
Victoria 3
GameBy Paradox Development Studio · Released Oct 25, 2022
Documents about Victoria 3
Plus: October's Big Steam Hits – Poked At
This analysis evaluates the performance of major video game launches on Steam and other platforms during October 2022.
- Call of Duty: Modern Warfare II dominated October 2022 Steam performance with nearly 240,000 concurrent users (CCU), despite technical issues impacting user reviews.
- Victoria 3 demonstrated the persistent market strength of the grand strategy genre by achieving over 70,000 CCU on Steam.
- Persona 5 Royal significantly outperformed expectations, converting pre-release interest into active players at four times the projected rate to reach 35,000 CCU.
Plus: How Rimworld Shows DLC Strategy Done Right
The primary objective of this analysis is to evaluate current market trends and monetization strategies within the PC and console gaming sectors, specifically focusing on Steam, Epic Games Store, and major consoles during late October 2022.
- High-quality, substantial DLC expansions can significantly boost player engagement, as evidenced by RimWorld’s Biotech release doubling its average concurrent user count from 13k–20k to nearly 40k.
- Maintaining a disciplined pricing strategy, such as RimWorld’s practice of rarely discounting the base game by more than 10%, allows developers to sustain high average purchase prices and reach a total bundle value of $95 years after launch.
- The 'three-in-one' content model is a viable strategy for justifying higher DLC price points, with RimWorld successfully commanding a $25 price for its Biotech expansion.
Nature or Nurture: The Biggest Game Discovery Question
The core thesis of this analysis is that a video game’s "nature"—its genre, aesthetic, and core mechanics—is the primary determinant of its commercial success, while "nurture"—the marketing and discovery process—serves as a critical amplifier.
- A game's inherent 'nature'—its genre, mechanics, and aesthetic—is the primary driver of commercial success, while marketing and influencer outreach act as essential amplifiers.
- Targeted marketing and influencer engagement can significantly boost launch-day performance, as evidenced by the indie title Dinkum, which saw wishlists grow from 35,000 to 80,000 through these efforts.
- Nintendo-published titles dominate the Switch platform, accounting for nearly 80% of total software sales revenue and creating a high barrier to visibility for third-party developers.
Plus: Hype Flees for E3, PowerWash's Post-Launch Buzz
This analysis examines current Steam market trends, focusing on the impact of major industry events like E3 on release schedules and the performance of specific premium PC and console titles.
- Paradox’s Victoria 3 generated significant market demand following its announcement, securing over 33,000 followers and an estimated 300,000 to 350,000 wishlists within two and a half weeks.
- Going Medieval demonstrated strong commercial viability for strategy titles, selling 175,000 copies in its first week of release.
- PowerWash Simulator achieved sustained post-launch performance through influencer-driven buzz, maintaining a consistent rate of 50 new reviews per day despite starting with fewer than 1,000 Steam followers.
Companies behind it
As the documents state it.
