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Report
52 pages
Developer Satisfaction Survey 2023 - Summary Report
The 2023 game industry experienced its highest rates of layoffs and terminations since 2014, reflecting a period of intense economic contraction and employment volatility.
Labor conditions remain poor, with nearly one-third of developers working over 60 hours per week during peak production cycles, fueling increased interest in unionization.
A significant disconnect exists regarding workplace equity, as two-thirds of developers report that equal opportunity is absent and fewer than half believe existing policies are adequately enforced.
Employment
Salary
Market Analysis
+1
International Game Developers' Association
Mar 2024
Report
19 pages
European Key Facts 2023: Video Games Industry
The European video games industry generated €25.7 billion in revenue in 2023, representing a 5% year-on-year growth.
The sector employs 115,000 people across Europe, with 90,000 of those roles based within the EU.
Video games reach 53% of the European population aged 6–64, with an average player age of 31.4 years, 75% adult representation, and 43.5% female participation.
Market Analysis
Player Demographics
Employment
+1
Video Games Europe
Mar 2024
Report
41 pages
Canada’s Video Game Industry: Powering the Future of Play
Canada’s video game industry supports 34,000 full-time jobs and generates a $5.1 billion economic impact, with direct labour income reaching $3.5 billion in the 2023-24 fiscal year.
While the total number of firms contracted by 9% since 2021, this decline was limited to micro-studios, while studios with 51 or more employees remained stable or grew.
The sector achieved a $356 million operating surplus in 2023-24, reflecting a 7% profit margin.
Market Analysis
Employment
Salary
+1
ESAC – Entertainment Software Association of Canada
Mar 2024
Report
40 pages
European Key Facts 2024: Video Games
The European video games industry generated €26.8 billion in 2024, with digital channels accounting for 90% of total sales.
The sector supports 116,000 professionals across 6,000 studios and serves 127 million players, representing 54% of the European population.
Mobile gaming is the primary platform in the region, utilized by 71% of the total player base.
Market Analysis
Player Demographics
Employment
+1
Video Games Europe
Mar 2024
Report
4 pages
Manifesto 2024-2029: Più di un (video)gioco
The manifesto advocates for EU-wide policy alignment to establish Europe as a global video-game development hub by 2029, prioritizing the protection of an open, competitive market against new taxes or distribution constraints.
Industry stakeholders are lobbying for the adaptation of the Creative Europe programme and the extension of the General Exemption Regulation to better align public funding mechanisms with the specific economic realities of game development.
The proposal calls for the revision of NACE codes to accurately measure and report the sector's economic contribution to the European Union.
Market Forecast
Diversity & Inclusion
Employment
Video Games Europe
Mar 2024
Report
37 pages
State of the Game Industry 2024
The industry is undergoing a severe market correction characterized by widespread layoffs affecting one-third of the global workforce and a surge in studio closures.
Support for unionization has reached 57%, driven largely by younger professionals (ages 18–24) facing economic instability and dissatisfaction with corporate management.
While 49% of developers have adopted generative AI, 84% of the workforce reports significant concerns regarding copyright infringement and potential job displacement.
Market Analysis
Employment
Diversity & Inclusion
+3
Game Developers Conference
Jan 2024
Report
42 pages
ゲーム開発者の就業とキャリア形成 2024
Over 80% of game developers with formal vocational or university education in Japan received a salary increase in 2024.
The trend of rising earnings is consistent among full-time employees, with approximately 80% reporting wage growth over the past year.
Formal academic credentials serve as a significant predictor of wage growth, as employers prioritize these qualifications when determining compensation adjustments.
Salary
Employment
Market Analysis
+1
CESA – Computer Entertainment Supplier's Association
Jan 2024
Report
4 pages
Czech Gaming Industry Report 2024
The Czech gaming industry reached a total turnover of €226 million in 2023, representing a 33% year-over-year growth.
Total employment in the sector grew by 12.3% to 4,165 staff, with over 430 new positions created throughout 2023.
The industry released 39 total projects in 2023, consisting of 29 new titles, 10 early-access projects, and 10 DLCs.
Market Analysis
Employment
Europe
GDACZ – Czech Game Developers Association
Jan 2024
Report
41 pages
L'Industrie du Jeu Vidéo au Canada
The Canadian video game industry contributes $5.1 billion to the national GDP and employs 34,010 full-time equivalent workers with an average annual compensation of $102,000.
Industry spending reached $4.8 billion in 2024, an 11% increase since 2021, with labour costs now accounting for 72% of total expenditures.
The sector is increasingly dominated by foreign-owned companies, which now account for 88% of total industry employment.
Market Analysis
Salary
Employment
ESAC – Entertainment Software Association of Canada
Jan 2024
Report
76 pages
Big Games Industry Employment Survey 2024: Salaries, Compensation Trends and State of the Games Sector in Europe
The European games industry faces significant instability, with 15% of the workforce experiencing layoffs and 10% leaving the sector entirely, disproportionately impacting junior professionals.
AI adoption has surged by 17% year-over-year, with 54% of industry professionals now integrating these tools into their daily workflows.
Systemic workplace issues persist, as 32% of respondents reported gender-based bias and 26% cited ageism, contributing to a gender pay gap rooted in a lack of female leadership and technical representation.
Employment
Salary
Diversity & Inclusion
+1
InGameJob
Jan 2024
Report
13 pages
FY2024 Report: Australian Game Development Survey
The Australian game development industry generated $339.1 million in revenue during FY2024, reflecting a minor 1.9% year-over-year decline despite global economic headwinds.
