there's no gear to kind of you know the gear is just this kind of a whatever placeholder gear that you just upgrade and it's there and it's just that's whatever some attack and level there's no HP here because HP is the ramp part here so we just attack that's hit some kind of whatever random upgrad but the important thing that each gear has five slots for gems and these gems are pretty much the skills like it's kind of of Exile bad of Exile yeah exactly here we go and we can merge the skills together instead of this is no gaming podcast two and a half Gamers sharing actionable insights dropping Knowledge from our Day-Day user acquisition game design and AD monetization jobs we are definitely not discussing the latest industry news but having so much fun let's not forget this is a 400 a.m. conference discussion Vibe so let's not take it too seriously hello everybody Welcome this is session number 91 is it 91 yes
is it yeah so uh yeah again welcome my name is matar I'm Felix Robert and I'm Yu and we are your hosts and we are also working as a consultant uh on the game design ad monetization and user acquisition site so if you need help give us a call so uh what what should we talk about today Christmas maybe I guess you enjoyed Christmas already because this one is going to be live after Christmas Christmas so now all watch the video for my Christmas tree as usual every year yes so now everybody from the UA side is is sitting uh next to his his or her computer and working on the campaigns me included hopefully I won't be sick uh let's see so yeah let's uh let's talk about this uh interesting game yob claims he's found the next legend legend of slime I think he could be found next
rash Royale next rash Royale I guess yeah let's see let's see how how it work so I was actually like doing some research and the company is based in China or Hong Kong or something like I don't know I don't know I was trying to to see like where but they are definitely big in uh in Asia anyway so the game is called doodle magic wizard versus slime and O and you can see this is quite interesting yeah and how how did you find uh this game yakob uh because our nice friends from sensor Tower uh gave us the access and I set up some alerts and filters there so now games going to be fine themselves amazing and what was the alert that triggered this the alert is that the game is rising like crazy because it's already doing 112k a day in I only on mobile which most probably is way more which is way more and it's just one month after
let's say Global lunch whatever yeah yeah so you can you can say because I was looking into this honestly and tried to try to find some Soft loue Data didn't find anything no no The only discrepancy I found is that initially the game appeared on the store October 26 here and then it started scanning up at November 13 which is the same date as release of the iOS version so before it was just Android and then this one and that's it okay so it's pretty fast yeah really no soft lung I would say I guess those few days were just some technical stuff on Android and then there it goes so currently up up to date it has already 1 million downloads and 3.2 million Revenue in iips only as I said charting something like 112k a day in IPS yeah I will talk about the the Geo split as well because that's important and interesting as well yeah uh as usual uh if you see see
the game and you see this graphics and you remember what we were talking about this is an Asian game so naturally if we look at the top countries that the downloads are coming from and arow is coming from it's Taiwan South Korea Hong Kong and only afterwards it's us yep yeah so that's there that's that's the rush Royale analogy I will get into it later so shall we start with the rown this game okay please please go so it's an iteration of our favorite Ro Glide genre uh which is the RPGs that are played where you're banging your head against the wall and you're still getting resources which is the very nice play the game play the game yeah play the game uh by the way the whole Graphics is the usual Korean stuff where it looks like drone in paint but we've seen this kind of Graphics within Korean games it actually works there locally U you know the revenu speaks volumes for itself but
yeah it looks like that as I said it's an evolution of Tower Defense because here there's no Road or kind of a path that the monsters are following is just like this kind of a blank space that they are coming from and there's no lives it's actually HP at the bottom uh on a on a thing that's called ramp part within the game which is just like a giant wall of HTH that these guys are just eating out it's literally kind of crumbles there uh it can be uh healed up which is an again nice iteration there are skills and even I have some skills in my gear to heal it up and like you can even get like heal heal kind of skill to just kind of oh here we go and um yeah that's it and then afterwards it's your typical you know Ro ipg kind of closer to Survivor IO or chero where you're progressively getting stronger and stronger as you kill monsters and you get XP they are coming into waves this is fourth wave out of 20 there's a timer but this is not the other way
around just just wait a second like this thing will work just in a second what's going to work yeah when I'm going to upgrade the laser upgrade the laser yeah exactly because laser is the most OP thing what I'm always doing is just waiting for logs that's what I'm doubling down on logs is the most shittiest skill in the game are you joking literally like it's just focus laser and frost NOA nothing else um yeah I'm going to get killed I even arguing with this guy yeah I don't know um yeah so the game can be speed up like this is probably the only input that I can do during game play like actual game play or I can just you know get more skills and that's pretty much it so it's nicely done in a way that it's completely automated you don't really you know do anything here or at least yet because there's still features to be unlocked for me even after week of playing so yeah here you see like this
