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Marvel Contest of Champions

GameBy Kabam Games, Inc.

Documents about Marvel Contest of Champions

Cover of Netmarble 4Q 2024 and FY 2024 Earnings Results
Financial report12 pages

Netmarble 4Q 2024 and FY 2024 Earnings Results

Netmarble’s financial performance for the 2024 fiscal year reflects a period of revenue growth and improved operational efficiency, despite significant bottom-line volatility in the fourth quarter.

  • Netmarble achieved KRW 2,663.8 billion in annual revenue for 2024, a 6.5% increase over the previous year, while annual EBITDA surged 216.5% to KRW 370.0 billion.
  • The company recorded a net loss of KRW 166.7 billion in 4Q 2024, driven primarily by the recognition of impairment losses on intangible assets.
  • Netmarble maintains a strong global presence with 83% of its revenue generated outside of Korea, led by North America at 46%.
NetmarbleFeb 2025
Cover of Netmarble 4Q 2022 and FY 2022 Earnings Results
Financial report14 pages

Netmarble 4Q 2022 and FY 2022 Earnings Results

Netmarble’s financial results for the 2022 fiscal year reflect a period of revenue growth tempered by significant profitability challenges.

  • Netmarble reported a 2022 annual revenue of KRW 2,673.4 billion, a 6.6% increase, but annual EBITDA dropped 57.6% to KRW 127.8 billion due to rising operating costs from the integration of SpinX and Ludia Inc.
  • The company recorded a Q4 2022 operating loss of KRW 19.8 billion and a net loss of KRW 456.6 billion, the latter significantly impacted by impairment charges on intangible assets.
  • International markets remain critical to the business, accounting for 84% of total annual revenue, with North America serving as the primary driver at 51% of Q4 revenue.
NetmarbleFeb 2023
Cover of Netmarble 1Q 2020 Earnings Results
Financial report11 pages

Netmarble 1Q 2020 Earnings Results

Netmarble’s first-quarter 2020 earnings results reflect a period of strategic investment and revenue diversification, characterized by a focus on global market expansion and a robust pipeline of new game titles.

  • Netmarble reported 1Q 2020 revenue of 532.9 billion KRW, an 11.6% increase year-over-year, despite a 4.0% decline from the previous quarter.
  • Operating profit fell to 20.4 billion KRW due to increased marketing expenditures for new title launches in March.
  • Net profit reached 57.5 billion KRW, driven by non-operating income including foreign exchange gains, dividend income, and equity method investments.
NetmarbleMay 2020
Cover of Netmarble 4Q 2019 Earnings Results
Financial report11 pages

Netmarble 4Q 2019 Earnings Results

Netmarble’s fourth-quarter 2019 earnings results reflect a period of financial contraction characterized by a decline in revenue and operating margins compared to the previous quarter.

  • Netmarble reported a 4Q 2019 net loss of 6.3 billion KRW, driven by 52.4 billion KRW in one-off non-operating costs, including 27.4 billion KRW in foreign exchange losses and 25.0 billion KRW in investment asset valuation adjustments.
  • Quarterly revenue reached 551.8 billion KRW, marking an 11.0% sequential decline, while operating profit fell 40.5% quarter-over-quarter to 50.2 billion KRW due to the underperformance of new game titles.
  • Overseas markets remain the primary revenue engine, contributing 72% of total quarterly revenue, with North America accounting for 30% and Japan for 15%.
NetmarbleFeb 2020
Cover of Netmarble 3Q 2019 Earnings Results
Financial report12 pages

Netmarble 3Q 2019 Earnings Results

Netmarble’s third-quarter 2019 earnings results demonstrate significant financial growth, driven primarily by the successful integration of new game titles and effective cost management.

  • Netmarble reported 3Q 2019 revenue of 619.9 billion KRW, an increase of 17.9% year-over-year and 17.8% quarter-over-quarter.
  • Operating profit reached 84.4 billion KRW, reflecting a 154.2% increase from the previous quarter due to optimized marketing spend and new title revenue.
  • International markets generated 68% of total revenue, with North America leading at 28%, followed by Japan at 15%, Europe at 8%, and Southeast Asia at 7%.
NetmarbleNov 2019
Cover of Netmarble 2Q 2019 Earnings Results
Financial report11 pages

Netmarble 2Q 2019 Earnings Results

Netmarble’s second-quarter 2019 earnings results demonstrate a period of top-line growth driven by new game releases, alongside a strategic focus on international market expansion.

  • Netmarble reported 2Q 2019 revenue of 526.2 billion KRW, marking a 5.1% year-over-year increase and a 10.2% quarter-over-quarter increase.
  • Operating profit fell 46.6% year-over-year to 33.2 billion KRW, driven by higher marketing costs and labor expenses related to new game launches and a North American studio acquisition.
  • Overseas revenue accounted for 64% of total earnings in 2Q 2019, with management targeting an increase to 70% by the end of the year.
NetmarbleAug 2019