The Czech gaming industry reached a total turnover of €226 million in 2023, representing a 33% year-over-year growth.
See it on page 2Total employment in the sector grew by 12.3% to 4,165 staff, with over 430 new positions created throughout 2023.
See it on page 1The industry released 39 total projects in 2023, consisting of 29 new titles, 10 early-access projects, and 10 DLCs.
See it on page 2The workforce is increasingly international, with foreign nationals—primarily from EU member states—comprising 34% of all employees.
See it on page 4Geographic concentration remains high, with 52% of the workforce based in Prague, followed by 20% in Brno and 13% in Ostrava.
See it on page 4The number of newly established studios slowed in 2023, with 166 new entities compared to 260 in 2022.
See it on page 1Private limited companies dominate the market structure, while joint-stock and foreign-branch configurations each account for only 5% of firms.
See it on page 3The Czech Gaming Developers Association compiled an annual industry overview to map the sector’s economic performance, workforce composition and structural trends for 2023 and early 2024. By aggregating self‑reported financial and employment data from member studios, the analysis aims to illustrate growth trajectories, geographic concentration and the evolving profile of talent within the Czech game development ecosystem.
Overall turnover reached €226 million in 2023, marking a 33 % increase over the previous year, while the number of active studios rose modestly, with newly established entities numbering 166 in 2023 compared with 260 in 2022. Employment expanded to roughly 4,165 staff, a 12.3 % rise, with the majority concentrated in Prague (52 %), followed by Ostrava (13 %) and Brno (20 %). The sector released 29 new titles in 2023, supplemented by 10 early‑access projects and 10 DLCs, for a total of 39 releases.
Ownership structures remain dominated by private limited companies, accounting for the bulk of legal entities, while joint‑stock and foreign‑branch configurations each represent about 5 % of the market. Job creation accelerated, with over 430 new positions announced across the year, a 20‑23 % increase relative to prior periods. The workforce is increasingly international: 34 % of employees are foreign nationals, predominantly from EU member states, while 66 % are Czech. Educational backgrounds are diverse, with roughly half holding higher‑education degrees and a similar share possessing vocational or technical qualifications. The report’s methodology relies on annual surveys administered by the association, covering all registered Czech game development firms and providing a comprehensive snapshot of the industry’s health and direction.