is the HP thing I'm going to pick it up now there we go uh and yeah it took me quite some time to understand how the skill system works because it's uh a little bit different than your usual rogy RPG it's actually close to Hades which has like a similar kind of pick one of the three skills where skills get uh qualitative upgrades not just uh you know the usual quantitative like just higher stats because for instance here the focus laser that we're using it's actually getting not only just like these damage nodes like more damage more damage but at some point we picked up the node where it triggers an explosion on the Target that it hits which does area damage so uh yeah the skills actually are scaled a little bit differently and you need to follow yeah very different kind of a setup of how to pick those because for instance from the beginning I was picking all of the different skills yeah now I'm dead uh and didn't didn't do anything uh told you you suck but uh yeah you you for
instance this this one works only if you pick two skills and you level those two you cannot level more than two skills because you spread your you know power to 10 and the skills get progressively stronger up bra to higher you level them up the other interesting thing is that you upgrade the skills themselves within the game play so if we go here for instance to our Focus laser uh and next upgrade and we looking to this we get the refresh upgrade which means it's probably going to get reflected from the side after it hit something to something else which going to be like a very interesting thing and you see how many levels like literally until Level 25 you upgrade just the skills um yeah so this is you already see where we going so it's getting more and more core it's not your usual Survivor IO like oh same build every time you going to upgrade this and that there's not even no skill Evolution within this game like within the game play I don't evolve skills because if I
pick this and this is going to evolve in this no they don't have this mechanic they have what's the meta then like the meta is uh you're upgrading these skills they require soft currency and the shards of the specific skills then they require to be first research or unlocked there's this very interesting currency called Scrolls which is literally locked behind ads and there's no way to get it no way zero only ads it's only ads like at some point there's this like scroll here like get one for ads that's it like I I I don't think so we can even find it in the shop it's like nowhere yes nowhere it's not there yeah nowhere so uh later on here like more progression upgrades I guess you didn't see these but there's even Workshop which unlocks like more idle mechanics on top which all again can be speed up with ads and even upgraded so again Workshop get get unlocked on
uh something like stage eight or nine I think which stage are you I'm on five five okay I'm on 11 so there's there but yeah this is like one part of the progression and then the other part is of course the character and this is this is pretty good because this is heavily stream like on the other hand but more customizable on the other on the first hand so the thing is that there's no gear to kind of you know the gear is just this kind of a whatever placeholder gear that you just upgrade and it's there and it just does whatever some attack and level there's no HP here because HP is the ramp part here so we just attack that's it some kind of whatever random upgrades but the important thing that each gear has five slots for gems and these gems are pretty much the skills like it's kind of similar of Exile pad of Exile yeah exactly here we go and we can merge the skills together instead of the gear so it's actually even though it's a little bit streamline it's actually pretty good that probably with gear it would be too
much so they get rid of the gear it's just stats holders and now they have gems and these gems really change the thing because if if you look here those abilities are literally like lifechanging like for instance ramper like the main base resource 2% HP with every wave complete which is with 20 waves that's like pretty nice and like some of these other skills for instance I have an epic one here duration of debuffs inflicted on Monsters plus 20% or cause plus 60% d damage to monster with HP above 70% so those are pretty significant yeah so this is pretty much the main progression the gear U scaling and the skills and like the the thing we are kind of unlocking here and then they have skins here and the Skins actually increases damage so we have a gandal from wish which increases your arcade missile then we have the Halloween wi which again increases is grenade skill
then we have the Christmas fairy which I don't know where the I should even get because it's not unlocked for me probably some event and it increases damage of froso which is by the way the best skill in the game there you go do you think that's enough to keep the day 30 like numbers high or man there's so many so many features we haven't even seen like I'm I'm super pissed at this because I'm playing it for a week I haven't still seen it because you see there's this other currencies for instance the this kind of a log Stone L run Stones run stones used to upgrade ramp Parts increase HP even skills for the ramp part for the ramp part for like main base where they are I I have like a lot of these I I I don't know where so probably somewhere that this going to upgrade there's challenges after 20 20 it took me week to get to 10 so that's there then there's this other thing called uh this thing that I cannot even click on uh sorry um you know why because it's playing on a PC
