Avalanche Studios
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Article
The Year in Numbers 2025: Year in Review
The Year in Numbers 2025 serves as a comprehensive annual summary of the global video game industry, consolidating key performance metrics and market trends from the 2025 calendar year.
- The 2025 global video game industry performance was evaluated through a synthesis of financial data, consumer behavior, and media engagement metrics across major regional markets.
- Global market valuation data was provided by Newzoo, with regional sales performance tracked by Circana for the US, Nielsen GfK for the UK, and Famitsu for Japan.
- Mobile sector performance, including revenue and download rankings, was sourced from Sensor Tower data.
GamesIndustry.bizDec 2025
Article
Microsoft Stops Development on Contraband
Microsoft has officially halted active development on the open-world co-op game Contraband, a project that had been in production for five years.
- Microsoft has halted active development on 'Contraband,' an open-world co-op game from Avalanche Studios that had been in production for five years.
- Avalanche Studios confirmed the project is on hold while they evaluate its future, following the removal of the game's official trailer from Xbox's YouTube channel.
- This decision follows broader workforce reductions at Microsoft, which included cutting 4% of its total employees—approximately 9,000 jobs—and the cancellation of previously announced titles like 'Everwild' and 'Perfect Dark'.
Game FileAug 2025
Article
Games Industry Layoffs: June 2024
The global games industry experienced a continued trend of workforce reductions in June 2024, with at least 632 professionals losing their jobs.
- The games industry has surpassed its 2023 total layoff count of 10,500 in just the first six months of 2024, with approximately 11,000 professionals losing their jobs year-to-date.
- June 2024 saw at least 632 industry layoffs, contributing to a sustained period of workforce reduction that remains higher than the total losses recorded for the entirety of the previous year.
- Sumo Group accounted for a significant portion of June's losses by cutting 250 employees and closing its Timbre Games studio.
Game World ObserverJul 2024