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Cover of Esports Sets New Record: 3.3B Hours Watched in 2025
Article

Esports Sets New Record: 3.3B Hours Watched in 2025

Esports viewership reached a new milestone in 2025, with total yearly hours watched climbing to 3.3 billion—a record high that reflects the medium’s growing mainstream acceptance and expanding commercial potential.

  • Esports viewership reached a record 3.3 billion hours watched in 2025, representing a 1.5% increase over 2024.
  • League of Legends, Dota 2, Valorant, and Counter-Strike: Global Offensive collectively accounted for over 60% of total viewership.
  • Counter-Strike: Global Offensive experienced a 33% year-over-year increase in hours watched and a $9 million rise in prize money.
Esports Charts
Cover of Cache Added to CS2: Most Popular Cache Esports Games
Article

Cache Added to CS2: Most Popular Cache Esports Games

Valve’s latest Counter-Strike 2 update introduces the long-awaited “Cache” map, a staple of competitive play that has historically attracted high viewership.

  • Valve has officially added the Cache map to Counter-Strike 2, utilizing a Source 2 engine rebuild to modernize visuals while maintaining the map's original competitive mechanics.
  • The reintroduction of Cache is a strategic effort to boost CS2 esports engagement by leveraging the map's historical popularity with top-tier teams like Astralis, Fnatic, Cloud9, and FaZe Clan.
  • Cache holds a significant viewership legacy, highlighted by the 2017 ELEAGUE Major semifinal between Fnatic and Astralis, which reached a peak of 785,000 concurrent viewers.
Esports Charts
Cover of April 2026 Esports Recap: MPL ID Hits 2M Peak & Team Vitality Makes History
Article

April 2026 Esports Recap: MPL ID Hits 2M Peak & Team Vitality Makes History

April 2026’s esports landscape was dominated by a record-breaking performance from Mobile Legends: Bang Bang’s MPL Indonesia Season 17, which drew a peak of more than 2 million concurrent viewers during the Bigetron versus RRQ Hoshi showdown.

  • Mobile Legends: Bang Bang’s MPL Indonesia Season 17 set a regional benchmark by reaching a peak of over 2 million concurrent viewers during the Bigetron versus RRQ Hoshi match.
  • Team Vitality became the first organization to secure back-to-back Intel Grand Slams, cementing their dominance in the European esports sector.
  • IEM Rio 2026 for Counter-Strike: Global Offensive achieved a peak viewership of 1.1 million during its final.
Esports Charts
Cover of Esports Roster Moves & Transfers: Q1 2026
Article

Esports Roster Moves & Transfers: Q1 2026

The global esports landscape underwent significant structural and personnel shifts during the first quarter of 2026, characterized by a volatile mix of organizational restructuring and strategic talent acquisitions.

  • In Q1 2026, competitive success in major titles like Counter-Strike, Dota 2, League of Legends, and Valorant remained heavily dependent on leadership stability and the integration of veteran talent.
  • Strategic acquisitions of established players, such as Saksa joining Team Yandex, directly resulted in measurable improvements in tournament performance and prize earnings.
  • Individual star power continues to drive market engagement, evidenced by Demon1’s move to ENVY in Valorant, which generated viewership metrics exceeding those of higher-ranked teams.
Esports Charts
Cover of Top Esports Teams of Q1 2026: MLBB & CS2 Dominate Viewership
Article

Top Esports Teams of Q1 2026: MLBB & CS2 Dominate Viewership

The global esports landscape in the first quarter of 2026 is defined by the overwhelming viewership dominance of Mobile Legends: Bang Bang and Counter-Strike 2.

  • Mobile Legends: Bang Bang and Counter-Strike 2 dominated Q1 2026 viewership, accounting for nine of the ten most-watched professional esports organizations.
  • The M7 World Championship served as the primary catalyst for Q1 viewership, positioning mobile gaming as the industry's leading engine of growth.
  • Indonesian organizations lead the competitive hierarchy, with Alter Ego ranking first at 55.36 million hours watched and ONIC Esports following closely behind.
Esports Charts
Cover of Top Esports Games and Tournaments by Viewership: Q1 2026
Article

Top Esports Games and Tournaments by Viewership: Q1 2026

The global esports landscape in the first quarter of 2026 demonstrates a clear shift toward mobile-first engagement, underscored by the massive reach of regional tournament circuits.

  • Mobile gaming is the industry's primary viewership driver, led by the Mobile Legends: Bang Bang M7 World Championship, which hit a record 5.68 million peak concurrent viewers in Q1 2026.
  • Regional engagement in mobile-centric markets like Southeast Asia and India is the critical factor currently sustaining the global esports ecosystem.
  • While mobile titles dominate, PC-based franchises including League of Legends, Valorant, and Counter-Strike 2 remain the foundational anchors for international tournament circuits.
Esports Charts

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