no exactly that's no anyway there's this there's this book tomb of inheritance which trains your apprentices because actually when I was watching some stuff on YouTube you get more Mages on the Grand Park so there's like more damage even more like different skills and I as I said I haven't unlocked this and I'm playing it for a week for a week I know yeah yeah so it's it's following the usual hybrid Playbook that like features get you know very slow un folded only if you can Master what you already have and then like suddenly new thing boosts up your progression also these icons on top I guess you have less I have a lot more where you have these whatever there's the battle pass mechanic of course yeah by the way this is interesting the battle pass mechanic is scaled through stamina so it means it increases based on the number of times you actually play the game not on your level and the game is by the way spamming me with stamina it's literally spamming me every three hours there's like stamina delivery
through email I haven't seen it all play see like I have like 200 stamina out of 30 and never run out of it because you have these quick grade mechanics which means that you can autop play the game just by clicking it like insta play it but it's limited it's very limited and that's why I think one of the thing why the game works so well because they have it's not limited you just need to pay yeah you need to pay in order to like spend all that energy you need to pay you need to pay all in in terms of research you should pay as well maybe can we uh can we like donate just some money and then you decide what your first be and you be what game and what you bought man I have so many IPS in ped of Exile but not in this I like we never talk about P of Exile on the podcast we will we will we will when ped XEL 2 releases next year and trust me we will talk about it yeah yeah I'm pretty sure we will okay anyway uh so my guess is that the game is heavily only Remo do you offer a free I P2 and he doesn't take you up on the own no no no yeah
it's principal it's heavily skew towards iip um I like the chances left today so you can you you can buy all of these you only have 999 chances left today the drop rates are also pretty tight let's say amazing there's like uh legendary is already 0.9% and the biggest Rarity which is Mythic is 0.01% but you have 9 999 chances left today no you have opportunity to buy those there's not even like some kind of whatever you know discount on Temple because it's like same price the cas yeah discount there just a Pity tyer the usual one but it's like so yeah yeah but usually yeah you play efficiently so you get these resources and then you buy the 10 10 C pool yeah so yeah over all like like the game is
kind of unique the mechanic of streamlining the inventory the core gameplay of fully automating the grow R like Tower Defense and pretty much making it heavily tactic based because later down the line I've seen already that there's for instance the laser here um so just an example at fifth upgrade the monsters killed by laser pools cannot split and this tells me that they have mechanics or let's say these skills can be adjusted just to specific stages and then you need to really kind of think about the tactics because for instance if there comes a stage where there are actually these monsters that can split we definitely want to pick this one so the meta game I think is kind of strong already in a way that it's very very deep and corish so I mean we'll see right I mean it's been out for two months so we don't really know where it's going to end right not even full to mon full yeah gr yeah it's still growing uh in on like Rising trajectory and yeah
looks very interesting the last thing that I want to say is that what we seen before I think we'll repeat here also which is the thing with random dice for those of you who don't know random dice Google it is this kind of a very good tower defense game from South Kore 111% Studio or I'm 11 111 okay I'm probably butchering their name uh it was very Innovative at the time and it did great Korea suddenly another game come out sometimes later after it's called rash Royale which we already know from my games it's the same thing which is the same game but but different Graphics because there's not you know your Korean you know memes and stuff there it's the Streamline supercell kind of a very polished you know Candy like UI blah blah blah so my guess is that um this going to get copied quite because of this podcast it's going to get copied very heavily are already starting their
pre-production on this yeah thank you very much in half a year we'll see a western clone that's going to be charting like crazy that's my [Music] guess why are you attending games from Barcelona 2024 share insights and knowledge have all gaming experts in one place networking great lectures meet new people to learn more about the industry games forum is one of the best places to get mobile marketing Insight see all the conferences and panels staying up to date with the market I'm going to meet their amazing people the experts in their field insight and networking register now and join 500 UA products and Apple Managers at gam from Barcelona February 7th and 8th okay here to go Felix ad monetization like let me grab the mic here because uh there's so much lwh hanging fruit on this like in terms of AD monetization they they've done a good base right but there is so much more lwh hanging fr and you can also tell play yob at least
