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Origin

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Documents about Origin

Cover of Q2’24 Gaming Deals Report
Report19 pages

Q2’24 Gaming Deals Report

The second quarter of 2024 marks a period of stabilization for the global gaming industry, signaling an end to the post-pandemic "hangover" phase.

  • Private investment in the gaming industry reached a new quarterly benchmark of $1 billion across 116 rounds in Q2 2024, signaling a stabilization of the market.
  • Steam full-game sales grew by 27% year-over-year, driven primarily by a strong performance from indie and AA titles.
  • Early-stage venture capital is fueling current market activity, while late-stage deal-making remains sluggish due to persistent economic headwinds.
InvestGameJun 2024
Cover of Q2'24 Gaming Deals Report: Gradual Recovery
Report19 pages

Q2'24 Gaming Deals Report: Gradual Recovery

The second quarter of 2024 gaming industry analysis highlights a period of sustained activity in early-stage venture capital and a growing market for independent and mid-sized titles.

  • Steam full-game sales grew 27% year-over-year in Q2 2024, driven primarily by strong performance from independent and mid-sized titles.
  • Asia led global early-stage investment with $320 million across 28 deals, while North America dominated late-stage venture capital with $239 million across seven deals.
  • BITKRAFT was the most active early-stage investor by volume with 18 rounds, while a16z Games led in total deal value with $124 million invested.
InvestGameJun 2024
Cover of GungHo Business Report Vol. 34
Report6 pages

GungHo Business Report Vol. 34

GungHo Online Entertainment focuses on long-term growth through a four-pillar strategy: maximizing existing values, creating new values, partner publishing, and subsidiary business operations.

  • GungHo reported 17.2 billion yen in operating income for the first half of 2021, supported by consistent user engagement across mobile and console platforms.
  • The flagship Puzzle & Dragons series has reached over 90 million global downloads, serving as a primary pillar for the company's long-term revenue strategy.
  • Subsidiary GRAVITY is driving international growth through the Ragnarok franchise, highlighted by the launch of Ragnarok Origin in Japan and the expansion of Ragnarok X: Next Generation in Southeast Asia.
GungHo Online Entertainment