Skip to main content

Positive Impact Games

Company

5 documents in the library are about Positive Impact Games, from writers such as Gamecity Hamburg. Each has a summary and key insights with the page they come from.

Documents
5
newest 13 Oct 2025

Connections

Each row is a game or company named alongside Positive Impact Games, each column a document, oldest first. A mark means that document names it. Select a row to see those documents.

Documents about Positive Impact Games

Cover of Recap: Gamecity Hamburg at Polaris 2025
Article

Recap: Gamecity Hamburg at Polaris 2025

Gamecity Hamburg's presence at the fourth Polaris Convention, held October 10 to 12, 2025 at the Hamburg Exhibition Center, is recapped as its largest showing at the event to date.

  • Gamecity Hamburg hosted its largest-ever booth at the Polaris Convention 2025, held October 10–12 in Hamburg, to showcase the regional gaming industry.
  • The exhibition featured eight distinct Hamburg-developed titles, ranging from educational software and VR experiences to family-friendly racing and mature-themed games.
  • The Gamecity Treff networking event at the Grüner Jäger attracted over 230 industry professionals and utilized structured speed-meeting sessions to foster regional collaboration.
Gamecity HamburgOct 2025
Cover of Road to Polaris 2025: Indie Game Showcase in Hamburg
Article

Road to Polaris 2025: Indie Game Showcase in Hamburg

Gamecity Hamburg announces its participation in the fourth Polaris Convention, held October 10 to 12, 2025, at the Hamburg Messe, where it will host its largest joint booth to date under the "Road to Polaris" program.

  • The Polaris Convention in Hamburg will take place from October 10–12, 2025, featuring over 20,000 square meters of exhibition space and approximately 150 exhibitors.
  • Gamecity Hamburg is sponsoring a showcase of eight local indie titles, including Ed & Edda: GRAND PRIX, Mambio, Map Map, NeverLight, Super Chipflake Ü, The Amusement, The Regreening, and Vacunauts.
  • The Road to Polaris program is designed to provide Hamburg-based developers with professional networking, public exposure, and direct access to industry funding resources.
Gamecity HamburgSep 2025
Cover of German Creative Economy Summit 2025: Program Highlights
Article

German Creative Economy Summit 2025: Program Highlights

The German Creative Economy Summit (GCES) returns to Hamburg on March 5 and 6, 2025, at the Kampnagel venue, positioned as the largest national industry gathering for the entire creative sector.

  • The German Creative Economy Summit 2025 will take place on March 5 and 6 at the Kampnagel venue in Hamburg.
  • The summit program focuses on cross-sector collaboration, digital trends, and the intersection of technology, sustainability, and creative business practices.
  • Key sessions include an analysis of the German internet landscape, specifically addressing current marketing challenges and digital trends.
Gamecity HamburgJan 2025
Cover of Why LGBTQIA+ Visibility in Games is So Important: Hamburg
Article

Why LGBTQIA+ Visibility in Games is So Important: Hamburg

Queer representation in video games matters because it can shape how people understand themselves, and the gap between player demographics and available content remains wide.

  • While approximately 17 percent of U.S. gamers identify as LGBTQIA+, inclusive titles account for only 2 percent of digital libraries on major platforms like Xbox, PlayStation, and Nintendo.
  • Steam currently hosts the highest volume of LGBTQIA+ content, though availability remains limited when excluding adult-oriented titles.
  • Inclusive storytelling in games serves as a critical tool for identity formation, providing 'mental anchors' that foster self-acceptance and validation for queer players.
Gamecity HamburgJun 2024
Cover of Prototype Funding 2024: Gamecity Hamburg Funds Five Digital Game Prototypes
Article

Prototype Funding 2024: Gamecity Hamburg Funds Five Digital Game Prototypes

Gamecity Hamburg announced on May 28, 2024 the five recipients of its 2024 Prototype Funding round, an early-stage program that backs Hamburg-based companies and start-ups in building prototypes of digital games with strong market potential.

  • Gamecity Hamburg awarded a total of €372,000 in prototype funding to five local studios in 2024.
  • The 2024 funding recipients are Monodot (€80,000), Pipapo Games (€80,000), Positive Impact Games (€80,000), Osmotic Studios (€72,000), and Behind the Stone (€60,000).
  • The selection process was highly competitive, with only five projects chosen from a pool of 29 applicants.
Gamecity HamburgMay 2024