a little bit Yeah you can also tell that basically I don't really think they know what they're doing on the mediation side at all but that means there's quite a lwh hanging fruit like so right now the game when you start playing it and since it's so slow progression exactly what like Remo said uh for all sense and purposes uh there's about six ad placements so there's the shop for the common chest sparkling chest in the shop and coins after 500 free coins and there's research Scrolls yeah research Scrolls for an ad then during the game play uh you have the stage weapon refresh which is capped at once per stage and then also after the level defeat or level win you can double rewards but that's capped at three a day yeah and there's three more from the workshop that I just from the workshop that comes at level 10 right but that takes a week so for all sense and purposes like usually like when starting
with a retention curves for all s and purposes for that basically there's maximum nine reward ad placements that you can watch so the big thing here to know is that that the ad Revenue number is not going to be big right now because it's so small still like the the user base is it says on sensor tow is about 60,000 so I doubled that to 120,000 so the active user base is still very small which means that the ad revenue is Tiny I think they're probably getting anywhere between six to eight rewarded ads per day so that's about 5k per day with these small numbers but that's something that will scale immensely once they start getting to more scale right because the key components to having ad revenue is you need to have like a lot of people wanting to watch a lot of ads but also you need a lot of people to watch them because otherwise the amount of Impressions is super low so right now it's just a few percent of the revenue in total compared to I APS but that's going to rise as it goes up uh in yeah in user
base but like there's so much low hanging fruit both on the mediation side and on the placement side so if we start on the mediation side uh I open the adups txt file and they only have three ad networks it's Google meta and appin that's it that's all they have in their adaps txt file so it's just like guys what are you doing if you're making 5K a day you more than three networks you definitely need to add unity in there probably need to add pangle depend like looking at the kind of country Geo split right now uh like definitely ad pangle you probably need to double the amount of AD networks that you're currently working with and you'll probably increase ad Revenue them by at least 30 or 40% just off the back of that but yeah more networks are needing needed also on the ad placement side like there's so much other stuff you can also do for for once like the the place that's stuck out to me that's missing
the most is just an interactive placement that's kind of going across the screen during the main game playay like right now when Yo's playing if you could have a ad placement go across the screen that's in color um that would help you in some way to pass a stage or like get more XP to get basically to in the start of the level to get to getting your first skills quicker that would get like nearly probably 70% uh like view through rate and for me it's just like guys put that in there also so like I don't know for the fact that me like why do they cap the amounts of refreshes that you can get on changing like the the rewards that you're getting like Remo do you have any idea about that because for me that just seems very dumb you mean the skills yeah exactly the skills like you can watch one per game like right now if you watch the ad and then after that like it's gone so you can only do one refresh like I think they should just keep it because they probably want to kind of not diminish the Strategic or
make it more kind of impactful regarding the strategy so you cannot really you know refresh all the time yeah yeah that's my guess yeah because imagine that you would always kind of get the thing that you wanted and you don't need to adjust what you get the cards yeah yeah so then it would be much easier so it's it's directly connected to the difficulty so that's my guess that that that's why they limiting it I would still say put at least three of those cuz that probably will increase impressions for da and bring it up to at least 12 or even 13 I'd say don't listen to Felix yeah yeah like how much money like additional money they could get from like these two additional refreshes if if you think about like what yob said like it's connected to difficulty and it changes then like the game play right I mean I think that point is valid but also a bit could canalize beside the point right because you could just segment it right
so if users haven't made an I I'm assuming this game probably gets most iips before day three and how how do the think like they're going to segment it when they have free networks in the in the mediation most probably they want they wanton do any segmentation what do you mean like they are not Advanced enough to do a lot of segmentation on this yeah that's they have free like come on yeah do you think it's one of these things the studio like they just got really like they don't really know what they're doing on some they know what they're doing sorry they like the game design and like the progression design they definitely know what they're doing yeah so they still know what they're doing with ads then yeah probably they just like expertise with ads that's yeah yeah and maybe you a little bit and keep in mind Korean games are I first usually yeah yeah that's what we got wrong that's what we got wrong with Legend of slime yes so wrong anyway yeah that's all I have to say like yeah until this gets more da we'll keep an eye on it but yeah lot of low hanging fruit but please guys like
