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Neon Genesis Evangelion

Game

4 documents in the library are about Neon Genesis Evangelion, from writers such as GameRefinery and ETC Press. Each has a summary and key insights with the page they come from.

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4
newest 20 Mar 2025

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Documents about Neon Genesis Evangelion

Cover of How Mobile Game Developers Are Using Anime to Boost Engagement and Revenue Across the Globe
Article

How Mobile Game Developers Are Using Anime to Boost Engagement and Revenue Across the Globe

Mobile game developers are increasingly leveraging anime intellectual property (IP) to drive player engagement and revenue through both dedicated game titles and strategic LiveOps collaboration events.

  • The US anime market is projected to reach a valuation of over $60 billion by 2030, more than double its value from a decade ago.
  • Mobile games are increasingly using anime collaborations to drive engagement, such as the Stumble Guys x My Hero Academia event in August 2024 and the Goddess of Victory: NIKKE x Evangelion crossover that triggered a notable download spike.
  • PUBG Mobile has successfully integrated diverse anime IPs like Dragon Ball Super, Jujutsu Kaisen, and Spy × Family by creating unique, limited-time gameplay modes that feature iconic character abilities and thematic map changes.
GameRefineryMar 2025
Cover of Mobile Game Market Review: October 2022
Article

Mobile Game Market Review: October 2022

The mobile game market in October 2022 was characterized by a significant focus on seasonal engagement and evolving monetization strategies across the United States, China, and Japan.

  • Major mobile titles are shifting away from traditional gacha mechanics; Mario Kart Tour replaced randomized warp pipes with a Daily Spotlight Shop, and Brawl Stars removed gacha requirements for unlocking high-level passive Gears.
  • Clash of Clans experienced a 500% surge in daily iOS revenue following the release of its latest Town Hall update in October 2022.
  • Garena Free Fire is monetizing virtual fashion by launching a 'Trend+' collectibles album, effectively treating in-game cosmetic outfits as proprietary fashion brands.
GameRefineryNov 2022
Cover of Mobile Game Market Review: May 2022
Article

Mobile Game Market Review: May 2022

The mobile game market in May 2022 was characterized by significant global launches and a continued emphasis on retention-focused features and cooperative gameplay.

  • Apex Legends Mobile launched globally in May 2022, reaching the top 23 in US grossing charts and the top 50 in Japan.
  • The Chinese mobile market is seeing an accelerating trend of games incorporating roguelike elements, with three new top-200 grossing entrants in May alone featuring or claiming to feature the mechanic.
  • Netmarble’s MMORPG Ni No Kuni: Cross Worlds achieved a top 50 grossing position in the US immediately following its global launch.
GameRefineryJun 2022
Cover of Thought-Provoking Play: Political Philosophies in Science Fictional Videogame Spaces from Japan
Whitepaper225 pages

Thought-Provoking Play: Political Philosophies in Science Fictional Videogame Spaces from Japan

Martin Roth's study examines whether Japanese science-fictional videogames can serve as spaces for political philosophy, specifically by stimulating the political imagination that Roth argues is threatened by neoliberal capitalism's narrowing of perceived alternatives.

  • Roth argues that videogames function as an 'ideational' or 'enacted' space co-produced by designers, the computer, and players, where rule systems, narrative, representation, and randomness generate conflicts that resist full simulation; he frames this as a hypothesis tested through close analysis rather than a demonstrated finding.
  • The study is motivated by the claim that neoliberal capitalism narrows perceived alternatives and threatens the political imagination, and it proposes Japanese science-fictional games as spaces that can stimulate that imagination.
  • Science-fiction titles accounted for only seven of 204 million-selling Japanese games, yet held a steady 10 to 15 percent of annual top-100 sales between 2000 and 2011, with the market dominated by Gundam franchises.
ETC PressJan 2018