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Game World Observer
Blizzard Entertainment’s mobile strategy title, Warcraft Rumble, achieved significant commercial traction during its initial week of global availability. Launched on November 2, 2023, the game generated $3.4 million in net revenue across iOS and Android platforms within its first six days. This performance follows a year-long soft launch period, which, when included, brings the title's lifetime revenue to $4.34 million.
Market data indicates that the United States serves as the primary driver for both engagement and monetization, contributing nearly half of the total revenue at $1.66 million and accounting for 25% of the 2.56 million global downloads recorded since the official launch. Other key markets include Germany, Taiwan, South Korea, France, and Brazil. The game currently maintains a revenue per download (RpD) metric of $1.48.
Developed internally by Blizzard’s Incubation team, the title represents the studio's third mobile-native release, following Hearthstone and Diablo Immortal. While the launch figures demonstrate a strong start for the franchise's expansion into the mobile real-time strategy genre, the initial revenue remains lower than that of Diablo Immortal, which recorded $14.5 million during its own first week. These findings are based on data provided by AppMagic, reflecting net revenue after platform fees and taxes.