NTE: Neverness to Everness
Game
Documents about NTE: Neverness to Everness
Mobilegamer.biz20 min
Amateur devs score hits with 38-0, WWDC reactions, May's top games, Orna, jobs, data and more
The mobile gaming industry is currently witnessing a surge in amateur-developed hits, driven by the accessibility of AI-assisted coding tools.
- Amateur developers are achieving viral success with AI-assisted football drafting games like '38-0' and '38-0-0', which secured over 100,000 downloads each in a single weekend with zero marketing spend.
- Honor of Kings dominated May’s top-grossing charts with $161 million in in-app purchase revenue, while 'Last War Survival' saw a significant decline, dropping to 10th place with $82 million.
- Apple’s new developer policy offers free access to its AI foundation models for apps until they reach 2 million first-time downloads, a move aimed at supporting indie developers.
Mobilegamer.bizJun 2026
Mobilegamer.biz18 min
Take-Two, Ubisoft, Monopoly Go and SciPlay news plus data and soft launch nuggets
The mobile games industry is currently characterized by a significant divergence in performance between major publishers, with mobile platforms increasingly serving as the primary revenue driver for large-scale gaming companies.
- Take-Two Interactive's mobile division now accounts for over half of the company's total bookings, with Zynga-led titles like Toon Blast (up 25%) and Top Eleven (strongest quarter ever) driving performance.
- Ubisoft reported a fiscal 'low point' as mobile revenue dropped from 16% to 7% of total bookings year-over-year, citing slower-than-expected launches for Rainbow Six Mobile and The Division Resurgence.
- Hasbro generated $41 million in quarterly revenue from Scopely’s Monopoly Go, a title that has reached $6 billion in total player revenue and remains a significant contributor to Hasbro's bottom line.
Mobilegamer.bizMay 2026
Two & a Half Gamers10 min
🚨📢 BREAKING NEWS: Record Revenue, Record Layoffs, Why Only 2 Genres Are Actually Winning in 2026
The global gaming industry reached a record $195.6 billion in revenue in 2025, yet this financial milestone coincides with a severe labor crisis, characterized by over 44,000 developer layoffs since 2022 and an additional 2,000 to 3,000 job losses in early 2026.
- The gaming industry reached a record $195.6 billion in revenue in 2025, yet this growth is highly concentrated, with Roblox alone accounting for 67% of net market growth.
- Mass layoffs continue to plague the sector, with over 44,000 developer jobs lost since 2022 and an additional 2,000 to 3,000 cuts in early 2026, leaving nearly half of terminated U.S. developers unemployed.
- 4X strategy games, led by titles like 'Last War' and 'Whiteout Survival,' are the only genre currently experiencing simultaneous growth in revenue, downloads, and user engagement.
Two & a Half GamersMay 2026
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