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Japanese Association for Role-Playing Game Studies (JARPS)

Association27 reports · 5 articles

Open-access journal of the Japanese Association for Role-Playing Game Studies on role-playing games, larp and game-based learning.

Documents

Cover of NotebookLM: LARP Participant Support Tool Implementation Report
Report8 pages

NotebookLM: LARP Participant Support Tool Implementation Report

This report examines the implementation of Google’s AI service, NotebookLM, as a participant support tool for live-action role-playing (LARP) events in Japan.

Japanese Association for Role-Playing Game Studies (JARPS)Nov 2025
Cover of ANTs on the TRPG Table: Collaborating with Actor-Network Theory to Understand Role-Playing
Whitepaper11 pages

ANTs on the TRPG Table: Collaborating with Actor-Network Theory to Understand Role-Playing

Tabletop role-playing games function as complex, collaborative networks where the distinction between human participants and material objects dissolves into a shared, inseparable agency.

Japanese Association for Role-Playing Game Studies (JARPS)Nov 2025
Cover of What Makes a Rulebook Accessible and Entertaining? Recommendations of Best Practices
Whitepaper15 pages

What Makes a Rulebook Accessible and Entertaining? Recommendations of Best Practices

Tabletop game rulebooks frequently serve as significant barriers to entry, where poor design choices rather than player aptitude impede the learning process.

Japanese Association for Role-Playing Game Studies (JARPS)Nov 2025
Cover of Inclusion in LARP: Between Challenges and Limitations
Article

Inclusion in LARP: Between Challenges and Limitations

This analysis examines the integration of disability and inclusion within the live-action role-playing (LARP) community, arguing that the hobby must evolve to reflect the diversity of the real world.

Japanese Association for Role-Playing Game Studies (JARPS)Nov 2024
Article

Reimagining Calibration Frameworks Through Crip Theory

The article explores the intersection of calibration frameworks, disability, and accessibility within the context of tabletop role-playing games (TRPGs).

  • Calibration tools in tabletop role-playing games (TRPGs) serve as essential mechanisms for managing informed risk and establishing clear boundaries for players with conditions such as autism, anxiety, and PTSD.
  • Safety tools do not function to suppress challenging content, but rather facilitate communal gameplay and structured engagement with difficult themes through established boundaries.
  • Applying 'crip time'—a concept from crip theory—to TRPG calibration allows time to be treated as a flexible resource that enhances accessibility and benefits the overall game experience rather than acting as a constraint.
Japanese Association for Role-Playing Game Studies (JARPS)Nov 2024
Cover of A Case Study in Increasing Empathy towards Deaf People Using the Role-Playing Game Sign: Japan
Whitepaper15 pages

A Case Study in Increasing Empathy towards Deaf People Using the Role-Playing Game Sign: Japan

The role-playing game Sign serves as a potent pedagogical tool for fostering empathy and awareness toward the deaf experience among educators.

Japanese Association for Role-Playing Game Studies (JARPS)Nov 2024
Cover of Enjoy the Silence: A Discussion Around Players' Experience and Emotional Accessibility in Alice is Missing
Whitepaper11 pages

Enjoy the Silence: A Discussion Around Players' Experience and Emotional Accessibility in Alice is Missing

Alice is Missing redefines the tabletop role-playing experience by replacing traditional verbal interaction with silent, text-based communication.

Japanese Association for Role-Playing Game Studies (JARPS)Nov 2024
Cover of The Influence of Educators' Tabletop Role-Playing Games Familiarity on the Implementation of LARPs in Adult Education: Greece
Whitepaper16 pages

The Influence of Educators' Tabletop Role-Playing Games Familiarity on the Implementation of LARPs in Adult Education: Greece

Tabletop role-playing games serve as a foundational predictor for the adoption of educational live-action role-playing games within the Greek adult education sector.

Japanese Association for Role-Playing Game Studies (JARPS)Nov 2024
Cover of Possibility of Utilizing TRPG in After-School Daycare Services: An Interview Study of Staff
Whitepaper7 pages

Possibility of Utilizing TRPG in After-School Daycare Services: An Interview Study of Staff

This study examines the potential of table-talk role-playing games (TRPGs) as a therapeutic and educational tool within Japanese after-school daycare services (ADS) for children with developmental disabilities.

Japanese Association for Role-Playing Game Studies (JARPS)Nov 2024
Cover of Autistic Social Advocacy as Accessibility in TRPGs
Article

Autistic Social Advocacy as Accessibility in TRPGs

This analysis explores the integration of tabletop role-playing games (TRPGs) into social skills training for autistic individuals, advocating for a shift from the traditional medical model of disability to a neurodiversity-affirming social model.

Japanese Association for Role-Playing Game Studies (JARPS)Nov 2024
Cover of Deprogramming Indiana Jones: Anti-Colonialist DMing with Kids
Whitepaper9 pages

Deprogramming Indiana Jones: Anti-Colonialist DMing with Kids

Traditional tabletop role-playing games frequently perpetuate colonialist ideologies by relying on problematic tropes, such as the inherent villainy of specific races and the glorification of treasure-seeking violence.

Japanese Association for Role-Playing Game Studies (JARPS)Nov 2024
Cover of Mechanisms of Experience Point Rules to Promote Good Roleplay: A Study of 'Touched by the Heartstrings' in Shinobigami
Whitepaper16 pages

Mechanisms of Experience Point Rules to Promote Good Roleplay: A Study of 'Touched by the Heartstrings' in Shinobigami

This study examines the role of experience point mechanics in promoting positive roleplay within Japanese Table-talk Role-Playing Games (TRPGs), with a primary focus on the "Touched the Heartstrings" (Kinsen ni fureta) mechanic in the ninja battle RPG Shinobigami.

Japanese Association for Role-Playing Game Studies (JARPS)Nov 2024