129 documents
Internet/media company, parent of Cygames (Granblue Fantasy, Uma Musume, Princess Connect). Game segment is major revenue driver.
The quarterly transition data for FY2025 and FY2026 outlines revenue, operating profit, and operating margin trends across four business segments: Media & IP, Internet Advertisement, Game, and Investment Development. In FY2025, total sales reached 874 million yen, with the Game segment contributing the largest share at 216.7 million yen (24.9% of total). Operating profit totaled 71.7 million yen, driven primarily by the Game segment’s 60.8 million yen profit (84.7% of total). The Investment Development segment recorded a loss of 1.5 million yen, reflecting significant volatility. For FY2026, sales dropped to 232 million yen, with the Media & IP segment accounting for 62.6 million yen (27% of total). Operating profit fell to 23.4 million yen, largely due to the Media & IP segment’s modest 4.9 million yen profit and a loss of 552 k yen in Investment Development. The Game segment’s contribution was absent, indicating a zero‑sales quarter for this period. Operating margin analysis shows the Game segment maintained high profitability in FY2025, with margins peaking at 33.5% in Q4 and an average of 27.3%. In FY2026, margins declined sharply across all segments; Media & IP fell to 2.0% in Q4, Internet Advertisement to 3.0%, and Investment Development suffered a severe negative margin of –285.5% in Q4, averaging –264.0% for the year. Methodologically, figures are presented in million yen units, with quarterly breakdowns and adjustments noted. The data covers Japanese domestic operations for the fiscal years 2025 and 2026, focusing on revenue generation, profitability, and margin performance across the company’s core business lines.
The quarterly transition analysis presents revenue and operating profit performance across five business segments for fiscal years 2023 and 2024, measured in million yen. Media operations generated the highest sales volume, totaling ¥141,163 million in FY2023 and ¥42,784 million in FY2024, yet suffered a cumulative operating loss of ¥11,523 million and an average margin of –2.3%. Internet advertising maintained steady revenue growth from ¥95,639 million to ¥105,320 million and delivered a positive operating profit of ¥18,317 million with an average margin of 5.4%. Game development showed a volatile profile: revenue rose from ¥40,916 million to ¥45,043 million while operating profit swung from a modest gain of ¥5,212 million to a loss of ¥161 thousand in Q3 2024; the segment’s average margin settled at 7.8%. Investment development experienced a sharp decline in FY2023 sales (¥139 million) but rebounded to ¥619 million in FY2024, with operating profit improving from a loss of ¥286 thousand to a gain of ¥102 thousand, yielding an average margin of 16.5%. Other services contributed ¥28,976 million in FY2023 and ¥7,961 million in FY2024, with a modest operating profit of ¥358 thousand and an average margin of 2.5%. Adjustments across all segments totaled a negative ¥37,624 million in FY2023 and –¥8,654 million in FY2024, reducing overall operating profit from ¥31,699 million to ¥6,284 million. The data illustrate segment‑specific profitability trends and highlight the media division’s ongoing margin challenges amid stable advertising revenue.