The sector is highly export-focused, with 93% of total revenue derived from international markets and 85% of studios prioritizing the development of original intellectual property.
Employment remains stable at 2,465 full-time equivalent workers, with 61% of studios planning to increase their headcount in the coming year.
Market Analysis
Employment
Funding
+1
Interactive Games & Entertainment Association
Jan 2024
Report
4 pages
Company Profiles: Slovakia 2024
The Slovak game industry is highly concentrated, with the top 10% of companies—including Pixel Federation and Nine Rocks Games—generating 83.5% of the sector's 70 million EUR annual turnover.
The industry consists of 69 active companies, 77% of which focus on original game development rather than outsourcing services.
After a slight contraction in 2023, the workforce is projected to reach approximately 1,100 employees by the end of 2024, with a median age of 31 and 21% female representation.
Market Analysis
Employment
Game Development
+1
Swiss Game Developers Association
Jan 2024
Presentation
5 pages
Slovak Game Industry Infographic 2024
The Slovak game industry generated 67.8 million euros in total turnover in 2024, with high market concentration where the top 10% of companies account for over 83% of total revenue.
The sector employs 982 professionals with a median age of 30–35, and while male-dominated, women comprise nearly 20% of the workforce, primarily in visual arts and marketing.
Self-funding is the primary financial model for 80.5% of companies, indicating a reliance on internal capital over public funding or international publishing deals.
Slovakia
Market Analysis
Employment
Slovak Game Developers Association
Jan 2024
Report
78 pages
Netherlands Games Monitor 2024
The Dutch games industry comprises approximately 625 active companies, with a significant concentration of 185 firms located in the Utrecht region.
Total industry revenue reached €614 million in 2023, reflecting a steady upward trajectory for the sector.
The workforce consists of 4,750 full-time equivalent employees, highlighting the industry's role as a major employer in the creative tech space.
Market Analysis
Employment
Salary
+1
Dutch Games Association
Jan 2024
Report
13 pages
Behind the Screens: The Salary Stats in Gamedev
The game development industry is highly stratified, with nearly 40% of professionals earning under $40,000 annually and only 11% earning more than $150,000.
Geography is a primary driver of income disparity, evidenced by 36% of U.S.-based professionals earning over $150,000 compared to 54% of developers in India earning under $9,999.
Financial instability is prevalent, as 24.4% of the workforce can afford a car but cannot afford a residence, while only 16.6% can afford all discretionary purchases.
Salary
Employment
Market Analysis
+1
80 Level
Jan 2024
Report
76 pages
Game Developer Index: Sweden 2024
Sweden’s video-game sector grew to SEK 90.4 billion in total global revenue in 2023-24, a 4.5% increase, while domestic net sales rose 6% to SEK 34.6 billion.
The industry’s footprint expanded to 1,010 registered firms, with Swedish-owned companies now operating 218 subsidiaries across 54 countries and employing 15,792 staff abroad.
Major commercial successes like 'Helldivers 2', which sold 12 million copies in three months, and 'Satisfactory', which reached 6 million copies, drove significant market presence and over 700 million streamed hours in 2023.
Market Analysis
Employment
Sweden
Swedish Games Industry
Jan 2024
Report
64 pages
The Game Industry of Finland Report 2024
Finland’s game industry currently employs approximately 4,300 individuals, representing about 3,800 full-time positions.
A significant decline in private risk capital and publisher funding has forced studios to pivot toward B2B subcontracting, co-development agreements, and increased reliance on EU and national public R&D programs.
The ecosystem remains anchored by major players like Supercell, which employs over 800 staff and has produced seven global hit titles, alongside diverse ventures like the mental-health game developer Soihtu DTx, which recently secured a $4.2 million seed round.
Market Analysis
Employment
Diversity & Inclusion
+1
Neogames Finland
Jan 2024
Report
20 pages
The Austrian Game Industry 2024
The Austrian game industry generated €92.8 million in revenue in 2023, marking a 285% nominal increase since 2017.
Direct employment in the sector grew 128% over seven years, rising from 474 jobs in 2017 to 1,080 in 2024, with a total economic multiplier effect supporting 2,260 jobs.
Projections for 2029 estimate industry revenue will reach €149 million and the workforce will exceed 1,500 employees, even assuming a significant slowdown in growth.
Market Analysis
Employment
Europe
+1
Austrian Professional Association of Management Consultancy
Jan 2024
Report
68 pages
The Economic Impacts of Video Game Technology Spillover: UK and Nordic Economies
In 2021, video game technology spill-overs contributed £1.3 billion in total output and £760 million to UK GDP, while sustaining 9,900 non-gaming jobs.
Spill-over activity from the UK games industry accounts for 13% of the sector's gross value added and 19% of its total employment.
Non-gaming roles supported by game technology—primarily in IT, business services, and energy—command average salaries 25% higher than the UK national mean.
Market Analysis
UK
Europe
+2
Ukie
Nov 2023
Report
159 pages
Impacto de la aplicación de sistemas de incentivos fiscales en la industria de videojuegos: España
Implementing a 20% corporate tax credit for developers is projected to grow Spain’s video game sector turnover from €1.435 billion in 2022 to €5.5 billion by 2028, representing a 27% compound annual growth rate.
The proposed fiscal incentives are expected to increase full-time employment in the industry from under 10,000 jobs to more than 23,000 by 2030.
The tax regime is forecast to be net-positive for the Treasury, generating €1.9 billion in direct contributions plus an additional €1.0 billion through reinvestment and consumer spending.
Market Analysis
Investment
Employment
AEVI
Jun 2023
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