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Insights into Marketing Trends of Global Mobile Games
Global mobile game marketing reached a pivotal turning point in the second quarter of 2023, characterized by a record-breaking surge in creative volume. Over 9.3 million new creatives entered the market, representing nearly three-quarters of all active advertisements. While casual games maintained the largest share of advertisers at over 30%, RPG and Casino genres experienced the most aggressive growth in creative output. Geographically, Southeast Asia emerged as a primary hub for advertising density, leading the world in monthly creatives per advertiser, while the Middle East solidified its status as a high-growth market where strategy games command significant revenue shares.
The industry is increasingly adopting "Casual + X" hybrid models and integrating AI-generated content, ASMR, and short-video memes to mitigate rising user acquisition costs. Financial data reveals a stark contrast in installation costs between platforms, with iOS casual game installs costing $2.23 compared to $0.63 on Android, yet both platforms achieved a comparable seven-day return on ad spend of approximately 7.7%. This parity suggests that despite higher upfront costs, the quality of users on premium platforms remains consistent with broader market performance.
Market leaders like Honkai: Star Rail and MONOPOLY GO! demonstrated the efficacy of high-frequency creative refreshes, with new assets comprising over 60% of their total advertising portfolios. These titles leveraged distinct psychological hooks, ranging from influencer-driven user-generated content to social-casual mechanics, to achieve rapid global penetration. Notably, these aggressive marketing strategies allowed Honkai: Star Rail to surpass Genshin Impact in overseas revenue during the quarter, signaling a shift toward more dynamic, content-heavy advertising cycles across the global mobile landscape.
- In Q2 2023, the mobile gaming industry saw a record surge of 9.3 million new creatives, which accounted for nearly 75% of all active advertisements.
- Market leaders like Honkai: Star Rail and MONOPOLY GO! achieved rapid global growth by maintaining high-frequency creative refreshes, with new assets making up over 60% of their advertising portfolios.
- While iOS casual game installs cost $2.23 compared to $0.63 on Android, both platforms yielded a comparable seven-day return on ad spend of approximately 7.7%.
- Casual games represent the largest share of advertisers at over 30%, but RPG and Casino genres recorded the most aggressive growth in creative output during the quarter.
- Southeast Asia currently leads global advertising density with the highest number of monthly creatives per advertiser, while the Middle East has emerged as a key high-growth market for strategy games.
From Hyper to Hybrid: 2023 Follow-up
The mobile gaming landscape experienced a notable shift in monetization and user acquisition patterns between 2022 and the first half of 2023. In-app purchase (IAP) activity demonstrated robust growth across both major mobile operating systems, with Android and Apple platforms recording increases of 23% and 24%, respectively. This upward trend in monetization suggests a resilient consumer base despite broader economic fluctuations within the mobile app ecosystem.
Geographic distribution of installs remained relatively stable on Android, with India, Brazil, and the United States maintaining their positions as the top three markets. Conversely, the iOS landscape underwent more significant regional changes, as the United Kingdom, Canada, and Germany gained prominence, displacing China and Saudi Arabia from the top five rankings. These shifts highlight the evolving importance of Western markets for iOS-based mobile game developers.
Ad network performance also saw a realignment in competitive dominance. On Android, Google Ads ascended to the top position for total installs in the first half of 2023, while Meta entered the top five. On iOS, AppLovin reclaimed the leading position, and Meta secured a top-five spot, reflecting a dynamic advertising environment where major platforms continue to vie for market share.
This analysis relies on anonymized data aggregated by Tenjin from January 1, 2022, through June 30, 2023. The findings are restricted to ad networks and countries that achieved a minimum threshold of 25 million installs, ensuring that the reported trends represent significant market activity. By tracking these metrics, the data provides a clear view of the shifting priorities and regional focus areas for mobile publishers navigating the transition toward hybrid monetization models.
- In-app purchase (IAP) activity grew significantly between 2022 and H1 2023, with revenue increasing by 23% on Android and 24% on Apple platforms.
