Gang Beasts
GameBy Boneloaf
3 documents in the library are about Gang Beasts, from writers such as Extra Credits, SuperJoost and UK Games Fund. Each has a summary and key insights with the page they come from.
Connections
The documents about Gang Beasts on the inner ring, the other games and companies they name on the outer one. Select a cover to see it up close and open it in a new tab; drag to move, pinch or Ctrl + scroll to zoom.
On Steam
Steam estimates as of 9 Oct 2026. Revenue is premium revenue on Steam only: game sales, without DLC.
- Revenue to date
- $74.1M
- Units sold
- 5.8M
- Last 12 months
- $5.0M
- 494K units
- Price
- $19.99
- Positive reviews
- 86%
- of 68K reviews
- Peak players
- 3,065
- at the same time
- Followers
- 255K
- Average playtime
- 8 h
| Year | Share of the best year | Revenue | Units |
|---|---|---|---|
| 2019 | $3.1M | 203K | |
| 2020 | $6.4M | 472K | |
| 2021 | $8.7M | 717K | |
| 2022 | $9.4M | 763K | |
| 2023 | $8.7M | 777K | |
| 2024 | $4.3M | 371K | |
| 2025 | $2.9M | 264K | |
| 2026 so far | $4.4M | 437K |
On Steam since Aug 29, 2014 · Developer Boneloaf, Rocket Science · Publisher BoneloafSteam store page
Documents about Gang Beasts
The Landlord’s Game: Why the Companies Collecting Rent Are Winning the Games Industry
The games industry is undergoing a structural shift where platform holders increasingly capture value regardless of the quality or origin of the content hosted on their services.
- Steam Next Fest featured a record 7,145 game demos in October 2026, representing a growth of more than 60% compared to the June event.
- Over one-third of the demos in the latest Steam Next Fest disclosed the use of generative AI, leading to significant player backlash and the label 'AI Slop Fest'.
- The proliferation of generative AI is lowering barriers to entry for game development, resulting in a noisier marketplace and increased competition for player attention.
How the Joke has Changed | Comedy in Games 2026 | Extra Credits Gaming
Comedy in video games has evolved significantly over the last decade, shifting from a reliance on scripted writing and voice acting to a model where gameplay mechanics and player interaction serve as the primary drivers of humor.
- Comedy in games relies on the structural manipulation of player expectations, where developers create tension through established rules and resolve it through surprising or subverted outcomes.
- Effective game comedy often involves a strategic balance of player agency, where designers must decide when to grant control and when to remove it to ensure the player's input enhances rather than disrupts the intended humor.
- Modern comedy games have shifted from relying solely on written dialogue to utilizing gameplay-driven mechanics, such as physics-based simulations in titles like Octodad and Surgeon Simulator that intentionally defy real-world gravity and logic.
Funded Company Acquired for £23 Million: UK
The acquisition of Sunderland-based developer Coatsink by the Swedish firm Thunderful Group highlights the successful trajectory of UK-based independent game studios supported by early-stage public funding.
- Swedish company Thunderful Group acquired UK-based developer and publisher Coatsink for an upfront consideration of £23 million.
- The acquisition deal includes an earn-out component that could bring the total consideration to a maximum of £65.5 million.
- Coatsink will continue to operate as an independent development studio while functioning as part of the Thunderful Games division.