add more networks yeah but like just to kind of don't get me wrong like I fully uh agree with the points outside of the code gameplay like ads ads they like even the timers on the upgrade Workshop come on like why canot speed the timers they're pretty long already like yeah so so how much money they make uh on ads the day max even not that's very low compared to all the IP that's yeah that's to like 5% 10 % yeah but don't hesitate to contact us and prove us wrong because you know yeah yeah yeah just fact that like it's it's based from such a small active user base right like even me doubling the user base to 120,000 which is two times more like which is probably a bit too much maybe like that is still tiny like yeah yeah but like they have the Taiwan is the biggest country in terms of iips I think even in terms of the downloads yeah pretty much oh almost the same as
South Korea yeah and like the revenue is quite high in Taiwan it's like 40% of all all the revenue is coming from Taiwan 30% South Korea and should we go yeah you can yeah I can I can share I can actually share all famous these days who is famous you're famous most probably no yakob uh can you just uh please let me share the screen because it's quite important to actually go over the creative looks amazing yes Captain Captain Hook awards no no it's just like gameplay wise because I really wanted to get to that part of the gameplay that's in the creatives but it's like so far away man it's altered gameplay I think I don't think so like I think it's like you know the tornadoes and stuff that they have yeah yeah yeah could be uh so you see you see this yes you see um so so this is like okay so they laed this November
13 and then man it's just growing it's just growing here yeah it's 113 or 115k so yeah 120 but this is the most important part you see the r well Revenue per download in in US versus Taiwan and South Korea yeah that's the thing this is the missed opportunity right there so I think if uh if we see rash Royale is kind of clone of this it's going to be exactly more but you know what what what will happen there will be much lesser difficulty much faster progression much more content on the other hand because Korean games or let's say Asian Games Pride on being grindy and people there like to have grindy games yeah yeah of course of course but also like this Hong Kong 60k downloads and almost 40K 400,000 net revenue so it's this is the like this is exactly like like you said like Asian game basically going really big in in Taiwan and South Korea and I I was
talking to to inho our friend from from South Korea and he also said like look I don't know these guys but they are making serious money in South Korea so I'm pretty sure like what we see here like 30k per day it's way more it's way way more I was I was asking him if if we can share some like different UA kind of out of home type of thing which is quite common in South Korea but uh if I have this information it can be it will be in our slack channel so definitely join the slack anyway but yeah so we have one million downloads and 3.2 million Revenue so that's I think from the numbers we got last time and the time it's maybe like five million most probably and then little bit additional money on the on the top from the the ads but it's not it's not quite high and I I'm pretty sure like these like Taiwan and South Korea like cpis are kind of I would say high if they don't have the
the lot of it I can't I have no idea honestly because on paper this should be quite cheap because of how the game looks like because like all these like black and white type of things uh could be pretty low but then I then of I'm sure that these are these guys are running like lot of the purchase campaigns Val optimized campaigns only even in Taiwan and in South Korea in Taiwan and South Korea are not very big market so could be could be high 5 10 15 I have no idea s that by the way they have another game on their account called The Crowd Survivor which is you guess zero he doing zero but it's very fresh it's from September yes and this is from November so like which one is fresh of course but you know normally games stick around in soft Lun for sometime yeah yeah but I'm pretty sure like they they soft l launched this in some on some other account because I was
looking into this and they have this like d Joy HK kind of um company and that was just started like in July but they have this more fun type of um HQ HK again which was around since like or is around since like 2019 so it's the classic uh multiple company different kind of uh thing count yeah yes so we have zero visibility on it I tried to do like research on LinkedIn zero people obviously I mean and even even if they have they definitely don't have like European names so I don't know how to how to find these guys they're doing quite well so okay and also let's let's actually take a look at this uh out uh the network analyis because it's it's different per per country so we
have I will I will go over South Korea and then we can try the Taiwan which is here okay so South Korea they are running you know you have this and they are running a lot of uh YouTube Facebook then Instagram obviously and then a little bit of unity and then that's it so Tik Tok that's a bit weird in here no the Tik Tok is only only happening in US in US and and uh I have it here I have it right here and they started like in November and I'm pretty sure like this is not uh not updated because I was looking into the Tik Tok creative gallery and they have loads of different different uh creatives so we can for example this and and you are not not hearing anything right yeah they muted it oh that's yes I muted it that's great I muted it uh before I started so so this is like you know Al yes and classic um Tik Tok creative challenge video so