- On iOS, the United Kingdom, Canada, and Germany have displaced China and Saudi Arabia in the top five markets for installs, signaling a pivot toward Western regions.
- Google Ads became the top-performing network for Android installs in H1 2023, while AppLovin reclaimed the leading position for iOS installs.
- Meta has successfully re-entered the top five ad networks for both Android and iOS, reflecting increased competition for market share among major advertising platforms.
- Android install distribution remained stable, with India, Brazil, and the United States continuing to hold the top three positions throughout the reporting period.
From Hyper to Hybrid in 2023
The report examines mobile advertising and in‑app purchase (IAP) trends across Android and iOS platforms from January 2022 through June 2023, focusing on the shift toward hybrid marketing strategies. Key findings show a 23 % rise in Android IAPs and a 24 % increase on Apple, indicating robust revenue growth for both ecosystems. Geographic analysis reveals that India, Brazil, the United States, Indonesia, and Mexico remain the top five Android install markets in both 2022 and H1 2023, while iOS installs shift from China and Japan in 2022 to Canada and Germany in H1 2023, underscoring changing regional appetites.
Ad network performance also evolved: Google Ads ascended to the top Android spot in H1 2023, overtaking AppLovin, while Meta entered the top five on both platforms. On iOS, AppLovin moved from second to first place, and Google Ads entered the top five for the first time. These shifts suggest advertisers are reallocating spend toward networks with stronger cross‑platform reach and data capabilities.
The methodology relies on anonymized Tenjin data collected between 1 January 2022 and 30 June 2023, with rankings limited to networks and countries exceeding 25 million installs. Tenjin positions itself beyond attribution, offering a data‑science platform, SKAdNetwork reporting, LTV analytics, automation APIs, and cost aggregation to support hyper‑growth for small and medium publishers. The report thus provides actionable insights into platform performance, regional dynamics, and network effectiveness for mobile marketers navigating the hybrid advertising landscape.
- In-app purchase revenue grew significantly between January 2022 and June 2023, with a 23% increase on Android and a 24% increase on iOS.
- Google Ads became the top-performing network for Android installs in H1 2023, while AppLovin rose to the number one position for iOS installs.
- Meta has successfully entered the top five ad networks on both Android and iOS platforms as of H1 2023.
- The top five Android install markets remained consistent from 2022 through H1 2023, led by India, Brazil, the United States, Indonesia, and Mexico.
- iOS install market focus shifted geographically between 2022 and H1 2023, moving away from China and Japan toward Canada and Germany.
State of Mobile 2023
Global mobile usage reached a record in 2023, with users spending an average of more than five hours per day on apps and total advertising expenditure projected at $362 billion, reflecting an 18.5 % five‑year CAGR. While overall consumer spend dipped slightly in 2022, non‑gaming verticals—utilities, productivity tools, and OTT services—experienced robust growth in downloads (11 %), spend (9 %) and time‑spent (14 %). Gaming, by contrast, saw a 5 % decline in spend despite a surge to nearly 90 billion downloads, with RPGs dominating in‑app purchase revenue and hypercasual titles leading download volume. Creative sandbox games such as Roblox and Minecraft drove a 25 % rise in global playtime, whereas battle‑royale shooters fell by roughly 20 %, indicating a shift toward casual, creative experiences and age‑segmented targeting.
Social platforms continued to shape consumer spending patterns. TikTok surpassed all other non‑gaming apps with over $3 billion in 2022, achieving a 17 % year‑over‑year increase in total time spent and leading ARPU at approximately $0.85 per user; its revenue model relies heavily on high‑price in‑app purchases, while Snapchat’s earnings are largely subscription‑based. In the travel sector, airline and transportation apps such as Uber and Moovit dominated downloads across iOS and Google Play, with steady growth in North America and emerging markets like Mexico and Brazil. Sports‑focused apps remained fragmented yet profitable, driven by live‑score trackers and fan engagement platforms that generate high‑frequency usage.
