
Age of Wonders 4
GameBy Triumph Studios · Released May 2, 2023
Documents about Age of Wonders 4
Interim Report: January–March 2026
Paradox Interactive experienced a period of financial contraction during the first quarter of 2026, characterized by a 7 percent decline in revenue to MSEK 431.1 and a 31 percent reduction in operating profit, which fell to MSEK 100.8.
- Paradox Interactive reported a 7% revenue decline to MSEK 431.1 and a 31% drop in operating profit to MSEK 100.8 for Q1 2026.
- Financial performance was negatively impacted by significant amortization and write-downs related to the titles Vampire: The Masquerade - Bloodlines 2 and Europa Universalis V.
- Despite fiscal challenges, the company maintains a strong liquidity position with MSEK 308.7 in operating cash flow and MSEK 1,055 in cash and cash equivalents.
Annual Report 2025: Paradox Interactive
Paradox Interactive’s 2025 fiscal year was defined by a strategic pivot toward core internal development and long-term franchise sustainability.
- Operating profit dropped significantly to MSEK 146.0 in 2025 from MSEK 721.4 in 2024, primarily due to a KSEK 355,343 impairment charge related to Vampire: The Masquerade – Bloodlines 2.
- Annual revenue remained stable at MSEK 2,191.9, supported by a business model focused on digital distribution and continuous downloadable content for a six-million-strong monthly active user base.
- The company invested KSEK 917,407 in development during 2025 and completed the strategic acquisition of Haemimont Games to strengthen its management game portfolio.
Year-End Report: January – December 2025
Paradox Interactive experienced a period of significant financial volatility throughout 2025, characterized by stagnant revenue growth and a sharp contraction in profitability.
- Paradox Interactive’s annual operating profit fell sharply to MSEK 146.0 in 2025, down from MSEK 721.4 the previous year, while annual revenue remained stagnant at MSEK 2,191.9.
- The company recorded MSEK 355.3 in write-downs and amortization costs specifically tied to the development of Vampire: The Masquerade – Bloodlines 2.
- Paradox is pivoting its strategy to focus exclusively on internal development of deep strategy and management titles, abandoning projects outside of this core expertise.
Paradox Interactive Interim Report: January – September 2025
Paradox Interactive experienced a period of financial recalibration during the first nine months of 2025, characterized by a 12 percent year-over-year revenue decline to MSEK 1,317.2.
- Paradox Interactive reported a 12% year-over-year revenue decline to MSEK 1,317.2 for the first nine months of 2025, driven by a lighter release schedule and currency headwinds.
- Operating profit increased by 20% to MSEK 391.4, demonstrating improved operational efficiency despite the contraction in top-line revenue.
- Capitalized development expenses reached MSEK 1,738.2, highlighting a significant investment in the future pipeline, specifically the upcoming launch of Europa Universalis V.
Interim Report: January – June 2025
Paradox Interactive experienced a period of financial recalibration during the first half of 2025, characterized by a strategic shift toward long-term development and operational efficiency.
- Paradox Interactive reported a 53% increase in operating profit to MSEK 279.6 for H1 2025, driven by the absence of previous asset write-downs and steady DLC revenue from titles like Victoria 3 and Age of Wonders 4.
- Revenue declined by 13% for the first half of 2025 and 20% during the second quarter, reflecting a period of financial recalibration.
- The company maintains a strong financial position with an operating cash flow of 528.17 million KSEK and total equity of 2.61 billion KSEK as of June 30, 2025.
Paradox Interactive Interim Report: January - March 2025
Paradox Interactive maintained a stable financial foundation during the first quarter of 2025, despite experiencing minor year-over-year declines in performance.
- Paradox Interactive reported Q1 2025 revenue of MSEK 463.6 and an operating profit of MSEK 146.6, marking year-over-year declines of 4% and 5% respectively.
- The company is intentionally slowing its release cadence to focus on downloadable content for core titles like Cities: Skylines II and Hearts of Iron IV rather than new product launches.
- The firm maintains a strong balance sheet with MSEK 1,501.5 in cash and cash equivalents and an equity/assets ratio of 83%.
Paradox Interactive Interim Report: January - June 2023
Paradox Interactive demonstrated significant financial expansion during the first half of 2023, characterized by a 31 percent increase in revenue to MSEK 1,220.1 compared to the same period in 2022.
- Paradox Interactive reported a 31% revenue increase to MSEK 1,220.1 for the first half of 2023, with second-quarter revenue surging 61% year-over-year to MSEK 737.3.
- Operating profit for the first six months of 2023 reached MSEK 448.6, representing a 6% increase driven by the launch of Age of Wonders 4 and consistent content updates for existing titles.
- The company remains heavily dependent on a single major customer, which accounted for MSEK 820.1 of total revenue during the first half of the year.
Paradox Interactive Annual Report 2023
Paradox Interactive’s 2023 fiscal year was defined by a strategic tension between record-breaking revenue growth and significant operational volatility.
- Paradox Interactive achieved a 34% revenue increase to MSEK 2,642.1 in 2023, driven by core franchises like Crusader Kings III, Stellaris, and Age of Wonders 4.
- Operating margins contracted significantly from 45% in 2022 to 25% in 2023, largely due to a MSEK 185.4 write-down from The Lamplighters League and technical issues with Cities: Skylines II.
- The company maintains a strong financial foundation with over one billion SEK in cash and cash equivalents and a 73% equity-to-assets ratio, supporting a proposed dividend increase to 3.00 SEK per share.
Companies behind it
Paradox Interactivepublisher, developer24- PDParadox Development Studiodeveloper3
Triumph Studiosdeveloper8
As the documents state it.