Test Drive Unlimited Solar Crown
GameBy KT Racing
6 documents in the library are about Test Drive Unlimited Solar Crown, from writers such as Nacon and Game World Observer. Each has a summary and key insights with the page they come from.
- How has Test Drive Unlimited Solar Crown sold on Steam since launch?
- How many players does Test Drive Unlimited Solar Crown have, and how is that changing?
- What do industry reports say about Test Drive Unlimited Solar Crown's performance?
- Which games compete with Test Drive Unlimited Solar Crown, and how do they compare?
Connections
The documents about Test Drive Unlimited Solar Crown on the inner ring, the other games and companies they name on the outer one. Select a cover to see it up close and open it in a new tab; drag to move, pinch or Ctrl + scroll to zoom.
On Steam
Steam estimates as of 9 Oct 2026. Revenue is premium revenue on Steam only: game sales, without DLC.
- Revenue to date
- $8.0M
- Units sold
- 240K
- Last 12 months
- $1.4M
- 67K units
- Price
- $49.99
- Positive reviews
- 37%
- of 12K reviews
- Peak players
- 5,296
- at the same time
- Followers
- 61K
- Average playtime
- 23 h
| Year | Share of the best year | Revenue | Units |
|---|---|---|---|
| 2024 | $5.2M | 132K | |
| 2025 | $1.7M | 53K | |
| 2026 so far | $1.1M | 55K |
On Steam since Sep 12, 2024 · Developer KT Racing · Publisher NaconSteam store page
Documents about Test Drive Unlimited Solar Crown
Report: Spiders Studio May Shut Down After 18 Years of Operation
The French game development studio Spiders, known for titles such as GreedFall and Steelrising, faces imminent closure after 18 years of operation.
- Spiders, the developer of GreedFall and Steelrising, faces imminent liquidation following a failed sale attempt by parent company Nacon.
- The trustee overseeing Spiders' bankruptcy is filing a court petition for liquidation on April 29, 2026, which would trigger a 15-day window to disband the studio upon approval.
- Spiders employees have largely halted game development to focus on job hunting and professional development, with the studio allowing staff to purchase their own equipment.
Consolidated Sales for the Second Quarter 2025-26
NACON reported consolidated sales of €46.8 million for the second quarter of the 2025-26 fiscal year, representing a 4.5% increase compared to the same period in the previous year.
- NACON reported Q2 2025-26 consolidated sales of €46.8 million, a 4.5% year-over-year increase, bringing total first-half revenue to €78.1 million.
- The gaming software division grew 31.7% to €36.7 million in Q2, driven by a 52.5% surge in new catalogue sales, including the successful launches of 'Rugby League 26' and 'Hell is Us'.
- The accessories segment experienced a significant 42.7% decline in quarterly revenue to €9.0 million, primarily due to a 66% drop in American market sales caused by increased customs duties.
2021‑22 Annual Sales in Line with Expectations
Nacon’s audited consolidated results for the 2021-22 fiscal year, ending March 31, 2022, characterize the period as a transition year defined by strategic investments and a shifting product mix.
- Nacon reported 155.9 million euros in annual sales for the 2021-22 fiscal year, representing a 12.3% decline compared to the previous period.
- The Games segment revenue fell 21.1% to 54.4 million euros due to the postponement of major titles, while the Accessories segment remained resilient with 96.6 million euros in revenue.
- Profitability declined significantly, with current operating income dropping 41.6% to 19.0 million euros and net profit totaling 10.0 million euros.
Return to Growth for Q3 2021-22 (+5,2%) Confirmation of 2021/22 & 2022/23 Targets
Nacon reported a return to revenue growth during the third quarter of the 2021-22 fiscal year, following two consecutive quarters of decline.
- Nacon returned to growth in Q3 2021-22 with 51.2 million euros in revenue, a 5.2% increase year-over-year.
- Full-year 2021-22 targets remain unchanged, with projected sales between 150 million and 180 million euros and an operating income of approximately 20 million euros.
- The 2022-23 fiscal year outlook projects sales between 250 million and 300 million euros and an operating margin exceeding 20%, driven by a pipeline of over 15 game releases.
Q1 2021/22 Sales
Nacon achieved sales of 33.7 million euros during the first quarter of the 2021/22 fiscal year, representing an 11.3% decline compared to the same period in the previous year.
- Nacon reported Q1 2021/22 sales of 33.7 million euros, an 11.3% year-over-year decline attributed to the exceptionally high demand during the 2020/21 lockdown period.
- Management maintains its 2021/22 financial targets of 180–200 million euros in sales and a 20% operating margin, with growth expected in the second half of the fiscal year.
- The video games segment generated 12.2 million euros, a 16% decrease, though back catalogue sales reached 9.2 million euros, nearly four times the 2.4 million euros recorded in Q1 2019/20.
Strong Increase in FY 2020/21 Annual Results
Nacon reports a significant increase in financial performance for the fiscal year 2020/21, ending March 31, 2021. Sales reached 177.8 million euros, representing a 37.4% increase over the previous year.
- Nacon achieved 177.8 million euros in sales for FY 2020/21, a 37.4% increase driven by U.S. market expansion, premium accessory demand, and a tripling of back-catalogue software sales.
- Current operating income grew 43.8% to 32.5 million euros, resulting in an 18.3% operating margin, while net profit rose 19.6% to 18.2 million euros.
- Management raised the FY 2021/22 sales target to 180–200 million euros with a 20% operating margin, and increased the FY 2022/23 guidance to 230–260 million euros.
Companies behind it
As the documents state it.