Geographically, the top ten markets—China, India, the United States, Brazil, Indonesia and others—contributed the majority of downloads and spend, with pockets such as Mexico, Hong Kong and Brazil exhibiting 15–34 % year‑over‑year growth. The data underscore a continued dominance of mobile advertising, resilience of non‑gaming verticals amid economic headwinds, and the importance of diversified monetization strategies across social and gaming segments.
- Global mobile advertising expenditure is projected to reach $362 billion, maintaining an 18.5% five-year CAGR, while daily user engagement on apps has surpassed five hours.
- Non-gaming verticals showed resilience with 11% growth in downloads, 9% in spend, and 14% in time spent, contrasting with a 5% decline in gaming consumer spend despite nearly 90 billion downloads.
- TikTok leads non-gaming monetization with over $3 billion in 2022 revenue and an ARPU of approximately $0.85, driven by high-price in-app purchases.
- Gaming preferences are shifting toward creative sandbox titles like Roblox and Minecraft, which drove a 25% increase in global playtime, while battle-royale shooters experienced a 20% decline.
- Emerging markets including Brazil, Mexico, and Indonesia are key growth drivers, with specific regions exhibiting year-over-year download and spend growth between 15% and 34%.
2023 Casual Gaming Apps Report
The casual gaming landscape in 2023 is defined by a strategic pivot from rapid user acquisition toward long-term profitability and sophisticated engagement models. While iOS acquisition costs significantly exceed those of Android at $2.23 compared to $0.63, both platforms achieve a comparable Day-7 return on ad spend of approximately 7.7%. North America remains the most expensive yet lucrative market, yielding an 8.1% return on ad spend despite a high $3.59 cost per install. Simulation games have emerged as a particularly efficient entry point for developers, maintaining the lowest acquisition costs at $0.59.
Casual titles serve as the primary engine for the broader mobile ecosystem, driving 74% of installs across all gaming categories and nearly 75% of mid-core installs. Hyper-casual and puzzle games remain the dominant traffic sources, but the industry is increasingly embracing hybridization. This trend involves layering complex meta-elements, such as narrative progression and competitive social features, over simple core mechanics. By blending ad-based and in-app purchase monetization models, developers are successfully targeting crossover audiences and extending the lifecycle of traditionally short-lived genres.
Engagement strategies now heavily rely on competitive mechanics and gameplay diversification. Approximately 90% of leading level-based titles utilize solo leaderboards, while over half incorporate team-based races, debunking the myth that casual players avoid competitive environments. Furthermore, nearly a quarter of top-grossing casual games integrate minigames, such as hidden object or board game mechanics, to refresh the user experience and lower acquisition barriers. These features collectively deepen player retention and monetization, signaling a shift toward more robust, feature-rich casual experiences that prioritize player depth over simple volume.
- Casual gaming now accounts for 74% of all mobile game installs and drives nearly 75% of mid-core game installations.
- Developers are shifting from volume-based user acquisition to hybrid models that blend ad-based revenue with in-app purchases to extend player lifecycles.
- North America remains the most expensive market with a $3.59 cost per install, yet it maintains a high 8.1% return on ad spend.
- While iOS acquisition costs ($2.23) are significantly higher than Android ($0.63), both platforms deliver a comparable Day-7 return on ad spend of approximately 7.7%.
- Simulation games currently offer the most efficient entry point for developers, maintaining the lowest acquisition costs at $0.59 per install.
Q1 2023: Store Intelligence Data Digest
The global mobile app ecosystem experienced a slight contraction in early 2023, with total downloads falling 2.6% year-over-year to 35 billion. Despite this overall decline, the market remained bifurcated between Google Play’s 26.9 billion installs and the App Store’s 8.1 billion. While established giants like Meta and Google maintained their status as leading publishers, TikTok secured its eleventh consecutive quarter as the world’s top app. The gaming sector showed stability through the continued popularity of titles such as Subway Surfers and Roblox, even as broader consumer behavior shifted toward emerging technologies and new retail platforms.