you know they they had to come to some spent levels and then they just used in the US only is interesting but you like this is like the the misconception everybody's talking about oh you it's only available in us well it's not it's you can actually use it in us and then like every everywhere else basically worldwide basically worldwide which actually brings me to to one interesting uh interesting topic um if you are going to PGC definitely come and see me be me and other other guys because I'm going to be moderating a panel discussion PGC London in January about Tik Tok strategies for new title lunches where we are going to explore like how you should Lou a new mobile game on Tik Tok uh obviously efficiently so come and join us uh and definitely stay tuned because next time when we're going to talk about this I'm going to reveal the panelists so by the way like is is Tik Tok part of the the stack now that you need to
launch games with like you know how Facebook and Google is like the third one now Tik Tok no I usually add Tik Tok already in softline just to get more uh more data and uh it definitely works well and also like this Tik Tok creative challenge is important because well you need to commit to a certain level of spend which I mean you anyways you're going to spend that money in in soft line so so it's uh it's quite easy to set up and honestly uh um it's it's very good because you can get like five different five new creatives per week you can get 10 you can get 20 it's like ton of I'll come I'll come listen to the panel and then Remo won't and then I'll be the second best UA person yes exactly yeah well you already you already kind of no no he actually is kind of like already on the second spot because he asked like a lot of diff like a lot of interesting questions uh during the uh the game Drive uh live session so yakob wake the up ah yeah okay so let's let's look at let's
look at the Taiwan kind of like split of of uh CH channels which we have appin you well Google inmobile and then we have MGR obviously makes a lot of sense and then unity and yoube so they have again different uh different u channel mix in different countries and if you look at us like the that colon is just most probably just because it's like only two days I'm pretty sure it's maybe just like um some DSP so we have uh YouTube again upla in a little bit which looks like it's kind of dying and then inmobi here and Facebook oh and Tik Tok yeah there there you go I think they lack quite a lot of uh let's say kind of UA expertise on different like outside of Asia basically and also like okay let's let's look at the creatives because like that's where I think it's
the most like which is the most problematic part and this is very similar to what we what we discuss the question is if they even want to scale outside of Asia with this Core Design but like the the US is on the number number four and I'm I'm pretty sure like they're not spending enough money in there okay honestly it's yeah it's almost I mean it's Christmas time so I guess uh they don't want to push too much uh but then like they could maybe we will we will see this scaling quite nicely early January I mean it's already scaling quite nicely so what are we even talking about but these creatives oh my god so so it's archaization yes altered game play looking at the game play that this SK altered and your picking skills Direct the out of the screen yeah and then we have the the
skills on on the side which you don't have right giant effects and giant bosses and yeah you have the skills on the side it's just you don't pick them in this manner yeah yeah yeah that's you know it's altered gam play let's say it is it is but it's uh it's actually I mean it's good it's just like looks good Jesus so now I'm kind of being dep because I hear the music but you don't at least see en the experience I know I know I know yeah but it's like it's basically so I don't think like they're going to do like anything different but at least we have lier P lightning chain invisible yeah yeah yeah oh there you go with Korean memes yeah Korean memes and uh there's the log and uh log could be good but maybe only later down the line when it's like as white as the whole screen yeah and also yeah these are the Korean memes and then they have the Tik Tok voice obviously so and they
like doing at least something right but they could do so much more honestly so much more like these like Korean memes like nobody cares about them in us most probably and this is English English kind uh English creative yeah yeah so this like but yeah it could be oh this is oh this is amazing this is exactly what I want to see Absolut yeah this is not even yeah that was kind of like like a hook in the in the beginning which is like Korean memes Korean memes everywhere Korean memes all all the time everywhere basically but yeah like this is good right so it's you have these Mass battles basically but this is actual gamepl there there are these actual like at some point the whole screen going to fill up with monsters you should do it you should show it all the time I mean this is what definitely it's not altered at all to be honest is that Char this is this is quite quite interesting and this is um I have somewhere also the English version which is right after you play game plays 10
