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01 Consolidated Business Performance / 03 Sales by IPs / Toys and Hobby Unit 05 Network Entertainment Unit 06 Real Entertainment Unit / Visual and Music Production Unit / IP Creation Unit 08 Plastic Model Market / Figure Market / Capsule Toy Market / Card Product Market 09 Candy Toy Market / Children’s Lifestyle (Sundries) Market / Babies’ / Children’s Clothing Market Top Publishers in the Global App Market BANDAI NAMCO Group 10 Home Video Game Market 10 Amusement Machine Market /...
3Q FY2021 Presentation Material The future information, such as earnings forecast, written in this document is based on our expectations and assumptions as of the date the forecast was made. Our actual results could differ materially from those described in this forecast because of various 1. Quarterly Results (April - June 2021) 3. Internet Advertisement Business FY2021 The growth of games and ads exceeded our expectation. The forecast is revised upward again.
Nexon Co., Ltd. reported record‑breaking full‑year revenue of ¥475.1 billion for fiscal 2025, a 6 % increase on an as‑reported basis and 10 % on a constant‑currency basis, driven largely by the MapleStory franchise’s 43 % year‑over‑year growth and new titles such as ARC Raiders® and MABINOGI MOBILE. Operating income reached ¥124.0 billion, flat YoY on an as‑reported basis and up 2 % constant currency, while net income fell 32 % YoY to ¥92.1 billion due to a ¥31.7 billion foreign‑exchange gain in Q4 2024 and a ¥9.7 billion gain in Q4 2025, offset by higher operating costs and a one‑off ¥3.0 billion impairment. Quarterly highlights show Q4 revenue of ¥123.6 billion, up 55 % YoY and 51 % constant currency, with operating income of ¥7.2 billion that missed guidance because of higher performance‑based bonuses for ARC Raiders® and platform fee overruns. A ¥27.7 billion deferral from ARC Raiders® revenue and a ¥9 billion refund related to MapleStory: Idle RPG reduced Q4 results, with an additional ¥5 billion revenue impact expected in Q1 2026. Geographically, the company operates over 190 countries across PC, console and mobile platforms. Franchise performance varied: Dungeon&Fighter (PC) saw double‑digit growth in China and Korea, while its mobile arm declined 21 % YoY; MapleStory franchise revenue grew 54 % in Q4 and 43 % for the year, with Korea and global segments contributing strongly. ARC Raiders® achieved over 14 million units sold worldwide, sustaining high concurrent user peaks of 960,000. Operating cash flow exceeded ¥100 billion in 2025, and shareholder returns included a dividend increase to ¥45 per share and ¥96.9 billion in share buybacks, maintaining a policy of returning more than 33 % of operating income to shareholders. The first‑quarter 2026 outlook projects revenue of ¥150.5–164.0 billion, operating income of ¥51.2–61.1 billion and net income of ¥40.9–48.4 billion, with significant upside from ARC Raiders® and MABINOGI MOBILE and continued growth in key franchises.