The most significant growth occurred within the artificial intelligence and marketplace sectors. AI-powered productivity tools saw an explosive 378% increase in downloads and a nearly 400% surge in revenue, reaching $20 million in quarterly earnings driven primarily by U.S. demand. Simultaneously, the North American retail landscape underwent a major disruption as the Chinese shopping app Temu captured a 50% market share. Following a high-profile Super Bowl campaign, Temu surpassed Amazon in average monthly user engagement, clocking 64 minutes per user. This shift coincided with a general downturn in traditional social networking and messaging installs, though privacy-centric platforms like Telegram and short-video leaders continued to grow.
Comprehensive market intelligence across these sectors reveals a digital economy in transition, where established social media dominance is being challenged by specialized AI utilities and aggressive new e-commerce entrants. By tracking performance across major platforms including TikTok, YouTube, and Instagram, data indicates that while total volume may be cooling, high-value engagement is concentrating in specific, high-growth niches. These trends reflect a broader evolution in consumer priorities toward utility-driven AI and highly competitive, gamified shopping experiences.
- AI-powered productivity tools experienced explosive growth in Q1 2023, with a 378% increase in downloads and a nearly 400% surge in revenue to $20 million.
- Temu captured a 50% market share in North American retail and surpassed Amazon in user engagement, averaging 64 minutes per user following its Super Bowl campaign.
- Global mobile app downloads contracted by 2.6% year-over-year to 35 billion, with 26.9 billion installs on Google Play and 8.1 billion on the App Store.
- TikTok maintained its position as the world's top app for the eleventh consecutive quarter, even as traditional social networking and messaging installs saw a general downturn.
- The gaming sector remained stable during early 2023, supported by the continued popularity of established titles like Subway Surfers and Roblox.
Hyper to Hybrid: Mobile Gaming Market Trends 2023
The mobile gaming landscape is undergoing a fundamental shift as developers transition from hyper-casual to hybrid-casual business models. This evolution is driven by a significant downward trend in ad revenue profitability, influenced by Apple’s App Tracking Transparency framework, shifting post-pandemic user behaviors, and increased selectivity from major publishers. To maintain sustainability, developers are increasingly adopting self-publishing strategies and integrating sophisticated meta-gameplay components alongside in-app purchases to diversify revenue streams beyond traditional advertising.
Data from the 2022 calendar year reveals a cooling market for ad-centric models, characterized by declining ad impressions and effective cost per mille (eCPM) across both Android and iOS platforms. Conversely, the volume of in-app purchases grew on both operating systems, signaling a successful pivot toward hybrid monetization. Geographically, India emerged as the leader for Android installs, while the United States maintained its position as the primary market for both ad revenue and in-app purchase value across all devices.
The competitive landscape for ad networks and monetization channels shows distinct platform preferences. Apple Search Ads dominates iOS rankings for installs, retention, and lifetime value, while AppLovin and ironSource lead the Android market. AppLovin currently stands as the top monetization channel by total ad revenue on both platforms. These findings are based on anonymized data from the full 2022 period, utilizing a weighted average methodology for performance metrics and focusing on networks and regions that exceeded a threshold of 25 million installs. The analysis underscores a broader industry movement toward deeper player engagement and more complex economic structures in mobile gaming.
- Mobile developers are shifting from hyper-casual to hybrid-casual models to counter declining ad revenue profitability caused by Apple’s App Tracking Transparency and post-pandemic behavioral shifts.
- In-app purchase volume grew across both Android and iOS in 2022, signaling a successful industry-wide pivot toward diversified revenue streams beyond traditional advertising.
- Ad-centric monetization models faced a cooling market in 2022, characterized by a downward trend in both ad impressions and effective cost per mille (eCPM) on all platforms.
- Apple Search Ads is the top-performing channel for iOS installs, retention, and lifetime value, while AppLovin and ironSource lead the Android market.
- AppLovin currently serves as the leading monetization channel by total ad revenue across both Android and iOS platforms.
