The Blood of Dawnwalker
Game
Documents about The Blood of Dawnwalker
Jason Schreier21 min
What A $500 Million Game Actually Means
- Video game budgets are accounting-based figures that are highly mutable, making direct comparisons between different studios or projects fundamentally misleading.
- The primary driver of rising game budgets is labor cost, which is further inflated by development delays, co-development arrangements, and the inclusion of complex compensation packages like multi-year equity vesting.
- Corporate accounting practices allow studios to shift costs between projects, such as burying expenses from unsuccessful or R&D projects into the P&L of highly profitable titles to improve fiscal optics.
Jason SchreierNov 2026
Jason Schreier24 min
Xbox Layoffs, Halo To Activision, Destiny's Back (And More)
The gaming industry is currently navigating a period of significant structural shifts, characterized by ongoing corporate restructuring, long-term project planning, and strategic pivots for major franchises.
- Microsoft is laying off approximately 300 additional employees as part of an ongoing restructuring, with the company reporting it is now 75% through its planned reset.
- Halo development is being moved to Activision, with a small team remaining at Halo Studios to support existing games and the community, while Playground Games and Turn 10 are merging.
- Bungie has reversed its stance on the future of the Destiny franchise, announcing that Destiny 2 will unvault previous campaigns, destinations, and raids to remain a foundational part of the studio's future.
Jason SchreierSep 2026
Jason Schreier16 min
Why Grand Theft Auto VI Is Scaring Off Other Games
The upcoming release of Grand Theft Auto VI, scheduled for November 19, 2026, is exerting significant pressure on the broader video game industry, forcing publishers to adjust their release calendars to avoid direct competition.
- Grand Theft Auto VI is scheduled for release on November 19, 2026, forcing other publishers to shift their launch windows to September 2026 or the first quarter of 2027 to avoid direct competition.
- Market research shows that 63% of U.S. gamers purchase two or fewer games annually, creating a high-stakes environment where GTA VI is expected to capture the majority of consumer discretionary spending.
- Publishers are avoiding the November 2026 launch window to prevent their titles from being overshadowed by the massive media coverage and promotional dominance expected for GTA VI.
Jason SchreierJun 2026
Companies behind it
As the documents state it.

