Conan Exiles
Game
Documents about Conan Exiles
Thomas Brush19 min
Creating a BOSS (Unity Basics!)
The process of designing complex boss characters in Unity requires a multi-disciplinary approach that integrates illustration, animation, and programming.
- Use animation events to trigger external functions like particle effects or screen shakes directly from the animation timeline, avoiding the need to hardcode every interaction.
- Implement a modular design by separating visual behavior in the Unity Animator tree from the underlying movement and difficulty logic managed by programmers.
- Utilize rigging tools like Spine to establish skeletal structures from Photoshop layers, ensuring a cohesive workflow between illustration and animation.
Thomas BrushOct 2019
Companies behind it
As the documents state it.