minutes 20 minutes and then like 30 minutes and then there you go so it's an interesting like the split screen I want to have this tornado thing I never got to it damn it because it's most probably stage 20 yeah probably probably stage looks so cool because all the skills are literally like drone and paint no I it's great I love it look there there I think like do you think their CPI is just low because they have this doodle art I think so yeah I think so that's that's the case but then I'm Jesus this okay this is kind of fake ised G playay this is definitely fake but it's too quick it's too quick the game is so much slower no but at least you have the good music oh color I can just imagine you can buy color upgrade because the whole game is gray scale yeah yeah black and white and then you have this like oh lo colored lock uh so yeah it's uh it's actually let's let's look at the the Facebook only in
here because that's always like the the most important part of everything it's always the the craziest everywhere and uh it's usually look yeah so we have this Instagram kind of thing the classic uh Tik Tok voice and I voice and uh subtitles that's see I like the runes on the Rampage like I wonder if you actually get that or if it's just they added it I guess it's man but do you see this like total different creatives like English versus South Korean and like that like it's so slow look this is really slow yeah it's very slow it's very slow and it should be quite it should be the same Pace I always like try to have like really really quick and fastpaced creatives because that's that's that what works they have this uh interesting static image which is uh one vers versus Mage but doesn't really move
the need I think but wow why do I have this skill yeah because you're are only on stage 12 geten show you know what's that that's that's from that's from Bleach okay there you go so like Cresent yeah nice oh yeah it's it's quite uh quite a lot of a lot of different creatives although all these like different uh static gands from wish yeah which are more like um what I would say is like definitely outside of the the original like visual style which is a shame because I'm pretty sure like this works quite quite well the doodle the doodle art style you mean yeah the doodle art style yeah that's what you should have Bel 100% so yeah uh so I think uh it's it's quite interesting uh combination of
different creatives I I'm pretty sure like they could do way more because uh it's basically one one creative and there's like lot of different Tik Tok voices and AI like subtitles and that's it why you can yeah man look why I can have this kameha Kamehameha thing well maybe you can maybe maybe like the skills when doodle graphics looks amazing like it's so fun it's great and they looks like they have quite a lot of of different grades where do you think they're based like did you think they're based in Hong Kong most probably yes most probably you see in this creative you see like you have the gandal from wish and two apprentices there yeah yeah I see look how good the logs are Remo they're the best in the game probably upgrade million plus yeah you have this stock stock people here my mom my M my dad okay where my mom is obvious L younger than me yeah not not my mom at all and my dad definitely so
he's like these these like kind of like my dad my mom type of noob versus Pro things are like so 2018 17 16 maybe even so it doesn't doesn't work anymore that looks like Elon Musk from wish I want to say El Musk from wish El Musk from V but do you see the color so much color this like looks like a different game totally different game I look like look look at the like the the chest totally the chest is 3D on top of it yeah it's like guys like get rid of this get rid of this immediately like you have the very good art style this I I can just see the message right after the podcast hello ma the 3D I think is the best performing creative yeah yeah was probably yes like hey well that would be great I already asked like few people like if they don't these guys because they just they just don't exist they don't exist I mean we just yeah don't know don't know them I guess
but all in all quite uh quite impressive uh I think we should revisit it in a month or two because I think this is going to be one of those like oh we Revisited you know it's going to stay on our review radar anyway yeah definitely it's going to be there like look but the thing is like they can do so much more in like us and outside of of Asia basically it's just all about creativ but as I understood uh we started working together with the guys from Legend of slime like they they said like look so the creatives that you've done we couldn't even think about like these Concepts because it's just so different let's let's call them like westernized like okay fair enough Maven man think um seven seven yeah I think so solid seven five um maybe six okay I have give a five okay you can't higher than a five if they don't have more than three Networks I would give him eight because the thing that like the game is
really good the only thing I think is like the difficulty is just like so Korean adjusted so it's kind of unscalable in the West for now but other than that like looks amazing like The Innovation on the whole like Rog Light Tower Defense up genre and like their skill system pretty much extension and the inventory streamline is very very good they definitely know what they're doing oh yeah 100% I need to end there so let's end on note Merry Christmas yeah see you see you next time thank you very much for listening please share and slack tell us that we were wrong yes tell us off give us praise we don't care see you around bye-bye byebye [Applause] [Music] oh [Applause]
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Two & a Half Gamers · 2026
Two & a Half Gamers · 2026
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