How Starfield Reached 10M Users
The launch of Starfield represents a significant evolution in Bethesda’s marketing methodology, transitioning from traditional brand-focused teasers to a sophisticated, multi-channel digital strategy. By prioritizing TikTok, Instagram, and Twitch, the campaign successfully targeted modern gaming audiences, ultimately reaching 10 million players to become the largest launch in the studio's history. A central component of this success was the strategic integration with Microsoft’s ecosystem, which emphasized immediate availability on Xbox Game Pass and utilized AI-driven cross-promotion via Bing. This approach was bolstered by hardware partnerships with companies like AMD, which bundled the game with PC components to incentivize premium edition adoption.
The financial scale of the campaign was substantial, involving a $21.2 million advertising spend in the United States, which accounted for approximately 70% to 77% of the total global marketing budget. During the critical launch window, investment pivoted heavily toward Over-the-Top media and short-form video content. While these efforts secured a top-30 all-time peak on Steam and record-breaking player counts, the title faced a complex competitive landscape. Simultaneous releases and updates for Baldur’s Gate 3 and Cyberpunk 2077 contributed to a polarized reception, reflected in a Metacritic user score of 6.6/10 despite the game's commercial dominance.
Data-driven market intelligence remains essential for navigating such competitive environments, as evidenced by the reliance on digital monitoring tools to optimize regional targeting and creative messaging. By analyzing competitor spending and platform-specific engagement, major industry entities like Activision and Electronic Arts continue to refine their strategies. The Starfield case study illustrates that while massive financial investment and platform exclusivity can drive unprecedented user acquisition, long-term sentiment is increasingly shaped by the broader market context and the specific demands of a digitally native player base.
- Starfield achieved the largest launch in Bethesda’s history with 10 million players, driven by a $21.2 million U.S. advertising spend that represented roughly 70% to 77% of the total global marketing budget.
- The marketing strategy shifted from traditional teasers to a multi-channel digital approach, prioritizing TikTok, Instagram, Twitch, and AI-driven cross-promotion via Bing.
- Integration with the Microsoft ecosystem and immediate availability on Xbox Game Pass were central to the game's commercial scale and user acquisition.
- Hardware partnerships, specifically with AMD, successfully incentivized premium edition adoption by bundling the game with PC components.
- Despite commercial success and a top-30 all-time peak on Steam, the title received a 6.6/10 Metacritic user score, influenced by competition from Baldur’s Gate 3 and Cyberpunk 2077.
Mobile Growth & Monetization Report 2023
The mobile gaming landscape in 2023 reflects a strategic pivot toward operational efficiency as developers navigate softening in-app purchase (IAP) and advertising revenues. Success currently hinges on capturing player interest within the first 14 days, a critical window where 77% of all conversions occur. To capitalize on this timeframe, monetization strategies emphasize low-friction price points between $1.01 and $5.00, with high-performing assets such as virtual currencies, limited-time bundles, and sales generating over 56% of total IAP revenue.
Beyond direct purchases, the integration of rewarded video ads and offerwalls has become essential for sustaining non-paying user bases. Strategic ad placement between levels or within game lobbies yields the highest engagement, particularly when incentivized by currency or gacha mechanics. Offerwalls, in particular, represent a significant growth lever, contributing 33% of total ad revenue for games utilizing multi-faceted monetization. These tools also serve as powerful retention drivers; players engaging with offerwalls demonstrate a 14% retention rate at Day 90, vastly outperforming the 3% rate seen among non-converters.
From a global marketing perspective, hypercasual advertising remains the most effective conversion engine across the majority of gaming genres. Advertisers are increasingly looking toward high-value Tier-2 markets, noting exceptional click-through rates for sports titles in Japan and trivia games in South Korea. Furthermore, the adoption of Custom Store Pages is emerging as a vital tactic for improving return on investment, particularly within the puzzle, casino, and lifestyle segments. These findings underscore a broader industry trend toward data-driven personalization and diversified revenue streams to maintain long-term player lifetime value.
