Updated Jun 1, 2026 by Ubisoft
Financial
Published by Ubisoft
Yves Guillemot, Chairman and Chief Executive Officer Frédérick Duguet, Chief Corporate Finance Officer This slide show may contain estimated financial data, information on future projects and transactions and future financial results/performance. Such forward-looking data are provided for information purposes only. They are subject to market risks and uncertainties and may vary significantly compared with the actual results that will be published.
Yves Guillemot, Chairman and Chief Executive Officer Frédérick Duguet, Chief Corporate Finance Officer DISCLAIMER DISCLAIMER This slide show may contain estimated financial data, information on future projects and transactions and future financial results/performance. Such forward-looking data are provided for information purposes only. They are subject to market risks and uncertainties and may vary significantly compared with the actual results that will be published. The estimated financial data have not been reviewed by the Statutory Auditors. (Additional information is specified in the most recent Ubisoft Universal Registration Document filed on July 20, 2023 with the French Financial Markets Authority (l’Autorité des marchés financiers)). the French Financial Markets Authority (l'Autorité des marchés financiers)).
FY18 6-MONTHS NET BOOKINGS €822m, +17.6% YoY DIGITAL REVENUES €717m, +12% YoY, 87% of total net bookings PLAYER €514m, +22% YoY, 63% of total net bookings) RECURRING INVESTMENT BACK-CATALOG €695m, +37% YoY, 85% of net bookings
ROBUST ACTIVITY IN H1 ROBUST ACTIVITY IN H1 ▪ Unique active players: 94m, slightly up YoY Unique active players: 94m, slightly up YoY ▪ Monthly Active Users: 36m, slightly down YoY Monthly Active Users: 36m, slightly down YoY MUCH STRONGER-THAN-EXPECTED Q2 PERFORMANCE ▪ Q2 total net bookings of €555m, well above target of approximately €350m. ▪ Outperformance notably driven by much stronger than expected revenues from back-catalog thanks to both its underlying overperformance and monetization through partnerships ▪ Overperformance also reflects a record launch for The Crew Motorfest and THECREW higher Assassin’s Creed Mirage pre shipments MOTORFEST higher Assassin's Creed Mirage pre shipments ▪ Remarkable performance of Rainbow Six Siege: High double digits net A UBISOFT ORIGINAL · bookings growth, continued strong activity and solid acquisition bookings growth, continued strong activity and solid acquisition ▪ Assassin’s Creed back-catalog sustained performance on the back of the Assassin’s Creed Mirage launch ▪ Assassin's Creed Mirage launch The Crew 2 Exceptional engagement with a record month in terms of MAUs contributing to record franchise quarter activity. contributing to record franchise quarter activity.
in € millions, except for per share data H1 2023-24 H1 2022-23 % % IFRS15 Sales 836.0 731.2 Deferred revenue related to IFRS15 standard (13.6) (31.7) Net bookings 822.4 699.4 Gross profit based on net bookings 734.1 89.3 618.1 88.4 Non-IFRS R&D expenses (400.7) (48.7) (452.2) (64.7) Non-IFRS Selling expenses (160.6) (19.5) (154.9) (22.2) Non-IFRS G&A expenses (129.3) (15.7) (149.9) (21.4) Non-IFRS SG&A expenses (289.9) (35.2) (304.8) (43.6) Non IFRS current operating income 43.5 5.3 (139.0) (19.9) Net Financial Income (22.6) (0.5) Income Tax (19.4) 28.3 Non IFRS consolidated net income 1.6 (111.1) Net income attributable to owners of the parent company 1.7 (111.0) Net income attributable to non-controlling interests (0.1) (0.1) Non IFRS Diluted earnings per share attributable to parent company 0.01 (0.93) Number of shares fully diluted 144,041 120,001 • SG&A down 15.0 M€ ◦ Variable marketing expenses: 101 M€ or 12.2% of net bookings (86 M€ & 12.2% in H1 FY23) ◦ Fixed structure costs: 189 M€ or 23.0% of net bookings (219 M€ & 31.3% in H1 FY23)
In € millions H1 2023-24 H1 2022-23 Depreciation of in-house software-related production 224.9 273.2 Depreciation of external software-related production and licenses 4.6 2.8 Royalties 9.4 12.4 Non Capitalized R&D & others* 161.8 163.9 Total R&D P&L 400.7 452.2 Capitalized in-house software-related production 447.1 483.2 Capitalized external software-related production and licenses 8.6 13.0 (excluding future commitments) Royalties 9.4 12.4 Non Capitalized R&D & others* 161.8 163.9 Total R&D Cash 626.9 672.5 *mostly Post-Launch content
In € millions H1 2023-24 H1 2022-23 Non-IFRS Opening cash position (662.0) (282.7) Cash flows from operation (188.7) (292.5) Change in WCR (72.6) 224.1 Cash flows from operating activities (261.3) (68.3) Net investment in capital assets (22.8) (41.7) Net free cash flow (284.2) (110.0) Net acquisitions/disposals 0.0 (30.7) Proceeds from issue of capital and other financial flows 40.3 (3.8) Net acquisitions/disposals of own shares 12.4 100.4 Equity component (OCEANE) (7.3) (2.7) Effect of exchange rate fluctuations 20.0 (1.7) Decrease/(increase) in net debt (218.8) (48.6) Closing cash position (880.8) (331.3)
The market forecasts, performance outlooks, plans, strategies, and other forward-looking statements contained in this document are based on information available to the Company and the judgment of its management at the time this material was created. They do not constitute a guarantee of future performance.
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Enthusiast Gaming Holdings Inc. Consolidated Financial Statements For theYearsEnded 0 31, 2025and 2024 (Amended] To the Shareholders of Enthusiast Gaming Holdings Inc. We have audited the consolidated financial statements of Enthusiast Gaming Holdings Inc.
This report is provided for general information and discussion purposes only and is intended solely for subscribers. It does not constitute a financial promotion, investment advice, or a recommendation to engage in any investment activity. The content reflects the views of the authors at the time of publication and may be subject to change without notice.