Improbable
Company
Documents about Improbable
Deconstructor of Fun57 min
Why Most Game Engines Die, and How AI Builds "Living Worlds"
The game industry is currently undergoing a fundamental transition from utilizing artificial intelligence as a productivity tool for asset generation toward integrating it as a core engine component for real-time, immersive gameplay.
- The game industry is shifting from using AI as a productivity tool for asset generation to integrating it as a core engine component for real-time, dynamic gameplay.
- Developers are prioritizing on-device AI processing over cloud-based models to mitigate latency, privacy risks, costs, and model drift while ensuring deterministic gameplay.
- The goal is to create 'living worlds' with non-player characters that possess memory and engage in unscripted interactions, moving away from static, pre-scripted narrative loops.
Deconstructor of FunJun 2026
PocketGamer.biz20 min
How PlayRaven is working with CCP and Improbable to create next-gen MMO experiences in mobile
PlayRaven is currently shifting its strategic focus toward developing next-generation mobile massively multiplayer online (MMO) games.
- PlayRaven is pivoting its core strategy to focus exclusively on social, multiplayer-driven mobile MMOs, abandoning the single-player mechanics used in its 2014–2016 titles to improve long-term player engagement.
- The studio is partnering with CCP Games to develop a mobile title set in the EVE Online universe, focusing on complex social coordination and resource management adapted for mobile usability.
- Early pre-alpha testing of the EVE Online mobile project with hardcore fans has already yielded positive engagement metrics, validating the studio's community-driven development approach.
PocketGamer.bizMar 2018