, Inc. for the fourth quarter and full fiscal year ending June 30, 2011.

  • GREE achieved record growth in fiscal year 2011 with net sales of 64.2 billion yen, including a 93% year-over-year increase in fourth-quarter net sales to 21.1 billion yen.
  • The acquisition of OpenFeint expanded GREE’s global user base to 123.6 million, significantly increasing its reach beyond its 26.4 million domestic Japanese users.
  • Operating profit for the fourth quarter rose 85% year-over-year to 9.8 billion yen, with paid services serving as the primary revenue driver at 18.4 billion yen for the quarter.
GREEAug 2011
Cover of GREE Annual Report 2011
Financial report48 pages

GREE Annual Report 2011

GREE, Inc. stands as a dominant force in the 2011 social gaming landscape, characterized by rapid international expansion and a strategic pivot toward the burgeoning smartphone market.

  • GREE reported 64.1 billion yen in consolidated net sales and 31.1 billion yen in operating income for 2011, driven by a portfolio of over 1,100 titles.
  • The company is pursuing a long-term goal of reaching one billion global users, building upon its existing base of approximately 190 million registered users.
  • Strategic international expansion is being executed through the acquisition of OpenFeint and partnerships with major entities including Tencent and SK Telecom.
GREE
Cover of GREE Annual Report 2012
Financial report48 pages

GREE Annual Report 2012

GREE, Inc. experienced a period of exceptional financial expansion during the 2012 fiscal year, characterized by a 146.6% increase in consolidated net sales to ¥158,232 million and a net income of ¥47,968 million.

  • GREE, Inc. achieved significant financial growth in fiscal year 2012, with consolidated net sales rising 146.6% to ¥158,232 million and net income reaching ¥47,968 million.
  • The company’s growth was driven by a strategic pivot to smartphone-based social gaming and international expansion, bolstered by the acquisition of Funzio, Inc. and partnerships with firms like Gameloft and SK Telecom.
  • As of June 2012, GREE maintained a strong liquidity position with ¥72,760 million in cash and cash equivalents to support ongoing infrastructure investment and future acquisitions.
GREE