Chained Together
GameBy Anegar Games
7 documents in the library are about Chained Together, from writers such as GameDiscoverCo, Stream Hatchet and How To Market A Game. Each has a summary and key insights with the page they come from.
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Key figures from the reports
The game Chained Together achieved 8.3 million hours watched and a peak viewership of 233,000 in its debut week, driven by its unique integration of co-op mechanics into the 'Foddylike' subgenre.
Stream Hatchet, 2024 · Chained Together: Foddylikes and Difficult Games on Live Streaming
Viral indie titles outperformed expectations, with Chained Together selling 2 million units and Bodycam reaching 400,000 units by leveraging Unreal Engine 5 aesthetics.
GameDiscoverCo, 2024 · June 2024 Steam Launches, Deconstructed
New release Chained Together debuted at #25 with 15.8 million hours watched, outperforming established survival titles like Project Zomboid and 7 Days to Die.
Stream Hatchet, 2024 · Top Games in Live Streaming: June 2024
On Steam
Steam estimates as of 9 Oct 2026. Revenue is premium revenue on Steam only: game sales, without DLC.
- Revenue to date
- $48.7M
- Units sold
- 12.7M
- Last 12 months
- $8.5M
- 2.3M units
- Price
- $4.99
- Positive reviews
- 90%
- of 65K reviews
- Peak players
- 92K
- at the same time
- Followers
- 93K
- Average playtime
- 6 h
| Year | Share of the best year | Revenue | Units |
|---|---|---|---|
| 2024 | $33.5M | 8.7M | |
| 2025 | $8.9M | 2.3M | |
| 2026 so far | $6.3M | 1.7M |
On Steam since Jun 19, 2024 · Developer Anegar Games, Lab42 · Publisher Anegar Games, Secret ModeSteam store page
Documents about Chained Together
Is Friendslop Saturated?
The provided analysis challenges the common industry perception that specific game genres become "saturated" based on the volume of releases.
- The 'Friendslop' genre is not saturated; its total concurrent player count has consistently grown, reaching 350,000 players with the launch of MECCHA CHAMELEON, surpassing previous peaks like R.E.P.O.'s 281,000 in March 2025 and Lethal Company's 197,000 in December 2023.
- Friendslop players are 'hungry' for new content, with top-performing titles typically capturing over 50% of the player base before fading to 10% within 3-9 months, indicating a high demand for fresh games in the genre.
- Even games with a relatively small market share in the Friendslop genre can be highly successful; for example, 'Mage Arena' peaked at 11.75% of Friendslop CCU but still sold over 624,000 copies in a week, generating an estimated net revenue of $3,698,080.
Chained Together: Foddylikes and Difficult Games on Live Streaming
The rise of "Foddylikes"—a subgenre of difficult, physics-based games characterized by brutal progression setbacks—represents a significant trend in live-streaming engagement.
- The game Chained Together achieved 8.3 million hours watched and a peak viewership of 233,000 in its debut week, driven by its unique integration of co-op mechanics into the 'Foddylike' subgenre.
- Chained Together is the second most successful Foddylike in terms of debut-week viewership, trailing only Only Up!, which recorded 12.8 million hours watched.
- Co-op gameplay is a significant driver for streamer engagement and collaboration, a trend supported by broader market data showing that while co-op games represented only 6% of new releases in 2023, they accounted for 36% of total sales.
Top 10 VTubers for June 2024
The June 2024 analysis of top-performing VTubers highlights a significant shift in viewership trends, driven largely by collaborative efforts in popular titles such as Grand Theft Auto V and Chained Together.
- Kuzuha Channel became the top-ranked VTuber overall in June 2024, achieving 7.4 million hours watched and an average minute viewership (AMA) of 45,000.
- Kuzuha's rise to the top spot was driven by a GTA V roleplay series with Nijisanji members, which helped him reach the top 10 streamers overall across all categories.
- Sakura Miko reclaimed the title of #1 female VTuber with an AMA of 26,000, surpassing previous leader Usada Pekora, who dropped to an AMA of 24,000.
Top Games in Live Streaming: June 2024
Live streaming viewership experienced significant growth in June 2024, with the top 100 games collectively generating approximately 155 million additional hours watched compared to the previous month, representing an 11% increase.
- Total viewership across the top 100 streamed games grew by 11% in June 2024, representing an increase of approximately 155 million hours watched compared to May.
- Elden Ring surged to the #3 spot with 122 million hours watched, a 283% increase driven by the release of the 'Shadow of the Erdtree' DLC and high-profile marathon streams.
- Destiny 2 viewership jumped 149% to 26 million hours watched, fueled by the release of its final expansion, 'The Final Shape'.
June 2024 Steam Launches, Deconstructed
June 2024 Steam launch data reveals a market dominated by high-performing free-to-play (F2P) titles and viral indie hits, while mid-to-large budget traditional releases face increasing pressure to recoup costs.
- Nexon’s free-to-play shooter The First Descendant dominated June 2024 with an estimated $35 million in gross revenue, driven by aggressive monetization and a global player base.
- Viral indie titles outperformed expectations, with Chained Together selling 2 million units and Bodycam reaching 400,000 units by leveraging Unreal Engine 5 aesthetics.
- NetEase’s Once Human achieved strong engagement with concurrent user peaks exceeding 160,000, fueled by high interest from both the U.S. and Chinese markets.
How Much Busier is Steam for Significant Games?
The Steam marketplace has experienced a significant surge in total volume, with monthly releases increasing by 73% between January 2021 and January 2024.
- While total monthly Steam releases surged 73% between January 2021 and January 2024, this growth is driven by small projects rather than high-profile titles.
- The number of major releases with over 10,000 followers remains stable at 15 to 20 debuts per month, despite a peak in games with over 1,000 followers in May 2024.
- First-week review counts have remained flat or declined, suggesting a potential decrease in conversion rates from wishlists to sales for new releases.
Plus: Let's Look at Fallen Aces, Chained Together's Successes?
This analysis examines the performance of recent PC and console game releases, focusing on market trends and sales data for the third week of June 2024.
- The Elden Ring: Shadow of the Erdtree DLC drove a massive resurgence for the base game, increasing concurrent users on Steam from 170,000 to nearly 740,000.
- Chained Together achieved rapid market penetration with nearly 40,000 concurrent users on Steam, driven by a low price point and high influencer visibility.
- Fallen Aces validated the 'micro-indie immersive sim' genre by selling approximately 50,000 units shortly after its release.