- 77% of all player conversions occur within the first 14 days, making this initial window the most critical period for monetization.
- Low-friction price points between $1.01 and $5.00 are the primary drivers of in-app purchase revenue, with virtual currencies and limited-time bundles accounting for over 56% of total IAP income.
- Offerwalls are a major retention driver, as players who engage with them exhibit a 14% retention rate at Day 90 compared to only 3% for non-converters.
- Offerwalls contribute 33% of total ad revenue for games that employ a multi-faceted monetization strategy.
- Rewarded video ads and offerwalls are essential for sustaining non-paying users, with the highest engagement occurring when ads are placed between levels or within game lobbies.
Mobile App Trends: 2023 Edition
The mobile application market entered a period of significant transition in 2023, navigating a complex landscape defined by economic volatility and evolving privacy regulations. Despite these headwinds, the industry achieved a record half-trillion dollars in combined advertising and consumer spending. While global advertising growth slowed to 14% and consumer spending experienced a marginal 2% decline, the sector demonstrated remarkable resilience through strategic adaptations. Key shifts include a rising App Tracking Transparency (ATT) opt-in rate of 29% and an increased reliance on media mix modeling and Connected TV (CTV) to optimize return on investment in a privacy-centric environment.
Sector-specific performance reveals a stark contrast between industries. Fintech and e-commerce emerged as primary growth drivers, with fintech in-app revenue surging over 90% between late 2022 and early 2023. E-commerce sessions grew by 12%, supported by record-breaking revenue peaks in late 2022. Conversely, the mobile gaming industry faced its most challenging year on record in 2022, marked by a 12% decline in installs and a 9% drop in consumer spending. However, early 2023 data indicates a nascent recovery for gaming, with installs and sessions rebounding by 10% and 11% respectively over previous averages.
The current market environment necessitates a shift from broad acquisition strategies toward long-term user retention and sophisticated measurement. As retention and "stickiness" remain persistent challenges across all verticals, developers are increasingly prioritizing reattribution campaigns, personalized onboarding, and loyalty programs. Success in the coming years depends on the adoption of advanced analytics and cross-platform insights to navigate data-privacy requirements. By leveraging these tools, stakeholders can effectively drive user acquisition and maximize lifetime value in an increasingly competitive global marketplace.
- The mobile app market reached a record half-trillion dollars in combined advertising and consumer spending in 2023, despite a 2% decline in consumer spending and a cooling of advertising growth to 14%.
- Fintech in-app revenue surged by over 90% between late 2022 and early 2023, while e-commerce sessions grew by 12%.
- After a difficult 2022 that saw a 12% decline in installs and a 9% drop in consumer spending, the mobile gaming sector showed early 2023 signs of recovery with a 10% increase in installs and an 11% rise in sessions.
- App Tracking Transparency (ATT) opt-in rates reached 29%, forcing developers to shift toward media mix modeling and Connected TV (CTV) to maintain ROI in a privacy-centric landscape.
- Market strategy is pivoting from broad user acquisition toward long-term retention, utilizing personalized onboarding, loyalty programs, and reattribution campaigns to combat persistent stickiness challenges.
From Hyper to Hybrid: Hypercasual Gaming Trends 2023
The mobile gaming landscape is undergoing a significant structural shift as developers transition from hyper-casual models toward hybrid-casual strategies. This evolution is driven by a marked decline in ad revenue profitability, influenced by the implementation of App Tracking Transparency on iOS, shifting post-pandemic user behaviors, and increased selectivity from major publishers. To maintain sustainability, developers are increasingly integrating in-app purchases and meta-gameplay components into their titles while opting for self-publishing models to retain greater control over their assets.
Data from 2022 reveals a downward trend in ad impressions and eCPMs across both Android and iOS platforms. Conversely, the volume of in-app purchases grew on both operating systems, signaling a successful pivot toward diversified monetization. Geographically, the United States remains the dominant market, ranking first for both ad revenue and in-app purchases across platforms. India emerged as the leading territory for total installs on Android, highlighting the importance of emerging markets for scale, even as monetization remains concentrated in Tier 1 regions.
