Avatar Life
Game
2 documents in the library are about Avatar Life, from writers such as Gamota, Meridian Play and Ocean Entertainment Group. Each has a summary and key insights with the page they come from.
Connections
Each row is a game or company named alongside Avatar Life, each column a document, oldest first. A mark means that document names it. Select a row to see those documents.
Documents about Avatar Life
Report15 pages
Vietnam Domestic Gaming Industry Report: 2025
The Vietnamese mobile gaming market represents a significant growth sector in Southeast Asia, reaching a valuation of approximately $825 million in 2025.
- The Vietnamese mobile gaming market reached $825 million in 2025, growing 9.16% year-on-year with 54 million mobile gamers and 4.9 billion annual downloads.
- Foreign developers cannot publish directly and must partner with a local entity or establish a local office to comply with Decree No. 147/2024/ND-CP, which mandates local server hosting and 100% player KYC via mobile numbers.
- MMORPGs are the dominant revenue driver at 23.12% of the market, followed by Team Battle (17.05%) and 4X Battle (15.05%) genres.
Ocean Entertainment GroupMay 2026
Report28 pages
Vietnam Mobile Gaming Industry Report Q3 2026
Gamota's Q3 2026 Vietnam mobile gaming report finds that the market moderated in the third quarter, with revenue down 7.9% and downloads down 8.1% quarter over quarter, both falling in parallel.
- Vietnam's mobile gaming market moderated in Q3 2026, with revenue down 7.9% and downloads down 8.1% quarter over quarter, both falling in parallel with the softness concentrated in September.
- Performance diverged sharply by subgenre: MMORPG remained the largest revenue category despite declines, while Idle RPG, MOBA, Avatar Life and Farming grew on both revenue and downloads, and several categories gained traffic even as revenue fell.
- The Top 10 games captured 34.8% of Q3 revenue and 42.7% of downloads, leaving the majority of activity spread across titles outside the leaders.
Gamota