The competitive landscape for ad networks and monetization channels shows distinct leaders. Apple Search Ads dominates the iOS ecosystem, securing the top position in multiple categories including retention and lifetime value. On Android, AppLovin and ironSource lead the market. AppLovin specifically stands out as the top monetization channel by total ad revenue on both operating systems. For eCPM performance, Meta Audience Network and ironSource lead on Android and iOS respectively.
These findings are based on anonymized data collected throughout the 2022 calendar year, utilizing a weighted average methodology. The analysis focuses on high-scale performance, only including countries and ad networks that exceeded a threshold of 25 million installs. This comprehensive view underscores a broader industry movement where the traditional reliance on pure advertising is being replaced by a more balanced, hybrid approach to game design and revenue generation.
- The mobile gaming industry is shifting from hyper-casual to hybrid-casual models, driven by declining ad revenue profitability and the impact of iOS App Tracking Transparency.
- Developers are increasingly adopting in-app purchases and meta-gameplay components to replace the traditional reliance on pure advertising revenue.
- Data from 2022 shows a consistent downward trend in ad impressions and eCPMs across both Android and iOS platforms, while in-app purchase volume grew.
- The United States remains the primary market for both ad revenue and in-app purchases, while India leads in total Android installs, emphasizing the split between scale in emerging markets and monetization in Tier 1 regions.
- AppLovin is the leading monetization channel by total ad revenue across both iOS and Android platforms.
Hyper-Casual Games Benchmark Report: Q4 2022
The benchmark focuses on hyper‑casual mobile games during the fourth quarter of 2022, comparing performance metrics across iOS and Android and highlighting shifts from the previous quarter. Data are drawn from GameAnalytics, which tracks more than 100 000 titles and reaches roughly one‑third of the global mobile player base, providing a broad, cross‑regional view of the segment.
Cost‑per‑install (CPI) reached an all‑time high of $0.20 median on both platforms, with the overall median CPI rising to $0.42. Android’s median CPI grew by $0.05 while iOS saw a larger increase of $0.17. Among the top ten ad‑spending countries, the United States posted the highest iOS median CPI at $0.80, overtaking France and Germany, while Brazil dropped out of the ranking. South Korea and Canada recorded the steepest CPI hikes on Android, each climbing $0.06 from Q3 2022. The report covers major markets in North America, Europe, Asia‑Pacific and Latin America, reflecting a worldwide scope.
Retention benchmarks reveal a consistent advantage for iOS. In the top‑2 % of games, Day 1 retention was 45 % on iOS versus 38 % on Android, and Day 7 retention stood at 19 % versus 14 %. For the top‑25 % tier, Day 1 rates were 33 % (iOS) and 28 % (Android), with Day 7 at 10 % and 6 % respectively. Across all titles, median Day 1 retention was 24 % on iOS and 23 % on Android, while median Day 7 retention was 7 % versus 4 %. The gap between elite, good and average games is pronounced, underscoring the importance of early‑stage player engagement.
Overall, Q4 2022 saw rising acquisition costs and modest but platform‑dependent retention
- Hyper-casual median CPI reached an all-time high of $0.42 in Q4 2022, with iOS experiencing a significant $0.17 increase compared to the previous quarter.
- iOS consistently outperformed Android in retention, with top-tier (top 2%) games achieving 45% Day 1 retention on iOS compared to 38% on Android.
- The United States recorded the highest iOS median CPI among top ad-spending countries at $0.80, while Brazil fell out of the top ten ranking.
- Android median CPI grew by $0.05 in Q4 2022, with South Korea and Canada seeing the steepest regional increases at $0.06 each.
- Day 7 retention for the top 25% of games reached 10% on iOS versus 6% on Android, highlighting a widening performance gap between platforms.